Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Exhaustion for old 1e undead level drain
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 8505185" data-attributes="member: 86653"><p>No and no. </p><p></p><p>Players are responsible for their own decisions. Period. </p><p></p><p>DMs are responsible for their own decisions. Period.</p><p></p><p>It's up to the players to deal with the obstacles the DM puts in the world. The DM is under no obligation to make every (or any) encounter (combat, social, exploration, etc) a fair one. If players think they're hammers and see every single problem as a nail, well...that's on them. If the players don't bother planning anything ever, or insist on stupid plans, well...that's on them.</p><p></p><p>If the DM says "rocks fall, everyone dies" that's entirely on the DM. Short of that, short of completely removing agency from the players (i.e. railroading), the decisions of the players in how they handle whatever obstacles the DM puts in their path is squarely on the players. The players can (almost) always choose to have their characters run. If they don't, that's on them. The players choose to have their characters surrender. If they don't, that's on them. For whatever reason, players have somehow been trained to think that every NPC, monster, or rock they come across is a combat encounter and one that's perfectly balanced to their characters. That's not the case. At least in my games. If players control their characters in stupid ways and do stupid things...like say threatening a god, which one of my West Marches groups literally just did...then they will face the consequences of that choice. It's on them that they decided to threaten and attack something that was obviously wildly more powerful than them.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8505185, member: 86653"] No and no. Players are responsible for their own decisions. Period. DMs are responsible for their own decisions. Period. It's up to the players to deal with the obstacles the DM puts in the world. The DM is under no obligation to make every (or any) encounter (combat, social, exploration, etc) a fair one. If players think they're hammers and see every single problem as a nail, well...that's on them. If the players don't bother planning anything ever, or insist on stupid plans, well...that's on them. If the DM says "rocks fall, everyone dies" that's entirely on the DM. Short of that, short of completely removing agency from the players (i.e. railroading), the decisions of the players in how they handle whatever obstacles the DM puts in their path is squarely on the players. The players can (almost) always choose to have their characters run. If they don't, that's on them. The players choose to have their characters surrender. If they don't, that's on them. For whatever reason, players have somehow been trained to think that every NPC, monster, or rock they come across is a combat encounter and one that's perfectly balanced to their characters. That's not the case. At least in my games. If players control their characters in stupid ways and do stupid things...like say threatening a god, which one of my West Marches groups literally just did...then they will face the consequences of that choice. It's on them that they decided to threaten and attack something that was obviously wildly more powerful than them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Exhaustion for old 1e undead level drain
Top