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Everybody Cheats?
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<blockquote data-quote="Hussar" data-source="post: 7753636" data-attributes="member: 22779"><p>And, if you or I were sitting at that table back in the 70's, you'd have a point. Unfortunately, I doubt that either of us were there. So, what's your point? We're now going to include game development into the conversation? Gimme a break.</p><p></p><p>In the absence of any rule, there can be no cheating, since there is nothing to cheat. That's what Rule 0 was meant for. The rules cannot cover everything, so, the DM needs to step in and make a ruling to keep the game moving. No problems.</p><p></p><p>However, that's not what's being discussed. What actually is the issue is when there is a perfectly clear rule that everyone at the table agrees to abide by, and the DM decides to abandon that rule, for only this specific situation, because the DM thinks it will make the game "better". IOW, the DM fudge or, by any other name, cheats.</p><p></p><p></p><p></p><p>Yeah, stop the merry go round, I'm getting off. This is ludicrous. The goalposts aren't even in the same zip code anymore.</p><p></p><p>Look, you can call it whatever you like. Obviously. That's precisely WHY we call it "fudging", so that DM's can feel all warm and fuzzy. Me, I'll call it what it is - cheating. </p><p></p><p>You are over ruling a rule for entirely personal reasons. You're doing it because YOU think that it will give a "better" result. That's pretty much the textbook definition of cheating. The fact that you keep it a secret from the players because the players would hate it if they knew what you were doing tells me very clearly that this isn't a good thing.</p><p></p><p>Don't like the negative connotations? Too bad. Don't do it. If you do do it, own it. Embrace it. But, don't pretend that it's something that it's not.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7753636, member: 22779"] And, if you or I were sitting at that table back in the 70's, you'd have a point. Unfortunately, I doubt that either of us were there. So, what's your point? We're now going to include game development into the conversation? Gimme a break. In the absence of any rule, there can be no cheating, since there is nothing to cheat. That's what Rule 0 was meant for. The rules cannot cover everything, so, the DM needs to step in and make a ruling to keep the game moving. No problems. However, that's not what's being discussed. What actually is the issue is when there is a perfectly clear rule that everyone at the table agrees to abide by, and the DM decides to abandon that rule, for only this specific situation, because the DM thinks it will make the game "better". IOW, the DM fudge or, by any other name, cheats. Yeah, stop the merry go round, I'm getting off. This is ludicrous. The goalposts aren't even in the same zip code anymore. Look, you can call it whatever you like. Obviously. That's precisely WHY we call it "fudging", so that DM's can feel all warm and fuzzy. Me, I'll call it what it is - cheating. You are over ruling a rule for entirely personal reasons. You're doing it because YOU think that it will give a "better" result. That's pretty much the textbook definition of cheating. The fact that you keep it a secret from the players because the players would hate it if they knew what you were doing tells me very clearly that this isn't a good thing. Don't like the negative connotations? Too bad. Don't do it. If you do do it, own it. Embrace it. But, don't pretend that it's something that it's not. [/QUOTE]
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