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ESPN Calls Role-playing "Bad Fantasy"
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<blockquote data-quote="MechaPilot" data-source="post: 7721618" data-attributes="member: 82779"><p>I agree with you that it's a dumb sketch.</p><p></p><p>However, I just rewatched that section. Let me break down 2:31 to 3:05 in the video:</p><p></p><p>2:31 "I grapple the troll." "How do you do that?"</p><p></p><p>2:32 to 3:00 Nothing happens as they look up the rule.</p><p></p><p>3:01 to 3:04 DM states that resolving a grapple is a four step process and describes the first step of resolving a grapple.</p><p></p><p>3:05 The player chooses to simply attack instead. Perhaps because he doesn't want to risk an AoO. Perhaps because he thinks a four-step process is too much BS for resolving a grapple.</p><p></p><p>Not a single moment of that shows them being unable to work out how the grapple rules function.</p><p></p><p></p><p>Also, <a href="http://www.d20srd.org/srd/combat/specialAttacks.htm#grapple" target="_blank">just look at the 3e grapple rules</a>.</p><p></p><p>You provoke an AoO. If you are hit by it, the grapple fails.</p><p>You must make a melee touch attack, or the grapple fails.</p><p>You must make an opposed grapple check of the grapple fails.</p><p></p><p>You have to pass three separate hurdles, each one making the grapple more likely to fail. I don't require three different hurdles when my players attempt an improvised action, much less do something blessed by the official rules. Frankly, I never expect a player to attempt a single action with multiple hurdles that create auto-fail scenarios.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 7721618, member: 82779"] I agree with you that it's a dumb sketch. However, I just rewatched that section. Let me break down 2:31 to 3:05 in the video: 2:31 "I grapple the troll." "How do you do that?" 2:32 to 3:00 Nothing happens as they look up the rule. 3:01 to 3:04 DM states that resolving a grapple is a four step process and describes the first step of resolving a grapple. 3:05 The player chooses to simply attack instead. Perhaps because he doesn't want to risk an AoO. Perhaps because he thinks a four-step process is too much BS for resolving a grapple. Not a single moment of that shows them being unable to work out how the grapple rules function. Also, [URL="http://www.d20srd.org/srd/combat/specialAttacks.htm#grapple"]just look at the 3e grapple rules[/URL]. You provoke an AoO. If you are hit by it, the grapple fails. You must make a melee touch attack, or the grapple fails. You must make an opposed grapple check of the grapple fails. You have to pass three separate hurdles, each one making the grapple more likely to fail. I don't require three different hurdles when my players attempt an improvised action, much less do something blessed by the official rules. Frankly, I never expect a player to attempt a single action with multiple hurdles that create auto-fail scenarios. [/QUOTE]
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