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Evil Parties - and Evil PC's - A Discussion
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<blockquote data-quote="Kemrain" data-source="post: 2027988" data-attributes="member: 12153"><p>I'm playing in a game what is only recently starting to bend back towards the side of good. There was a Lawful Evil human and a barely Chaotic Neutral half-demon (whom the human put to shame in the evil department) together, and they caused some mayham. It might have been the storyline, or the gm style, but the PC's always ended up siding with one group of good guys or another. They ended up doing what it takes to get the job done when others couldn't, even if it meant murder, or worse. They were opposing first a necromancer who wanted to wipe out all life on the continent, and then a woman who saught to make herself queen. They helped preserve the status quo and allow the world to continue on as it had because they weren't in it for evil, they were in it for revenge and other sellfish persuits.</p><p></p><p>Evil parties don't need to be raping and pillaging. In fact, these PC's are more likley to kill those who rape and pillage than do it themselves. Evil need not be oblivious to the consequences of it's actions, and it doesn't have to kill indecriminantly. You don't need to make the Book of Vile Darkness look like a children's bedtime story. Evil just means that you think about Numero Uno before anything else, and you're willing to dance on the backs of the bruised to get to where you need to be. That kind of evil campaign can be great fun.</p><p></p><p>- Kemrain the [Evil] and Noticing a Trend in Sigs.</p></blockquote><p></p>
[QUOTE="Kemrain, post: 2027988, member: 12153"] I'm playing in a game what is only recently starting to bend back towards the side of good. There was a Lawful Evil human and a barely Chaotic Neutral half-demon (whom the human put to shame in the evil department) together, and they caused some mayham. It might have been the storyline, or the gm style, but the PC's always ended up siding with one group of good guys or another. They ended up doing what it takes to get the job done when others couldn't, even if it meant murder, or worse. They were opposing first a necromancer who wanted to wipe out all life on the continent, and then a woman who saught to make herself queen. They helped preserve the status quo and allow the world to continue on as it had because they weren't in it for evil, they were in it for revenge and other sellfish persuits. Evil parties don't need to be raping and pillaging. In fact, these PC's are more likley to kill those who rape and pillage than do it themselves. Evil need not be oblivious to the consequences of it's actions, and it doesn't have to kill indecriminantly. You don't need to make the Book of Vile Darkness look like a children's bedtime story. Evil just means that you think about Numero Uno before anything else, and you're willing to dance on the backs of the bruised to get to where you need to be. That kind of evil campaign can be great fun. - Kemrain the [Evil] and Noticing a Trend in Sigs. [/QUOTE]
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