Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Eternals (Spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 8523464" data-attributes="member: 907"><p>Because she wants Sprite to <strong>grow up</strong>, not just be an adult. There's a whole process thing.</p><p></p><p></p><p></p><p>The plot actually reminds me of the cosmic side of World of Warcraft lore.</p><p></p><p>In the Warcraft universe, there are a number of cosmic forces: Light, Disorder, Death, Void, Order, and Life. Titans are planetary-scale cosmic beings of Order, and are born from planetary world souls (only a very small number of planets have these). Azeroth, the planet on which most of the game takes place, is host to one of these world souls, one that has the potential to be much more powerful than the rest of the Titan pantheon. However, when the Titans first discovered Azeroth, the planet had been infested with creatures of Void, called Old Gods, which were in the process of corrupting the nascent world soul, which would be Bad.</p><p></p><p>So the Titans' first reaction was of course "Nope", and one of them reached down to destroy one of the Old Gods. This succeeded (sort of – there were still remnants around that caused problems), but in the process the planet was gravely damaged which of course was not good for the world soul. So the Titans instead moved to plan B, which was to build a whole bunch of smaller constructs imbued with some of their power, who then went on to actually defeat the Old Gods and their minions and imprison them. These constructs were not simple automatons, but had wills and minds of their own (it wouldn't do to have the titans micro-manage them, after all).</p><p></p><p>The parallels to Eternals should be obvious. Arishem can't realistically deal with the problems of nascent Celestials himself, both because he has other things to do, and because it is hard for him to act on that level. So he builds Eternals to deal with the problem, and he makes them autonomous and sapient because they are more useful without him micromanaging them – he's got stellar nurseries to run, after all. This means they have wills and personalities of their own, which normally isn't a problem, and since he resets them after each run it usually works fine.</p></blockquote><p></p>
[QUOTE="Staffan, post: 8523464, member: 907"] Because she wants Sprite to [B]grow up[/B], not just be an adult. There's a whole process thing. The plot actually reminds me of the cosmic side of World of Warcraft lore. In the Warcraft universe, there are a number of cosmic forces: Light, Disorder, Death, Void, Order, and Life. Titans are planetary-scale cosmic beings of Order, and are born from planetary world souls (only a very small number of planets have these). Azeroth, the planet on which most of the game takes place, is host to one of these world souls, one that has the potential to be much more powerful than the rest of the Titan pantheon. However, when the Titans first discovered Azeroth, the planet had been infested with creatures of Void, called Old Gods, which were in the process of corrupting the nascent world soul, which would be Bad. So the Titans' first reaction was of course "Nope", and one of them reached down to destroy one of the Old Gods. This succeeded (sort of – there were still remnants around that caused problems), but in the process the planet was gravely damaged which of course was not good for the world soul. So the Titans instead moved to plan B, which was to build a whole bunch of smaller constructs imbued with some of their power, who then went on to actually defeat the Old Gods and their minions and imprison them. These constructs were not simple automatons, but had wills and minds of their own (it wouldn't do to have the titans micro-manage them, after all). The parallels to Eternals should be obvious. Arishem can't realistically deal with the problems of nascent Celestials himself, both because he has other things to do, and because it is hard for him to act on that level. So he builds Eternals to deal with the problem, and he makes them autonomous and sapient because they are more useful without him micromanaging them – he's got stellar nurseries to run, after all. This means they have wills and personalities of their own, which normally isn't a problem, and since he resets them after each run it usually works fine. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Eternals (Spoilers)
Top