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<blockquote data-quote="Technik4" data-source="post: 4831582" data-attributes="member: 7211"><p><span style="color: Purple">In a game where everyone begins play at 1st level, new players start at 1st level, and characters that die must be raised or you begin a new one at 1st level, death is a very real element of the game and I'd wager you'd need a specific group of people (including a skilled DM) to play that game. While it's true mechanically you can contribute very little to a 12th level party at 1st level, there are still many ways a character can impact a story (even a combat) that are not level-based.</span></p><p></p><p></p><p></p><p></p><p>Metagaming is fun for some, not so much fun for others. You clearly play with a mercenary group of PCs.</p><p></p><p></p><p></p><p>Would you consider campaigns with evil clerics as PCs to be the minority?</p><p></p><p></p><p></p><p>The second part sounds very true. D&D can be played many ways, collaboratively or competitively. For the player that enjoys the challenge of playing a video game at the highest difficulty level, a fighting game with less starting health than his opponent, a card game with worse cards, or a D&D game at a lower level there is still much opportunity to excel. You just have to play smarter and have some luck (and in D&D the willing cooperation of the party). As I said above, I would hardly try and institute such a system in the average D&D game, but that isn't really what this thread is about. This thread is asking "If you did want to do this, can it be done (and how)?" not "Would you do this, why or why not?".</p></blockquote><p></p>
[QUOTE="Technik4, post: 4831582, member: 7211"] [COLOR="Purple"]In a game where everyone begins play at 1st level, new players start at 1st level, and characters that die must be raised or you begin a new one at 1st level, death is a very real element of the game and I'd wager you'd need a specific group of people (including a skilled DM) to play that game. While it's true mechanically you can contribute very little to a 12th level party at 1st level, there are still many ways a character can impact a story (even a combat) that are not level-based.[/COLOR] Metagaming is fun for some, not so much fun for others. You clearly play with a mercenary group of PCs. Would you consider campaigns with evil clerics as PCs to be the minority? The second part sounds very true. D&D can be played many ways, collaboratively or competitively. For the player that enjoys the challenge of playing a video game at the highest difficulty level, a fighting game with less starting health than his opponent, a card game with worse cards, or a D&D game at a lower level there is still much opportunity to excel. You just have to play smarter and have some luck (and in D&D the willing cooperation of the party). As I said above, I would hardly try and institute such a system in the average D&D game, but that isn't really what this thread is about. This thread is asking "If you did want to do this, can it be done (and how)?" not "Would you do this, why or why not?". [/QUOTE]
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