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Everything is OGC... sorta... Forked Thread: Grand OGL Wiki (Updates)
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<blockquote data-quote="Yair" data-source="post: 4551122" data-attributes="member: 10913"><p>Good question.</p><p></p><p>I think the idea, in this case, is to let people use it in the future. Material published as closed remains closed indefinitely. In this way, everyone can use the material freely, with the publisher's agreement, in a few years. This is especially important as lots of published material is closed off by copyright law even though its publishers are long out of business so publishing it won't hurt them. So when you find this product in the bargain bin in 5 years' time, you could pick it up and use it as-is, even though you'll never manage to find the now-defunct publisher (defunct in this imaginary scenario...).</p><p></p><p>Still, if I would want to keep things closed I'd do it. You can always release the whole thing with a more permissive OGL statement later, if you wish. It's not like I'm gonna disappear off the face of the earth. </p><p></p><p>It's simple to write an OGL designation that doesn't release anything while allowing you to use everything; for example, "All game rules and mechanics are released as Open Game Content. No text is released as Open Game Content." This plan is sheer genius in its simplicity.</p><p></p><p>I'd probably won't do that. I'd release some things as OGC, while retaining others as not. And maybe releasing the latter later. There are reasons to release everything as OGC beforehand, as I said above, but I find the downside of that (having to rely on the kindness of strangers, being in this awkward position) is just unnecessary to bear.</p></blockquote><p></p>
[QUOTE="Yair, post: 4551122, member: 10913"] Good question. I think the idea, in this case, is to let people use it in the future. Material published as closed remains closed indefinitely. In this way, everyone can use the material freely, with the publisher's agreement, in a few years. This is especially important as lots of published material is closed off by copyright law even though its publishers are long out of business so publishing it won't hurt them. So when you find this product in the bargain bin in 5 years' time, you could pick it up and use it as-is, even though you'll never manage to find the now-defunct publisher (defunct in this imaginary scenario...). Still, if I would want to keep things closed I'd do it. You can always release the whole thing with a more permissive OGL statement later, if you wish. It's not like I'm gonna disappear off the face of the earth. It's simple to write an OGL designation that doesn't release anything while allowing you to use everything; for example, "All game rules and mechanics are released as Open Game Content. No text is released as Open Game Content." This plan is sheer genius in its simplicity. I'd probably won't do that. I'd release some things as OGC, while retaining others as not. And maybe releasing the latter later. There are reasons to release everything as OGC beforehand, as I said above, but I find the downside of that (having to rely on the kindness of strangers, being in this awkward position) is just unnecessary to bear. [/QUOTE]
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