Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Everybody Cheats?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 7753653" data-attributes="member: 42582"><p>Sure, but there is no significant contradiction in the AD&D DMG and PHB concerning how the game is expected to be played. The closing words of the PHB (before the Appendices) state that if one finds AD&D worth playing, one will find it doubly so if played well. And the preceding 2+ pages give advice on what "playing well" means - and nowhere is metagaming condemned (in fact it is advocated!, in relation to party composition, equipment and spell load outs). What is advocated is skilled dungeoneering - comprehenisve equipment lists, well coordinated spell load outs, a good plan, good mapping, trying to avoid wandering monsters, etc. In other words, it's much the same as the stuff that appears in the DMG paragraphs about adjusting die rolls that I quoted not far upthread!</p><p></p><p>As I said, I don't think everyone played like Gygax did. Nor did Gygax, obviously, or he wouldn't have needed to advocate it so strongly! My point is textual - the AD&D texts don't propound or advocate for a "rule zero" of the sort that is clearly found in the 2nd ed books, in 3E, and in Essentials. (But <em>not</em> in 4e itself - I regard the change of text in the later Essentials books as a significant retrograde step, given that the whole schtick of 4e is that it runs smoothly without need to fudge outcomes.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 7753653, member: 42582"] Sure, but there is no significant contradiction in the AD&D DMG and PHB concerning how the game is expected to be played. The closing words of the PHB (before the Appendices) state that if one finds AD&D worth playing, one will find it doubly so if played well. And the preceding 2+ pages give advice on what "playing well" means - and nowhere is metagaming condemned (in fact it is advocated!, in relation to party composition, equipment and spell load outs). What is advocated is skilled dungeoneering - comprehenisve equipment lists, well coordinated spell load outs, a good plan, good mapping, trying to avoid wandering monsters, etc. In other words, it's much the same as the stuff that appears in the DMG paragraphs about adjusting die rolls that I quoted not far upthread! As I said, I don't think everyone played like Gygax did. Nor did Gygax, obviously, or he wouldn't have needed to advocate it so strongly! My point is textual - the AD&D texts don't propound or advocate for a "rule zero" of the sort that is clearly found in the 2nd ed books, in 3E, and in Essentials. (But [I]not[/I] in 4e itself - I regard the change of text in the later Essentials books as a significant retrograde step, given that the whole schtick of 4e is that it runs smoothly without need to fudge outcomes.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Everybody Cheats?
Top