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Exalted Deeds Versus Vile Darkness, the Final Confrontation!
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<blockquote data-quote="doghead" data-source="post: 1867380" data-attributes="member: 8243"><p><strong>Sylinda of the Forest</strong></p><p></p><p>Nessa's scream rips through her and her spirit shudders at the sound of it. But she holds desperately to her purpose and and moments later is rewarded with the appearance of the Unicorns. A surge of joy flows through her at the sight of the creatures. <em>Four. Four have been sent to aid us.</em></p><p></p><p>Sylinda throws out her arms and with a downward sweep launches herself into the air. A white swan gracefully surges up high into the air with powerful sweeps of its snow white wings from where it sweeps around the room surveying all that lies below.</p><p></p><p><span style="font-size: 9px">ooc: Isida [spoiler]Sylinda will sweep around the room taking in what lies below. I believe that will allow her to spot Ssessarina and as she is the only vile character Sylinda can see, she will use her one remaining ranged spell - Call Lightning (Level 3). The 3.5 version lasts 12 rounds and allows her to call down a 3d6 bolt per round as a standard action. Based on this she will circle around the room calling down a bolt each pass. Not sure about the 3.0 version, but call it as best you see it. I think that all this may take a round or two. If she lives long enough. (@_@) Swanmay form below. Its the first time I've done this, but hopefully its all good.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><em>Swanmay form: Swan Small Animal;</em> HD 12d8+24; hp 98; Init +2; Spd 10 ft. fly 60 ft. (good); AC 29 (+1 size, +2 Dex, +6 natural, +8 ascetic, +2 deflection), touch 15, flat-footed 25; BAB +8/+3 (+7 Grapple) Attk +13/+8 melee (1d3-1, 2 slams) and +13/+8 melee (1d2-1, bite); SQ DR 5/cold iron, DR 5/magic; AL NG; SV Fort +3, Ref +5, Will +5; Str 8, Dex 15, Con 10, Int 16, Wis 18, Cha 16; Skills and Feats: As per character + Alertness.[/spoiler]</span></p></blockquote><p></p>
[QUOTE="doghead, post: 1867380, member: 8243"] [b]Sylinda of the Forest[/b] Nessa's scream rips through her and her spirit shudders at the sound of it. But she holds desperately to her purpose and and moments later is rewarded with the appearance of the Unicorns. A surge of joy flows through her at the sight of the creatures. [i]Four. Four have been sent to aid us.[/i] Sylinda throws out her arms and with a downward sweep launches herself into the air. A white swan gracefully surges up high into the air with powerful sweeps of its snow white wings from where it sweeps around the room surveying all that lies below. [size=1]ooc: Isida [spoiler]Sylinda will sweep around the room taking in what lies below. I believe that will allow her to spot Ssessarina and as she is the only vile character Sylinda can see, she will use her one remaining ranged spell - Call Lightning (Level 3). The 3.5 version lasts 12 rounds and allows her to call down a 3d6 bolt per round as a standard action. Based on this she will circle around the room calling down a bolt each pass. Not sure about the 3.0 version, but call it as best you see it. I think that all this may take a round or two. If she lives long enough. (@_@) Swanmay form below. Its the first time I've done this, but hopefully its all good. [i]Swanmay form: Swan Small Animal;[/i] HD 12d8+24; hp 98; Init +2; Spd 10 ft. fly 60 ft. (good); AC 29 (+1 size, +2 Dex, +6 natural, +8 ascetic, +2 deflection), touch 15, flat-footed 25; BAB +8/+3 (+7 Grapple) Attk +13/+8 melee (1d3-1, 2 slams) and +13/+8 melee (1d2-1, bite); SQ DR 5/cold iron, DR 5/magic; AL NG; SV Fort +3, Ref +5, Will +5; Str 8, Dex 15, Con 10, Int 16, Wis 18, Cha 16; Skills and Feats: As per character + Alertness.[/spoiler][/size] [/QUOTE]
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