Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Evil Parties - and Evil PC's - A Discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="painandgreed" data-source="post: 2028561" data-attributes="member: 24969"><p>In all the years (~25) that I've been playing D&D, I've only had one DM ever try and run a "heroic" game. Everybody else has found the idea pretty lackluster among my friends in several cities and states. There was probably a majority of good characters but plenty of neutral and evil characters also. They are no more disfunctional than the good ones. Party unity is mainly a factor of player unity, not their character's alignment. I've seen disfuntional characters that could end a campaign due to "role playing" what their character would do on both sides of the fence from the Paladin who gets the entire party into what is known will be a TPK to the CE assassin that wants to kill the party just because he can. Some people like the heroic ideal but most seem just to want to be self serving. It's their character, they want it to advance, and while caring for their imediate friends, pretty much doesn't give a rat's ass about most other people. By the RAW, that self-serving attitude is going to end up most characters as evil. No group I've ever played with except that one has ever had a problem with that. Even in that one (and he was one of the beest DMs I've bplayed under), the heroic one where players must be good, the mere fact that your life is spent killing and looting bodies created some "interesting" ideas about what it meant to be good.</p><p></p><p>Actually, Vampire is a terrible system to play a villain because it actually penalizes you for it. The lower that Humanity goes the rougher it is to keep from slipping into unplayability. The more of a villain you are the more Xp you have to spend just to keep your character usable. D&D is a great system for it because it is pretty much a dualistic system where evil has just as much as the good and there are no penalties in the game mechanics for being evil. It's just the flip side of the coin.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 2028561, member: 24969"] In all the years (~25) that I've been playing D&D, I've only had one DM ever try and run a "heroic" game. Everybody else has found the idea pretty lackluster among my friends in several cities and states. There was probably a majority of good characters but plenty of neutral and evil characters also. They are no more disfunctional than the good ones. Party unity is mainly a factor of player unity, not their character's alignment. I've seen disfuntional characters that could end a campaign due to "role playing" what their character would do on both sides of the fence from the Paladin who gets the entire party into what is known will be a TPK to the CE assassin that wants to kill the party just because he can. Some people like the heroic ideal but most seem just to want to be self serving. It's their character, they want it to advance, and while caring for their imediate friends, pretty much doesn't give a rat's ass about most other people. By the RAW, that self-serving attitude is going to end up most characters as evil. No group I've ever played with except that one has ever had a problem with that. Even in that one (and he was one of the beest DMs I've bplayed under), the heroic one where players must be good, the mere fact that your life is spent killing and looting bodies created some "interesting" ideas about what it meant to be good. Actually, Vampire is a terrible system to play a villain because it actually penalizes you for it. The lower that Humanity goes the rougher it is to keep from slipping into unplayability. The more of a villain you are the more Xp you have to spend just to keep your character usable. D&D is a great system for it because it is pretty much a dualistic system where evil has just as much as the good and there are no penalties in the game mechanics for being evil. It's just the flip side of the coin. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Evil Parties - and Evil PC's - A Discussion
Top