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<blockquote data-quote="Henry" data-source="post: 7670795" data-attributes="member: 158"><p>I see it all the time in the Paizo forums "Pathfinder needs a new edition" threads - one person's bloat is another person's "Perfect spectrum of customization options." One person says, "It's time," and seven others say, "no, it's not." I think the phrase, "five or ten more years" is hard-wired into a select few posters. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>But in the end, with such a disparate community wanting different things out of whatever form PF 2.0 takes, it will be totally driven by Paizo keeping their eyes glued to the sales revenue charts. Paizo will internally always be working and tinkering with new design, keeping it under the radar, until the fateful internal company review that says, "core book sales are dropping, and x% of surveys tell us that the majority is not happy with status quo" -- and THAT is when we'll see the wheels for a "new edition" turning. We already see this with "unchained" - most are convinced it's either a test feeler for new edition ideas, or a test of a new paradigm for edition updates.</p><p></p><p>That said, option fatigue is already starting to creep into our group local game. The DM of our Skull and Shackles game threw out advanced class guide - first time that's happened with PF stuff for us. Plus, the second DM imposed house rules to de-incentivise certain classes (three tiers of point buy based on our group consensus of "brokenness" of certain classes), so at ground level i'm starting to see even rabid PF fans get a little offput by current options.</p></blockquote><p></p>
[QUOTE="Henry, post: 7670795, member: 158"] I see it all the time in the Paizo forums "Pathfinder needs a new edition" threads - one person's bloat is another person's "Perfect spectrum of customization options." One person says, "It's time," and seven others say, "no, it's not." I think the phrase, "five or ten more years" is hard-wired into a select few posters. :) But in the end, with such a disparate community wanting different things out of whatever form PF 2.0 takes, it will be totally driven by Paizo keeping their eyes glued to the sales revenue charts. Paizo will internally always be working and tinkering with new design, keeping it under the radar, until the fateful internal company review that says, "core book sales are dropping, and x% of surveys tell us that the majority is not happy with status quo" -- and THAT is when we'll see the wheels for a "new edition" turning. We already see this with "unchained" - most are convinced it's either a test feeler for new edition ideas, or a test of a new paradigm for edition updates. That said, option fatigue is already starting to creep into our group local game. The DM of our Skull and Shackles game threw out advanced class guide - first time that's happened with PF stuff for us. Plus, the second DM imposed house rules to de-incentivise certain classes (three tiers of point buy based on our group consensus of "brokenness" of certain classes), so at ground level i'm starting to see even rabid PF fans get a little offput by current options. [/QUOTE]
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