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<blockquote data-quote="Shayuri" data-source="post: 3272818" data-attributes="member: 4936"><p>Voidrazor, a few questions if I may...as my concept matures and my sheet nears completion.</p><p></p><p>1) Is it necessary to track the cost of one's stronghold(s) on one's own planet? I'm not speaking so much of flavor style things, like a floating city...but more nitty gritty stuff, like the exact defenses one has installed on one's Vault of Wonders or whatever. If tracked, do those costs come out of starting funds? Is there a limit to what can be spent? If not tracked, do you still want to know the game stats at all?</p><p></p><p>2) We each begin play owning a planet...which is plenty. But I was considering a demiplane as well. To begin play with one, should I purchase a scroll of Genesis and deduct it from start funds? Or is that also something that can just be assumed to be part of one's demnse without needing much/any game statting?</p><p></p><p>3) Regarding followers. We own a planet, 1000 or so 1HD commoner eqs and a few 5HD elite lieutenants, as posted previously. Surely those 1000 folks aren't the only ones on the whole planet? Will our relationship with those planetary citizens that aren't considered followers be important? What degree of power/authority do we have over planetary occupants that aren't under our direct control?</p><p></p><p>4) Goals. It's an interesting universe you paint, but since each of us is essentially a power unto ourselves, answering to no one...how does one gain influence and power, short of military conquest? Oh, a corollary too. To what extent is this fantasy versus far far sci fi? Is magic actually MAGIC, or is it manipulation of exotic physics unknown to real science? Realizing that the difference between the two can be tenuous, it does make a difference as far as flavor text and such go. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Shayuri, post: 3272818, member: 4936"] Voidrazor, a few questions if I may...as my concept matures and my sheet nears completion. 1) Is it necessary to track the cost of one's stronghold(s) on one's own planet? I'm not speaking so much of flavor style things, like a floating city...but more nitty gritty stuff, like the exact defenses one has installed on one's Vault of Wonders or whatever. If tracked, do those costs come out of starting funds? Is there a limit to what can be spent? If not tracked, do you still want to know the game stats at all? 2) We each begin play owning a planet...which is plenty. But I was considering a demiplane as well. To begin play with one, should I purchase a scroll of Genesis and deduct it from start funds? Or is that also something that can just be assumed to be part of one's demnse without needing much/any game statting? 3) Regarding followers. We own a planet, 1000 or so 1HD commoner eqs and a few 5HD elite lieutenants, as posted previously. Surely those 1000 folks aren't the only ones on the whole planet? Will our relationship with those planetary citizens that aren't considered followers be important? What degree of power/authority do we have over planetary occupants that aren't under our direct control? 4) Goals. It's an interesting universe you paint, but since each of us is essentially a power unto ourselves, answering to no one...how does one gain influence and power, short of military conquest? Oh, a corollary too. To what extent is this fantasy versus far far sci fi? Is magic actually MAGIC, or is it manipulation of exotic physics unknown to real science? Realizing that the difference between the two can be tenuous, it does make a difference as far as flavor text and such go. :) Thanks! [/QUOTE]
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