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<blockquote data-quote="Lanefan" data-source="post: 7753538" data-attributes="member: 29398"><p>Or, for even more clarity, simply state right up front that there is a big difference between the GM role and the player role; part of which is that a GM can in effect do what she likes but a player cannot.</p><p></p><p>This then needs to be immediately either preceded or followed by an outline for both players and GMs on what it means to play in good faith and stay within the spirit of the game, whatever game it may be.</p><p></p><p>Fine in theory, but in practice if the GM wants to change a rule, chances are high to extremely high that it gets changed.</p><p></p><p>That said, major rule changes in mid-play are not often a good idea and are instead best done between campaigns, using lessons learned in one campaign to fix the next one.</p><p></p><p>Or, as I said above, the game itself should make this clear in both its PH and DMG equivalents.</p><p></p><p>And here terminology gets squarely in the way. </p><p></p><p>Cheating is a negative term, describing something usually done outside the rules specifically to gain an unfair advantage for oneself or one's team or side. But in the situation of a GM, I'd guess it's very rare she's "cheating" to give herself an unfair advantage - in fact she's probably doing it to unfairly give herself a disadvantage - which means cheating probably isn't the best term for it as what she's doing only meets half the definition: she's outside the rules, yes, but not looking to gain an unfair advantage for herself.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7753538, member: 29398"] Or, for even more clarity, simply state right up front that there is a big difference between the GM role and the player role; part of which is that a GM can in effect do what she likes but a player cannot. This then needs to be immediately either preceded or followed by an outline for both players and GMs on what it means to play in good faith and stay within the spirit of the game, whatever game it may be. Fine in theory, but in practice if the GM wants to change a rule, chances are high to extremely high that it gets changed. That said, major rule changes in mid-play are not often a good idea and are instead best done between campaigns, using lessons learned in one campaign to fix the next one. Or, as I said above, the game itself should make this clear in both its PH and DMG equivalents. And here terminology gets squarely in the way. Cheating is a negative term, describing something usually done outside the rules specifically to gain an unfair advantage for oneself or one's team or side. But in the situation of a GM, I'd guess it's very rare she's "cheating" to give herself an unfair advantage - in fact she's probably doing it to unfairly give herself a disadvantage - which means cheating probably isn't the best term for it as what she's doing only meets half the definition: she's outside the rules, yes, but not looking to gain an unfair advantage for herself. Lanefan [/QUOTE]
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