Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Exclusive Contest! WAYNE REYNOLDS draws OR PAINTS your character! No more entries!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ar'Salan" data-source="post: 1952816" data-attributes="member: 27595"><p><strong>Ar'Salan</strong></p><p></p><p>NAME</p><p></p><p>Farzin Ad-ar'Sham Abu Al-Ja'Veed Ar'salan Ibn Sha'heen Al-Sepehr An-Shaha'ab, Learned Powerful Undying Lion of the Sky; Honored Son of the Falcon and the Flaming Star.</p><p></p><p>or, just Ar'Salan.</p><p></p><p>BACKGROUND</p><p></p><p>A Noble Djinni Fighter/Rogue. Basic personality type: a$$hole. This character was played in a short, experimental Savage Species/Planescape campaign based on the "Nameless Legion" scenario from Dungeon Magazine a few years back. He woke up one day with no memory in a prison camp / army boot camp and was told he was now an inter-planar mercenary. Whether he wanted to be or not. Needless to say, he was not happy. Teaming up with a bunch of other assorted weirdos (a female pixie thief, a psychotic ghaele warrior, an eccentric crystal-studded psionicist, a multi-legged feral reptilian ogre mutant, and a greatsword-weilding centaur) he was sent on a series of missions on various planes and worlds, including (I think) Scarn, Faerun, and Greyhawk. The only memories he possessed were more in the forms of desires: firstly, for fine foods and wines, but secondly and most overwhelmingly, for GEMS. This was one jewel-obsessed genie.</p><p></p><p>APPEARANCE</p><p></p><p>Big (ie. Large Size) - about 9 feet tall, with rippling muscled sky-blue skin and a bald pate, piercing ice-blue eyes and an overbearingly arrogant gaze. His feet never touch the ground, he considers it unclean and 'beneath him.' Instead, he appears to just 'walk on air,' constantly striding to and fro in impatience. He is often followed by dust devils and trails of mist, the air is never still around this being. His fingers are loaded with jewelled rings, taken from defeated foes, his neck encircled with glittering chains and amulets, his ears studded with gold. He wears loose-fitting balloon-like pants, and wrapped around his waist is a (Large-Sized!) spiked chain - his weapon of choice. When he's annoyed he likes to spin it slowly and marvel at the beautiful sound it makes, swishing through the air.</p><p></p><p>DRAMATIC MOMENT</p><p></p><p>The final session of the campaign - after battling through the steaming jungles of eastern Faerun, the party had finally reached its destination: the underground treasury room of an ancient temple to a death God. Having cut a swathe through giant crabs, living trees, white dragon wyrmlings and crazed temple fanatics, the biggest problem the party was facing was its own internal politics.The Legion had sent them to recover the famed artifact known as "The Raintiger." No one knew quite what it did, but they knew it was in the form of a huge emerald. In the final chamber, deep in the bowels of the crumbling ziggurat, the tomb guardian lich lying defeated in a pile of dust, the party debated how to open the obviously-trapped treasure casket holding the fabled jewel. While the rest of the party bickered, Ar'Salan ripped the box open, grabbed the jewel, and with a wave and a smile on his face, promptly <em>planeshifted</em> to the elemental plane of air, just as the walls of the tomb began to close around the group, and water began to rise up the walls...</p><p></p><p>A nasty way to the end the session, but satisfyingly in character, and a fitting finale to a wild and brutal campaign.</p></blockquote><p></p>
[QUOTE="Ar'Salan, post: 1952816, member: 27595"] [b]Ar'Salan[/b] NAME Farzin Ad-ar'Sham Abu Al-Ja'Veed Ar'salan Ibn Sha'heen Al-Sepehr An-Shaha'ab, Learned Powerful Undying Lion of the Sky; Honored Son of the Falcon and the Flaming Star. or, just Ar'Salan. BACKGROUND A Noble Djinni Fighter/Rogue. Basic personality type: a$$hole. This character was played in a short, experimental Savage Species/Planescape campaign based on the "Nameless Legion" scenario from Dungeon Magazine a few years back. He woke up one day with no memory in a prison camp / army boot camp and was told he was now an inter-planar mercenary. Whether he wanted to be or not. Needless to say, he was not happy. Teaming up with a bunch of other assorted weirdos (a female pixie thief, a psychotic ghaele warrior, an eccentric crystal-studded psionicist, a multi-legged feral reptilian ogre mutant, and a greatsword-weilding centaur) he was sent on a series of missions on various planes and worlds, including (I think) Scarn, Faerun, and Greyhawk. The only memories he possessed were more in the forms of desires: firstly, for fine foods and wines, but secondly and most overwhelmingly, for GEMS. This was one jewel-obsessed genie. APPEARANCE Big (ie. Large Size) - about 9 feet tall, with rippling muscled sky-blue skin and a bald pate, piercing ice-blue eyes and an overbearingly arrogant gaze. His feet never touch the ground, he considers it unclean and 'beneath him.' Instead, he appears to just 'walk on air,' constantly striding to and fro in impatience. He is often followed by dust devils and trails of mist, the air is never still around this being. His fingers are loaded with jewelled rings, taken from defeated foes, his neck encircled with glittering chains and amulets, his ears studded with gold. He wears loose-fitting balloon-like pants, and wrapped around his waist is a (Large-Sized!) spiked chain - his weapon of choice. When he's annoyed he likes to spin it slowly and marvel at the beautiful sound it makes, swishing through the air. DRAMATIC MOMENT The final session of the campaign - after battling through the steaming jungles of eastern Faerun, the party had finally reached its destination: the underground treasury room of an ancient temple to a death God. Having cut a swathe through giant crabs, living trees, white dragon wyrmlings and crazed temple fanatics, the biggest problem the party was facing was its own internal politics.The Legion had sent them to recover the famed artifact known as "The Raintiger." No one knew quite what it did, but they knew it was in the form of a huge emerald. In the final chamber, deep in the bowels of the crumbling ziggurat, the tomb guardian lich lying defeated in a pile of dust, the party debated how to open the obviously-trapped treasure casket holding the fabled jewel. While the rest of the party bickered, Ar'Salan ripped the box open, grabbed the jewel, and with a wave and a smile on his face, promptly [I]planeshifted[/I] to the elemental plane of air, just as the walls of the tomb began to close around the group, and water began to rise up the walls... A nasty way to the end the session, but satisfyingly in character, and a fitting finale to a wild and brutal campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Exclusive Contest! WAYNE REYNOLDS draws OR PAINTS your character! No more entries!
Top