Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: The Warlord
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alkiera" data-source="post: 4179993" data-attributes="member: 41353"><p>Really, getting large amounts of hp back isn't the patch, it's the problem. The patch is encounters that do scads of damage each round to combat the fact that they just come back the next round until the cleric runs out of Heal spells. As the DM stated, he has to use those kinds of encounters in order to challenge the party. If they didn't all come back every round due to a 6th level spell, the DM could use more moderate damage enemies. Otherwise, to have any hope of endangering the PCs, enemies have to be able to do their entire hp in damage in one round; or outlast the cleric's number of Heal spells(~5 at lvl 17, plus a mass heal).</p><p></p><p>This is back to the 'attrition-based combat' model, where the monsters must either have enough hp/defenses that they can sit in the fight while the party completely Heals each person they get close to killing, or they must be able to kill a PC in a single round.</p><p></p><p>4E fixes this by limiting the in-combat healing that can be done. You get your second wind, +leader healing (2/encounter), and maybe a paladin heal or two... and all but second wind are party resources. The amount of in-combat healing at high levels may have gone down (from what we can currently see). Thus enemies will act similarly at all levels, being a threat to PCs, without being a 'ooh, good round, took out that PCs entire hp in one round' threat. Similarly, only luck will let a PC one-shot an appropriately challenging NPC, if it's not a minion.</p></blockquote><p></p>
[QUOTE="Alkiera, post: 4179993, member: 41353"] Really, getting large amounts of hp back isn't the patch, it's the problem. The patch is encounters that do scads of damage each round to combat the fact that they just come back the next round until the cleric runs out of Heal spells. As the DM stated, he has to use those kinds of encounters in order to challenge the party. If they didn't all come back every round due to a 6th level spell, the DM could use more moderate damage enemies. Otherwise, to have any hope of endangering the PCs, enemies have to be able to do their entire hp in damage in one round; or outlast the cleric's number of Heal spells(~5 at lvl 17, plus a mass heal). This is back to the 'attrition-based combat' model, where the monsters must either have enough hp/defenses that they can sit in the fight while the party completely Heals each person they get close to killing, or they must be able to kill a PC in a single round. 4E fixes this by limiting the in-combat healing that can be done. You get your second wind, +leader healing (2/encounter), and maybe a paladin heal or two... and all but second wind are party resources. The amount of in-combat healing at high levels may have gone down (from what we can currently see). Thus enemies will act similarly at all levels, being a threat to PCs, without being a 'ooh, good round, took out that PCs entire hp in one round' threat. Similarly, only luck will let a PC one-shot an appropriately challenging NPC, if it's not a minion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: The Warlord
Top