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<blockquote data-quote="Pauper" data-source="post: 6772242" data-attributes="member: 17607"><p>Except you're missing that 'maintaining a philosophy' isn't the same as 'paying the bills'.</p><p></p><p>Example: Let's say AL wants to implement a more interactive way for players to report their adventure results so that more folks than just con-goers get to influence the direction of the campaign story. Admirable goal, right? So how do we do it?</p><p></p><p>LFR had a survey at the end of each adventure that could be filled out. Do we have people fill out a paper survey and mail it to someone? To whom? Who counts the survey results and makes sure they get to the admins? Do we just mail them to an admin? Who pays for postage -- the local groups? Won't someone in Australia feel left out by that, since international postage is higher cost than domestic US postage?</p><p></p><p>OK, let's do the survey on-line. Who hosts it? WotC? Who codes it? How do we get the coder access to WotC's servers to test the code? Who updates the code for each new adventure? Who pays the folks coding and updating the servers? Do they have to be volunteers? Would WotC even allow a volunteer access to their servers, or do they have a policy in place that requires anyone with server access to be a paid contractor, with an appropriate agreement in place as to what that contractor's responsibilities and privileges are?</p><p></p><p></p><p></p><p>Adventure content exclusivity isn't the path, it's part of the price -- you make the content exclusive for a limited time because more people will put money in for that than they will to just play the same adventure everyone else is currently playing for free.</p><p></p><p>I'm on board with doing something nice for the admins as well. But me typing "Skerrit is most bestest AL admin"** six times a day will get him a vente latte at Starbucks -- if I also wire him $7 after I finish. In that sense, Baldman's point is valid for all of Adventurers League, because no matter how cool an idea might be, if nobody's available to pay to make it happen (in whatever sense 'pay' means, such as people volunteering time, etc.), then all it will ever be is a cool idea.</p><p></p><p>** -- Even though he didn't let me bribe him into getting a cert at GameHoleCon. *sniff*</p><p></p><p>--</p><p>Pauper</p></blockquote><p></p>
[QUOTE="Pauper, post: 6772242, member: 17607"] Except you're missing that 'maintaining a philosophy' isn't the same as 'paying the bills'. Example: Let's say AL wants to implement a more interactive way for players to report their adventure results so that more folks than just con-goers get to influence the direction of the campaign story. Admirable goal, right? So how do we do it? LFR had a survey at the end of each adventure that could be filled out. Do we have people fill out a paper survey and mail it to someone? To whom? Who counts the survey results and makes sure they get to the admins? Do we just mail them to an admin? Who pays for postage -- the local groups? Won't someone in Australia feel left out by that, since international postage is higher cost than domestic US postage? OK, let's do the survey on-line. Who hosts it? WotC? Who codes it? How do we get the coder access to WotC's servers to test the code? Who updates the code for each new adventure? Who pays the folks coding and updating the servers? Do they have to be volunteers? Would WotC even allow a volunteer access to their servers, or do they have a policy in place that requires anyone with server access to be a paid contractor, with an appropriate agreement in place as to what that contractor's responsibilities and privileges are? Adventure content exclusivity isn't the path, it's part of the price -- you make the content exclusive for a limited time because more people will put money in for that than they will to just play the same adventure everyone else is currently playing for free. I'm on board with doing something nice for the admins as well. But me typing "Skerrit is most bestest AL admin"** six times a day will get him a vente latte at Starbucks -- if I also wire him $7 after I finish. In that sense, Baldman's point is valid for all of Adventurers League, because no matter how cool an idea might be, if nobody's available to pay to make it happen (in whatever sense 'pay' means, such as people volunteering time, etc.), then all it will ever be is a cool idea. ** -- Even though he didn't let me bribe him into getting a cert at GameHoleCon. *sniff* -- Pauper [/QUOTE]
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