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Even Newer Tavern Thread: The Hanged Man
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5058566" data-attributes="member: 79440"><p><span style="color: DarkOrchid">"Let's just say we're on opposite ends of the same business."</span> Brastrix says, as if through clenched teeth, <span style="color: DarkOrchid">"He's hiding a competitive advantage from me, and it's hurting my profits." </span>The swashbuckler continues his explanation as he, his entourage, and Rujah exit the Hanged Man to look for Rujah's friend. [sblock=Ensuing events][sblock=OOC]OK. I'm getting impatient, and the rule of DMming is that if you, the DM, are getting impatient, chances are that your players are getting impatient too. In light of that, I'm going to gloss over the ensuing events and get you up to speed with the rest of the party. Forgive me if I write in things that don't quite match how Rujah would react, succeed, or fail in these situations[/sblock]Brastrix goes on to tell you that he and his companions have been thwarted in many a profitable venture by Fargo's meddling, but all of his examples are vague, and the stories make him seem like a playground child who's been forced to pick the nerd for his team.</p><p></p><p>When the six adventurers reach the harbor, Rujah's friends are nowhere in sight, and, despite his attitude before, Brastrix actually looks disapoionted that Fargo can't be found, <span style="color: DarkOrchid">"You can come with us. We'll track him down," </span>he offers with suspicious determination, <span style="color: DarkOrchid">"I think I know where he's headed."</span></p><p></p><p>Brastrix and his group lead Rujah to a small sloop anchored in the harbor, where a crew of roughly thirty is waiting. They seem to have been given orders to keep the ship ready to sail at a moment's notice, because it only takes a signal from Brastrix, and the anchor capstans begin to click and groan before the party even clears the gangplank.</p><p></p><p>Reaching the deck, Brastrix calls for the boatswain into the captains quarters for a quick, private meeting. Rujah can't make out exactly what transpires between the two, but the discussion doesn't seem too congenial seeing as Brastrix's voice is raised enough that its muffled cacophony carries through the cabin walls and out onto the deck. When he emerges, he is huffing and puffing as if having taken care of some kind of unpleasant business.</p><p></p><p>Within minutes, sails are unfurled, and the ship pulls out of the harbor and reaches a good amount of speed.</p><p></p><p>For a week or so, Rujah attempts to mingle with the crew, and he quickly comes to the conclusion that these people are in a business he would prefer not to put on his resume. </p><p></p><p>The ship runs into a squall which almost rips the sloop apart, but, miraculously, she makes it through without losing much more than a fragment of her sails. </p><p></p><p>As the waters calm, Rujah's suspicions concerning the crew are confirmed as he witnesses, first hand, what the eye-patches are for.</p><p></p><p>Everyone on the ship wears a patch over one eye, and none of them are half-blind. One of the crew offers him a patch and explains that during a naval battle, it is usually quite dark below-decks while above-decks it's usually bright and sunny. The patch is to keep one eye adjusted to the dark so that if the fight goes below-decks, the wearer will suffer no blindness due to the change in lighting conditions. This seems to make sense, but what follows, does not.</p><p></p><p>The sloop spots a cargo ship and pulls along side her. Grappling hooks fly between the boats, and Brastrix's crew begins to make short work of the captain and officers of the helpless vessel.</p><p></p><p>Realizing that Brastrix is nothing more than a common pirate, Rujah attempts to break rank and defend the cargo ship, but his efforts are met with force. Rujah is nearly killed in the fight when a blow from a cutlass cleaves through his armor and knocks him overboard. He is barely able to hold onto his hammer as he falls into the water. Then all goes black. </p><p></p><p>Another of the victimized crew, badly hurt, manages to escape the doomed vessel by cuting a launch free form its crane and moorings. The tiny boat plunges into the ocean water with the man inside. With his hands, he paddles over to Rujah and hoists the defeated dragonborn into the boat, but the effort is too much for the dying man. He breathes his last, leaving Rujah to drift in semiconsciousness as evening falls and the fog rolls in. The pirate sloop and cargo ship are nowhere to be seen. [sblock=OOC]Whew! Sorry for the terse story, but I think that get's you to the same geographic location as the rest of your group. Now I need to write you into <a href="http://www.enworld.org/forum/living-4th-edition/270122-adventure-land-ho-fwbthw-dm-h-m-gimlord-judge-ozymandias79-3.html" target="_blank"><em>Land Ho! FWBTHW</em></a>. You can pick the story up from there.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5058566, member: 79440"] [COLOR=DarkOrchid]"Let's just say we're on opposite ends of the same business."[/COLOR] Brastrix says, as if through clenched teeth, [COLOR=DarkOrchid]"He's hiding a competitive advantage from me, and it's hurting my profits." [/COLOR]The swashbuckler continues his explanation as he, his entourage, and Rujah exit the Hanged Man to look for Rujah's friend. [sblock=Ensuing events][sblock=OOC]OK. I'm getting impatient, and the rule of DMming is that if you, the DM, are getting impatient, chances are that your players are getting impatient too. In light of that, I'm going to gloss over the ensuing events and get you up to speed with the rest of the party. Forgive me if I write in things that don't quite match how Rujah would react, succeed, or fail in these situations[/sblock]Brastrix goes on to tell you that he and his companions have been thwarted in many a profitable venture by Fargo's meddling, but all of his examples are vague, and the stories make him seem like a playground child who's been forced to pick the nerd for his team. When the six adventurers reach the harbor, Rujah's friends are nowhere in sight, and, despite his attitude before, Brastrix actually looks disapoionted that Fargo can't be found, [COLOR=DarkOrchid]"You can come with us. We'll track him down," [/COLOR]he offers with suspicious determination, [COLOR=DarkOrchid]"I think I know where he's headed."[/COLOR] Brastrix and his group lead Rujah to a small sloop anchored in the harbor, where a crew of roughly thirty is waiting. They seem to have been given orders to keep the ship ready to sail at a moment's notice, because it only takes a signal from Brastrix, and the anchor capstans begin to click and groan before the party even clears the gangplank. Reaching the deck, Brastrix calls for the boatswain into the captains quarters for a quick, private meeting. Rujah can't make out exactly what transpires between the two, but the discussion doesn't seem too congenial seeing as Brastrix's voice is raised enough that its muffled cacophony carries through the cabin walls and out onto the deck. When he emerges, he is huffing and puffing as if having taken care of some kind of unpleasant business. Within minutes, sails are unfurled, and the ship pulls out of the harbor and reaches a good amount of speed. For a week or so, Rujah attempts to mingle with the crew, and he quickly comes to the conclusion that these people are in a business he would prefer not to put on his resume. The ship runs into a squall which almost rips the sloop apart, but, miraculously, she makes it through without losing much more than a fragment of her sails. As the waters calm, Rujah's suspicions concerning the crew are confirmed as he witnesses, first hand, what the eye-patches are for. Everyone on the ship wears a patch over one eye, and none of them are half-blind. One of the crew offers him a patch and explains that during a naval battle, it is usually quite dark below-decks while above-decks it's usually bright and sunny. The patch is to keep one eye adjusted to the dark so that if the fight goes below-decks, the wearer will suffer no blindness due to the change in lighting conditions. This seems to make sense, but what follows, does not. The sloop spots a cargo ship and pulls along side her. Grappling hooks fly between the boats, and Brastrix's crew begins to make short work of the captain and officers of the helpless vessel. Realizing that Brastrix is nothing more than a common pirate, Rujah attempts to break rank and defend the cargo ship, but his efforts are met with force. Rujah is nearly killed in the fight when a blow from a cutlass cleaves through his armor and knocks him overboard. He is barely able to hold onto his hammer as he falls into the water. Then all goes black. Another of the victimized crew, badly hurt, manages to escape the doomed vessel by cuting a launch free form its crane and moorings. The tiny boat plunges into the ocean water with the man inside. With his hands, he paddles over to Rujah and hoists the defeated dragonborn into the boat, but the effort is too much for the dying man. He breathes his last, leaving Rujah to drift in semiconsciousness as evening falls and the fog rolls in. The pirate sloop and cargo ship are nowhere to be seen. [sblock=OOC]Whew! Sorry for the terse story, but I think that get's you to the same geographic location as the rest of your group. Now I need to write you into [URL="http://www.enworld.org/forum/living-4th-edition/270122-adventure-land-ho-fwbthw-dm-h-m-gimlord-judge-ozymandias79-3.html"][I]Land Ho! FWBTHW[/I][/URL]. You can pick the story up from there.[/sblock][/sblock] [/QUOTE]
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