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Exhaustion for old 1e undead level drain
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<blockquote data-quote="dmgorgon" data-source="post: 8521027" data-attributes="member: 6750373"><p>He can make a new character or the party can quest to have him restored some how (restoration is a spell no?). Actually, I think there might even be a sword +1 with wish in that module. It's all part of the fun. </p><p></p><p>Fighting a foe like Strahd is not something any group of PCs should take lightly. Such actions need to be carefully planned well in advance. How did they put themselves in that situation in the first place? What magical protections did they not have? Negative Plane Protection is only 3rd level and it should have been cast. Not to mention all the typical vampire slaying tactics that must be employed. My players would probably spend an entire session or two just planning an attack on Strahd. </p><p></p><p>When a game system doesn't allow the PCs to make use of preceptory magic and strategies against a foes weaknesses it becomes very dull and boring. I personally can't stand game systems that are strictly products of the mechanics. Which is why I do prefer 2e for D&D. It's encourages a different play style and it takes cunning and strategy on the part of the PCs to be successful. And yes, you have to embrace the suck sometimes, but that's all part of the game.</p></blockquote><p></p>
[QUOTE="dmgorgon, post: 8521027, member: 6750373"] He can make a new character or the party can quest to have him restored some how (restoration is a spell no?). Actually, I think there might even be a sword +1 with wish in that module. It's all part of the fun. Fighting a foe like Strahd is not something any group of PCs should take lightly. Such actions need to be carefully planned well in advance. How did they put themselves in that situation in the first place? What magical protections did they not have? Negative Plane Protection is only 3rd level and it should have been cast. Not to mention all the typical vampire slaying tactics that must be employed. My players would probably spend an entire session or two just planning an attack on Strahd. When a game system doesn't allow the PCs to make use of preceptory magic and strategies against a foes weaknesses it becomes very dull and boring. I personally can't stand game systems that are strictly products of the mechanics. Which is why I do prefer 2e for D&D. It's encourages a different play style and it takes cunning and strategy on the part of the PCs to be successful. And yes, you have to embrace the suck sometimes, but that's all part of the game. [/QUOTE]
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