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Escapist article on SCAG is Brutal.
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<blockquote data-quote="Jeremy E Grenemyer" data-source="post: 6762188" data-attributes="member: 12388"><p>Sure, you could compare the FRCS to the SCAG, but you'd be comparing two very different books, each written to do different things. </p><p></p><p>The 3E FRCS was a 300 page behemoth overwritten by an extra 100 pages, which had to be cut before the book was printed. </p><p></p><p>It's job was to condense **all** prior Realmslore into one book while simultaneously updating the entire Realms to the current (at that time) game year, and to showcase the new (at the time) 3E rules throughout the book. This included the not yet completed Epic Level rules, and associates changes in campaign fluff. </p><p></p><p>This one-two punch was meant to carry fans of the Realms into 3rd Edition, as well as non-Realms fans hungry for new rules, and to win new fans to the setting. </p><p></p><p>The FRCS succeeded. </p><p></p><p>Note: at time all Realms sourcebooks were priced at a premium above their non-setting specific counterparts. Even so, the FRCS was underpriced. </p><p></p><p>The SCAG is not a campaign guide. It's job is not to provide an extensive overview of the entire Realms, but an adventurer's eye view of one region. </p><p></p><p>Like the FRCS, the mechanics in the SCAG are designed to reflect the Realms; they are not generic. But unlike the FRCS, the SCAG reaches out to the fan of other settings (and in so doing introduces the new gamer to worlds he or she may not even know about).</p></blockquote><p></p>
[QUOTE="Jeremy E Grenemyer, post: 6762188, member: 12388"] Sure, you could compare the FRCS to the SCAG, but you'd be comparing two very different books, each written to do different things. The 3E FRCS was a 300 page behemoth overwritten by an extra 100 pages, which had to be cut before the book was printed. It's job was to condense **all** prior Realmslore into one book while simultaneously updating the entire Realms to the current (at that time) game year, and to showcase the new (at the time) 3E rules throughout the book. This included the not yet completed Epic Level rules, and associates changes in campaign fluff. This one-two punch was meant to carry fans of the Realms into 3rd Edition, as well as non-Realms fans hungry for new rules, and to win new fans to the setting. The FRCS succeeded. Note: at time all Realms sourcebooks were priced at a premium above their non-setting specific counterparts. Even so, the FRCS was underpriced. The SCAG is not a campaign guide. It's job is not to provide an extensive overview of the entire Realms, but an adventurer's eye view of one region. Like the FRCS, the mechanics in the SCAG are designed to reflect the Realms; they are not generic. But unlike the FRCS, the SCAG reaches out to the fan of other settings (and in so doing introduces the new gamer to worlds he or she may not even know about). [/QUOTE]
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