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[Exalted 2e] Chosen of the Second Age
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<blockquote data-quote="Delemental" data-source="post: 4629965" data-attributes="member: 5203"><p><strong>Resplendent Ghost of Midnight</strong></p><p></p><p>I decided that the best place to post character stats was immediately after each origin story (I have trouble justifying an entire Rogue's Gallery thread for four characters!). I'll update these as time goes on. Bear in mind that the stats I'm posting now are after we've played for a few months, so they have a little more than a typical starting character would.</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Character Name</strong>: Resplendent Ghost of Midnight</p><p><strong>Caste</strong>: Night</p><p><strong>Anima</strong>: A grey-white spider monkey with violet eyes, cavorting in midair</p><p><strong>Motivation</strong>: To become known as the greatest thief in all Creation by committing ‘impossible’ thefts</p><p><strong>Intimacies</strong>: Confederation of Rivers, Improving Reputation</p><p></p><p><strong>ATTRIBUTES</strong></p><p>Strength ● ● ● </p><p>Dexterity ● ● ● ● ● </p><p>Stamina ● ● ● </p><p>Charisma ● ● ●</p><p>Manipulation ● ● ●</p><p>Appearance ● ● ●</p><p>Perception ● ●</p><p>Intelligence ● ●</p><p>Wits ● ● ●</p><p></p><p><strong>ABILITIES</strong> (Favored and Caste in <span style="color: Red">red</span>)</p><p>Archery</p><p>Martial Arts</p><p>Melee ●</p><p><span style="color: Red">Thrown </span>● ● ● ●</p><p>War</p><p>Integrity</p><p>Performance</p><p><span style="color: Red">Presence </span>● ●</p><p>Resistance ● ●</p><p>Survival</p><p>Craft</p><p>Investigation</p><p><span style="color: Red">Lore </span>● ● </p><p>Medicine</p><p>Occult</p><p><span style="color: Red">Athletics </span>● ● ● ●</p><p><span style="color: Red">Awareness </span>● ● ● ●</p><p><span style="color: Red">Dodge </span>● ● ● ●</p><p><span style="color: Red">Larceny </span>● ● ●</p><p><span style="color: Red">Stealth </span>● ● ● ●</p><p><span style="color: Red">Bureaucracy </span>●</p><p>Linguistics ● ●</p><p>Ride</p><p>Sail</p><p><span style="color: Red">Socialize </span>● ●</p><p></p><p><strong>SPECIALTIES</strong></p><p>Seduction +1 (Presence)</p><p>Contortionist +1 (Athletics)</p><p></p><p><strong>BACKGROUNDS</strong></p><p>Artifact ● (<em>Hidden Strength</em> – starmetal chain shirt)</p><p>Artifact ● (<em>Collar of Dawn’s Cleansing Light</em>)</p><p>Contacts ● (Rhulad of the Ten Thousand Talents – local fence/Guild factor)</p><p>Mentor ● (Pearlescent Lotus Whispers – itinerant courtesan)</p><p>Resources ● ● ● (the profit of ill-gotten gains)</p><p>Allies ● (Lady Rinalta)</p><p></p><p><strong>VIRTUES</strong></p><p>Compassion ● ● Conviction ● ● ● Temperance ● Valor ● ● ●</p><p>Virtue Flaw: Indiscriminate Larceny (Conviction)</p><p></p><p><strong>CHARMS</strong></p><p><em>Second Thrown Excellency</em></p><p><em>First Dodge Excellency</em></p><p><em>Second Larceny Excellency</em></p><p><em>Second Stealth Excellency</em></p><p><em>First Awareness Excellency</em></p><p><em>Graceful Crane Stance</em></p><p><em>Monkey Leap Technique</em></p><p><em>Ox-Body Technique (one 0-level)</em></p><p><em>Shadow Over Water</em></p><p><em>Reflex Sidestep Technique</em></p><p><em>Easily Overlooked Presence Method</em></p><p><em>Returning Weapon Concentration</em></p><p><em>Mastery of Small Manners</em></p><p></p><p><strong>COMBAT</strong></p><p>Join Battle/Debate: 7</p><p>Dodge DV: 6</p><p>Soak: 6B/6L/5A (Hidden Strength 3B/5L, Hardness 3B/3L, Mobility -0, Fatigue 0)</p><p>Health Levels -0/-0/-1/-1/-2/-2/-4/Inc</p><p></p><p><u>Attacks</u></p><p><em>Exceptional Glass Boomerangs</em> (2): Speed 5, Accuracy 10, Damage 7L (Piercing), Rate 3, Range 20</p><p><em>War Boomerangs</em> (4): Speed 5, Accuracy 9, Damage 6L, Rate 2, Range 20</p><p><em>Knife</em>: Speed 5, Accuracy 7, Damage 5L, Defense 3, Rate 3</p><p><em>Punch</em>: Speed 5, Accuracy 6, Damage 3B, Defense 4, Rate 3</p><p><em>Kick</em>: Speed 5, Accuracy 5, Damage 6B, Defense2, Rate 2</p><p><em>Clinch</em>: Speed 6, Accuracy 5, Damage 3B, Defense -, Rate 1</p><p></p><p>Dodge MDV: 4 </p><p></p><p><u>Social Attacks</u> (# before slash is based on Charisma, after slash is Manipulation)</p><p><em>Investigation</em>: Speed 5, Accuracy 3/3, Parry MDV 2/2, Rate 2</p><p><em>Performance</em>: Speed 6, Accuracy 3/3, Parry MDV 2/2, Rate 1</p><p><em>Presence</em>: Speed 4, Accuracy 5/5, Parry MDV 3/3, Rate 2</p><p></p><p>Willpower ● ● ● ● ● ●</p><p>Essence ● ● ●</p><p>Personal Essence: 15</p><p>Peripheral Essence: 36</p><p>Committed Essence: 5 (4 armor, 1 collar)</p><p></p><p>Total Experience: 31</p><p>Banked Experience: 1</p><p></p><p><u>Equipment</u></p><p>Fine Clothing</p><p>Exceptional Lockpicks (+1D)</p><p>Provisions</p><p></p><p><u>Other Notes</u></p><p><em>Indiscriminate Larceny</em> (Virtue Flaw) – Confronted by the injustice of the world, the Solar is filled with an uncontrollable urge to deprive the undeserving of their excess. For one full day, the Solar will actively work to steal from anyone he perceives as being “wealthy”, which can mean anyone who obviously has more money than the poorest of beggars. These thefts will occur regardless of circumstances, and with little to no planning or forethought. Any valuables acquired will be given to the poor. With partial control, the Solar can exercise some restraint in their choice of targets (going after the truly wealthy instead of anyone with more than two yen to rub together), and can utilize some caution when executing these thefts (not just grabbing someone’s jewelry in broad daylight, for example). This Flaw is triggered whenever the Solar witnesses an excessive display of wealth.</p><p></p><p><strong>APPEARANCE</strong> </p><p>Age: 26 - born RY 742</p><p>Exaltation: RY 767</p><p>Sex: Male</p><p>Ethnicity: Eastern (Nuri)</p><p>Eyes: Violet</p><p>Hair: Red</p><p>Skin: Chestnut tone, several tattoos on body</p><p>Clothing: Well-made, tending toward black and silver/gray</p><p>Height: 6’ 4”</p><p>Weight: 217 lb</p><p>Build: Athletic</p><p>Birthplace: Greyfalls</p><p>Languages: Forest-tongue (native), High Realm, Riverspeak; literate</p></blockquote><p></p>
[QUOTE="Delemental, post: 4629965, member: 5203"] [b]Resplendent Ghost of Midnight[/b] I decided that the best place to post character stats was immediately after each origin story (I have trouble justifying an entire Rogue's Gallery thread for four characters!). I'll update these as time goes on. Bear in mind that the stats I'm posting now are after we've played for a few months, so they have a little more than a typical starting character would. ------------------------------------------------------- [b]Character Name[/b]: Resplendent Ghost of Midnight [b]Caste[/b]: Night [b]Anima[/b]: A grey-white spider monkey with violet eyes, cavorting in midair [b]Motivation[/b]: To become known as the greatest thief in all Creation by committing ‘impossible’ thefts [b]Intimacies[/b]: Confederation of Rivers, Improving Reputation [b]ATTRIBUTES[/b] Strength ● ● ● Dexterity ● ● ● ● ● Stamina ● ● ● Charisma ● ● ● Manipulation ● ● ● Appearance ● ● ● Perception ● ● Intelligence ● ● Wits ● ● ● [b]ABILITIES[/b] (Favored and Caste in [color=Red]red[/color]) Archery Martial Arts Melee ● [color=Red]Thrown [/color]● ● ● ● War Integrity Performance [color=Red]Presence [/color]● ● Resistance ● ● Survival Craft Investigation [color=Red]Lore [/color]● ● Medicine Occult [color=Red]Athletics [/color]● ● ● ● [color=Red]Awareness [/color]● ● ● ● [color=Red]Dodge [/color]● ● ● ● [color=Red]Larceny [/color]● ● ● [color=Red]Stealth [/color]● ● ● ● [color=Red]Bureaucracy [/color]● Linguistics ● ● Ride Sail [color=Red]Socialize [/color]● ● [b]SPECIALTIES[/b] Seduction +1 (Presence) Contortionist +1 (Athletics) [b]BACKGROUNDS[/b] Artifact ● ([i]Hidden Strength[/i] – starmetal chain shirt) Artifact ● ([i]Collar of Dawn’s Cleansing Light[/i]) Contacts ● (Rhulad of the Ten Thousand Talents – local fence/Guild factor) Mentor ● (Pearlescent Lotus Whispers – itinerant courtesan) Resources ● ● ● (the profit of ill-gotten gains) Allies ● (Lady Rinalta) [b]VIRTUES[/b] Compassion ● ● Conviction ● ● ● Temperance ● Valor ● ● ● Virtue Flaw: Indiscriminate Larceny (Conviction) [b]CHARMS[/b] [i]Second Thrown Excellency First Dodge Excellency Second Larceny Excellency Second Stealth Excellency First Awareness Excellency Graceful Crane Stance Monkey Leap Technique Ox-Body Technique (one 0-level) Shadow Over Water Reflex Sidestep Technique Easily Overlooked Presence Method Returning Weapon Concentration Mastery of Small Manners[/i] [b]COMBAT[/b] Join Battle/Debate: 7 Dodge DV: 6 Soak: 6B/6L/5A (Hidden Strength 3B/5L, Hardness 3B/3L, Mobility -0, Fatigue 0) Health Levels -0/-0/-1/-1/-2/-2/-4/Inc [u]Attacks[/u] [i]Exceptional Glass Boomerangs[/i] (2): Speed 5, Accuracy 10, Damage 7L (Piercing), Rate 3, Range 20 [i]War Boomerangs[/i] (4): Speed 5, Accuracy 9, Damage 6L, Rate 2, Range 20 [i]Knife[/i]: Speed 5, Accuracy 7, Damage 5L, Defense 3, Rate 3 [i]Punch[/i]: Speed 5, Accuracy 6, Damage 3B, Defense 4, Rate 3 [i]Kick[/i]: Speed 5, Accuracy 5, Damage 6B, Defense2, Rate 2 [i]Clinch[/i]: Speed 6, Accuracy 5, Damage 3B, Defense -, Rate 1 Dodge MDV: 4 [u]Social Attacks[/u] (# before slash is based on Charisma, after slash is Manipulation) [i]Investigation[/i]: Speed 5, Accuracy 3/3, Parry MDV 2/2, Rate 2 [i]Performance[/i]: Speed 6, Accuracy 3/3, Parry MDV 2/2, Rate 1 [i]Presence[/i]: Speed 4, Accuracy 5/5, Parry MDV 3/3, Rate 2 Willpower ● ● ● ● ● ● Essence ● ● ● Personal Essence: 15 Peripheral Essence: 36 Committed Essence: 5 (4 armor, 1 collar) Total Experience: 31 Banked Experience: 1 [u]Equipment[/u] Fine Clothing Exceptional Lockpicks (+1D) Provisions [u]Other Notes[/u] [i]Indiscriminate Larceny[/i] (Virtue Flaw) – Confronted by the injustice of the world, the Solar is filled with an uncontrollable urge to deprive the undeserving of their excess. For one full day, the Solar will actively work to steal from anyone he perceives as being “wealthy”, which can mean anyone who obviously has more money than the poorest of beggars. These thefts will occur regardless of circumstances, and with little to no planning or forethought. Any valuables acquired will be given to the poor. With partial control, the Solar can exercise some restraint in their choice of targets (going after the truly wealthy instead of anyone with more than two yen to rub together), and can utilize some caution when executing these thefts (not just grabbing someone’s jewelry in broad daylight, for example). This Flaw is triggered whenever the Solar witnesses an excessive display of wealth. [b]APPEARANCE[/b] Age: 26 - born RY 742 Exaltation: RY 767 Sex: Male Ethnicity: Eastern (Nuri) Eyes: Violet Hair: Red Skin: Chestnut tone, several tattoos on body Clothing: Well-made, tending toward black and silver/gray Height: 6’ 4” Weight: 217 lb Build: Athletic Birthplace: Greyfalls Languages: Forest-tongue (native), High Realm, Riverspeak; literate [/QUOTE]
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