Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Everyone Starts at First Level
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 6415103" data-attributes="member: 1210"><p>I think it's far more likely that a major high-level bad guy has a team or organization than not. Dragons typically have slaves and servants; mind flayers typically have thralls; demons and devils typically have cultists. </p><p></p><p>There are definitely exceptions, but again, the fact that, in a sandbox, the pcs choose their threat level to a great extent lets them take responsibility for what sort of encounters they are likely to have.</p><p></p><p>Nonetheless, I'll agree that not every high-level monster or villain has minions, and sometimes the low-level guy is in a great deal of danger if he or she insists on rushing to the forefront of the combat. But that's okay; I like that decisions have consequences, and my players seem to, as well.</p><p></p><p></p><p></p><p>Sometimes it might, but given the choice between spending your action on the guy who just dealt 7 points of damage with an arrow or the guy who just smote you for 45 points, there's a clear and present danger posed by the high-level guy that sometimes just can't wait. Not to mention if two or three pcs just whacked you for 45 each.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6415103, member: 1210"] I think it's far more likely that a major high-level bad guy has a team or organization than not. Dragons typically have slaves and servants; mind flayers typically have thralls; demons and devils typically have cultists. There are definitely exceptions, but again, the fact that, in a sandbox, the pcs choose their threat level to a great extent lets them take responsibility for what sort of encounters they are likely to have. Nonetheless, I'll agree that not every high-level monster or villain has minions, and sometimes the low-level guy is in a great deal of danger if he or she insists on rushing to the forefront of the combat. But that's okay; I like that decisions have consequences, and my players seem to, as well. Sometimes it might, but given the choice between spending your action on the guy who just dealt 7 points of damage with an arrow or the guy who just smote you for 45 points, there's a clear and present danger posed by the high-level guy that sometimes just can't wait. Not to mention if two or three pcs just whacked you for 45 each. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Everyone Starts at First Level
Top