Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Exalted of Siberys
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DanMcS" data-source="post: 1786645" data-attributes="member: 6530"><p><strong>Siberys Magic</strong></p><p>Prereq: 18 ranks in Spellcraft/Psicraft, and Knowledge (religion, arcana, nature, or psionics).</p><p>Spellcaster level 14</p><p></p><p><em>(Inspired by Sepulchrave's spontaneous epic magic rules.)</em></p><p></p><p>By spending an action point and using up one of the activations of his Siberys Mark for the day, the spellcaster can cast an epic spell. This is subject to the following restrictions:</p><p></p><p><strong>He must know the seed or seeds used in the effect.</strong></p><p>Each seed costs 5000gp and 1000 xp to learn and takes a month of research to master. Make a spell/psicraft check at the end of this period, DC 30, to learn it. If failed, he may spend an additional 500 gp and take another week to experiment. Each week bears this cost and adds +1 cumulatively to his *craft check. The experience point cost is not spent until the end, when he either learns the seed or gives up. The 5000 gp research cost can be reduced to a 500 gp experiment cost if the caster can find an appropriate manual or teacher for the seed (/adventure-hook).</p><p></p><p><strong>The final spell/psicraft DC of the effect must be 0, after all mitigating factors.</strong></p><p>This is pretty self-explanatory. I have added some additional mitigators.</p><p>-Material Components: Must be thematically appropriate to the effect. -1 DC/100 gp value. Consumed in casting.</p><p>-Required Focus: Large and immobile, typically. Not consumed by casting. -1 DC/1000 gp value.</p><p>-Magical Item: Must be appropriate to the effect, and are consumed by the spellcasting. Valued as the experience points required to create it; items not fully charged are appropriated prorated.</p><p>-Action Points: Each additional action point used (besides the one required to cast the spell at all) is rolled, and reduces the DC accordingly.</p><p>-Manifest Zone/Planar Conjunction: If appropriate to the effect, -20 DC. These can both be applied to the spellcasting if they can be met.</p><p>-Ability damage: to the ability score of the casters choice, 2 points of damage/-1 DC.</p><p>-Additional Siberys Mark Use: -20 DC.</p><p>-Casting time increases: as ELH; note that if the casting takes more than 1 day, the spellcaster's Siberys Mark usage is required each day, not just at the beginning, but only 1 action point is spent, at the beginning.</p><p></p><p>Due to the DC 0 requirement, spells will typically end up requiring collective casting, long casting times, or both. At best, a spellcaster of Siberys will get off two of these in a day.</p><p></p><p>An example:</p><p>Golden Sorceror Skin (provides DR 10/gold for 20 hours; casting time 11 minutes; 1 action point, 1 Siberys Mark use, 100 gp; 18 points of mitigation required).</p><p>Fortify seed (DC 17, provides DR 1/magic);</p><p>increase DR by 9 (+18);</p><p>change DR type from magic to gold (ad hoc DC +4);</p><p>increase casting time by 10 minutes (-20 DC);</p><p>100 gp as a material component will work thematically as a mitigator;</p><p>use action points, backlash damage, and ability score damage to make up the remaining 18 points of DC.</p></blockquote><p></p>
[QUOTE="DanMcS, post: 1786645, member: 6530"] [b]Siberys Magic[/b] Prereq: 18 ranks in Spellcraft/Psicraft, and Knowledge (religion, arcana, nature, or psionics). Spellcaster level 14 [i](Inspired by Sepulchrave's spontaneous epic magic rules.)[/i] By spending an action point and using up one of the activations of his Siberys Mark for the day, the spellcaster can cast an epic spell. This is subject to the following restrictions: [b]He must know the seed or seeds used in the effect.[/b] Each seed costs 5000gp and 1000 xp to learn and takes a month of research to master. Make a spell/psicraft check at the end of this period, DC 30, to learn it. If failed, he may spend an additional 500 gp and take another week to experiment. Each week bears this cost and adds +1 cumulatively to his *craft check. The experience point cost is not spent until the end, when he either learns the seed or gives up. The 5000 gp research cost can be reduced to a 500 gp experiment cost if the caster can find an appropriate manual or teacher for the seed (/adventure-hook). [b]The final spell/psicraft DC of the effect must be 0, after all mitigating factors.[/b] This is pretty self-explanatory. I have added some additional mitigators. -Material Components: Must be thematically appropriate to the effect. -1 DC/100 gp value. Consumed in casting. -Required Focus: Large and immobile, typically. Not consumed by casting. -1 DC/1000 gp value. -Magical Item: Must be appropriate to the effect, and are consumed by the spellcasting. Valued as the experience points required to create it; items not fully charged are appropriated prorated. -Action Points: Each additional action point used (besides the one required to cast the spell at all) is rolled, and reduces the DC accordingly. -Manifest Zone/Planar Conjunction: If appropriate to the effect, -20 DC. These can both be applied to the spellcasting if they can be met. -Ability damage: to the ability score of the casters choice, 2 points of damage/-1 DC. -Additional Siberys Mark Use: -20 DC. -Casting time increases: as ELH; note that if the casting takes more than 1 day, the spellcaster's Siberys Mark usage is required each day, not just at the beginning, but only 1 action point is spent, at the beginning. Due to the DC 0 requirement, spells will typically end up requiring collective casting, long casting times, or both. At best, a spellcaster of Siberys will get off two of these in a day. An example: Golden Sorceror Skin (provides DR 10/gold for 20 hours; casting time 11 minutes; 1 action point, 1 Siberys Mark use, 100 gp; 18 points of mitigation required). Fortify seed (DC 17, provides DR 1/magic); increase DR by 9 (+18); change DR type from magic to gold (ad hoc DC +4); increase casting time by 10 minutes (-20 DC); 100 gp as a material component will work thematically as a mitigator; use action points, backlash damage, and ability score damage to make up the remaining 18 points of DC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Exalted of Siberys
Top