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<blockquote data-quote="jmucchiello" data-source="post: 7193593" data-attributes="member: 813"><p>Okay, this is mostly done other than the issues above and a better background.</p><p></p><table style='width: 100%'><tr><td><strong>Name:</strong> Aylana Sellsword<br /> <strong>Race:</strong> Female Loresong Faen<br /> <strong>Gestalt Class A:</strong> Wizard-1<br /> <strong>Gestalt Class B:</strong> Magister-1<br /> <strong>Alignment:</strong> Neutral Good<br /> <strong>Experience:</strong> 0/1000 </td><td><strong>Strength:</strong> 10 (+0)<br /> <strong>Dexterity:</strong> 16 (+3)<br /> <strong>Constitution:</strong> 14 (+2)<br /> <strong>Intelligence:</strong> 20 (+5)<br /> <strong>Wisdom:</strong> 13 (+1)<br /> <strong>Charisma:</strong> 13 (+1)</td><td><strong>Languages:</strong> Common, Faen, Abyssal,<br /> <p style="margin-left: 20px">Celestial, Draconic, Infernal, Sylvan</p> <strong>Initiative:</strong> +2 <br /> <strong>Speed:</strong> 20 ft <br /> <strong>Hit Dice:</strong> 1d6+2<br /> <strong>HP:</strong> 8/8</td></tr></table><p><strong>SKILLS</strong> skill name (ranks): +bonus [-]untrained skill, unusable[/-] <table style='width: 100%'><tr><td><strong>Appraise:</strong> +5<br /> <strong>Balance:</strong> +3<br /> <strong>Bluff:</strong> +1<br /> <strong>Climb:</strong> +0<br /> <strong>Concentration (4):</strong> +6<br /> <strong>Decipher Script (4):</strong> +9<br /> <strong>Diplomacy:</strong> +1<br /> [-]<strong>Disable Device:</strong>[/-]<br /> <strong>Disguise:</strong> +1<br /> <strong>Escape Artist:</strong> +3<br /> <strong>Forgery:</strong> +5<br /> <strong>Gather Information:</strong> +1<br /> [-]<strong>Handle Animal:</strong>[/-]</td><td><strong>Heal:</strong> +1<br /> <strong>Hide:</strong> +7<br /> <strong>Intimidate:</strong> +1<br /> <strong>Jump:</strong> +0<br /> <strong>Knowledge: Arcana (4):</strong> +10<br /> <strong>Knowledge: Dungeoneering (2):</strong> +7<br /> <strong>Knowledge: Geography (2):</strong> +7<br /> <strong>Knowledge: History (2):</strong> +7<br /> <strong>Knowledge: Nature (2):</strong> +7<br /> <strong>Knowledge: Planes (2):</strong> +7<br /> <strong>Knowledge: Religion (2):</strong> +7<br /> <strong>Listen:</strong> +1</td><td><strong>Move Silently:</strong> +5<br /> [-]<strong>Open Lock:</strong>[/-]<br /> <strong>Ride:</strong> +3<br /> <strong>Search:</strong> +5<br /> <strong>Sense Motive:</strong> +1<br /> [-]<strong>Sleight of Hand:</strong>[/-]<br /> <strong>Spellcraft (4):</strong> +16<br /> <strong>Spot:</strong> +1<br /> <strong>Survival:</strong> +1<br /> <strong>Swim:</strong> +0<br /> <strong>Tumble:</strong> +3<br /> [-]<strong>Use Magic Device:</strong>[/-]<br /> <strong>Use Rope:</strong> +3</td></tr></table><p><strong>OFFENSE</strong> AB: +1 (+0 base, +1 size) <table style='width: 100%'><tr><td><strong>Weapon</strong><br /> Quarterstaff, 1h<br /> ranged touch attack</td><td><strong>To Hit</strong><br /> +1<br /> +4</td><td><strong>Damage</strong><br /> 1d4<br /> by spell</td><td><strong>Range</strong><br /> <br /> by spell</td><td><strong>Notes</strong><br /> <br /> by spell</td></tr></table><p><strong>DEFENSE</strong> <table style='width: 100%'><tr><td><strong>AC:</strong> 18 (+3 Dex, +1 Size, +4 <em>mage armor</em>)<br /> <p style="margin-left: 20px"><em>touch:</em> 14<br /> <em>flat-footed:</em> 15</p> </td><td><strong>Fort:</strong> +2 (base +0, Con + 2)<br /> <strong>Ref:</strong> +3 (base +0, Dex + 3)<br /> <strong>Will:</strong> +3 (base +2, Wis + 1)</td></tr></table><p><strong>Spells Prepared/Readied</strong> (and other n/day items)<p style="margin-left: 20px"><strong>Wizard</strong> (CL:1)<p style="margin-left: 20px"><strong>Cantrips (3+1):</strong> <em>Mage Hand, Message, Ray of Frost, Read Magic</em></p> <p style="margin-left: 20px"><strong>1st Level (3+1):</strong> <em>Expeditious Retreat, Grease, [-]Mage Armor[/-], Sleep</em></p> <p style="margin-left: 20px"></p></p> <p style="margin-left: 20px"><strong>Magister</strong> (CL:1, 0 without staff)<p style="margin-left: 20px"><strong>0 Level (6/7):</strong> <em>Appropriate Size, Canny Effort, Detect Magic, Disorient, Hygiene, Repair (lesser), Seeker</em></p> <p style="margin-left: 20px"><strong>1st Level (5/5):</strong> <em>Distraction, Mud Ball, Open Lock, Stone Blast, Transfer Wounds</em></p> <p style="margin-left: 20px"></p></p> <p style="margin-left: 20px"><strong>Faen Spell-like Abilities</strong><p style="margin-left: 20px"><strong>1/day each</strong> - <em>detect magic, ghostsound, lesser glowglobe</em></p> <p style="margin-left: 20px"></p></p> <p style="margin-left: 20px"><strong>Sudden Shift uses (3/5):</strong> gain fly, climb, or swim speed equal to normal speed.</p><p></p><p>[sblock="FEATURES AND TRAITS"]<strong>Armor Proficiencies:</strong> None</p><p><strong>Weapons Proficiencies:</strong> club, dagger, heavy crossbow, light crossbow, and quarterstaff</p><p><strong>Race:</strong> Loresong Faen<p style="margin-left: 20px"><strong>Ability Score Modifiers:</strong> +2 Int, -2 Str</p> <p style="margin-left: 20px"><strong>Skill bonuses:</strong> +2 Move Silently (Sneak), +2 Spellcraft, +4 Hide (small size)</p> <p style="margin-left: 20px"><strong>Low-light vision</strong></p> <p style="margin-left: 20px"><strong>Innate Spell-like Abilities (Sp):</strong> 1/day -- detect magic, ghostsound, lesser glowglobe</p> <p style="margin-left: 20px"></p><p><strong>Feats</strong><p style="margin-left: 20px"><strong>Affinity With Skill: Spellcraft (talent)</strong> - +4 inherent bonus to Spellcraft checks.</p> <p style="margin-left: 20px"><strong>Eldritch Training (ceremonial)</strong> - Ability to apply eldritch template to any spells. Grants +1 competence bonus to Spellcraft and Knowledge (Arcana) check.</p><p style="margin-left: 20px"><em>Eldritch Template</em> - Spells cast with this template gain +1 bonus to their DC, or +2 bonus when laden.</p></p> <p style="margin-left: 20px"><strong>Scribe Scroll (item creation)</strong></p> <p style="margin-left: 20px"></p><p></p><p><strong>Class:</strong> Wizard<p style="margin-left: 20px"><strong>Skill points per level:</strong> 2 + Int (x4 at first level)</p> <p style="margin-left: 20px"><strong>Immediate Magic (Ex):</strong> (From PHB2, replaces Familiar) Usable Int Mod/day: 5; <em>Sudden Shift</em></p><p style="margin-left: 20px"><em>Sudden Shift (Sp):</em> As an immediate action, you temporarily change your form to grant yourself a climb, fly or swim speed equal to your current land speed. If you activate this ability during your turn, it lasts until the end of the turn; otherwise it lasts until the end of your next turn.</p></p> <p style="margin-left: 20px"><strong>Spells:</strong> Int based <strong>Default DC:</strong> 16 (10 + int mod + eldritch template + spell level)</p> <p style="margin-left: 20px"><strong>Specialization School:</strong> Transmutation <strong>Prohibited School:</strong> Necromancy, Illusion</p> <p style="margin-left: 20px"> <table style='width: 100%'><tr><td><strong>Spell Levels</strong><br /> <strong>Bonus spells for high Int</strong><br /> <strong>Spell per Day</strong><br /> <strong>Bonus Transmutations per Day</strong></td><td><strong>0</strong><br /> -<br /> 3<br /> 1</td><td><strong>1</strong><br /> 2<br /> 1+2<br /> 1</td><td><strong>2</strong><br /> 1<br /> -<br /> -</td><td><strong>3</strong><br /> 1<br /> -<br /> -</td><td><strong>4</strong><br /> 1<br /> -<br /> -</td><td><strong>5</strong><br /> 1<br /> -<br /> -</td><td><strong>6</strong><br /> -<br /> -<br /> -</td><td><strong>7</strong><br /> -<br /> -<br /> -</td><td><strong>8</strong><br /> -<br /> -<br /> -</td><td><strong>9</strong><br /> -<br /> -<br /> -</td><td><br /> </td></tr></table><p>[td]</p></p> <p style="margin-left: 20px"><strong>Spellbook:</strong></p> <p style="margin-left: 20px">Cantrips: <em>Acid Splash, Arcane Mark, Daze, Detect Poison, Detect Magic, Dancing Lights, Flare, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance</em></p> <p style="margin-left: 20px">1st Level: <em>Enlarge Person, Expeditious Retreat, Feather Fall, Grease, Identify, Mage Armor, Magic Missile, Sleep</em></p> <p style="margin-left: 20px"></p><p></p><p><strong>Class:</strong> Magister<p style="margin-left: 20px"><strong>Skill points per level:</strong> 2 + Int (x4 at first level)</p> <p style="margin-left: 20px"><strong>Staff:</strong></p> <p style="margin-left: 20px"><strong>Spells:</strong> Int based. <strong>Default DC:</strong> 16+spell level (10 + int mod + eldritch template + spell level)</p> <p style="margin-left: 20px"><strong>Available Spells:</strong> All simple and complex spells.</p> <p style="margin-left: 20px"> <table style='width: 100%'><tr><td><strong>Spell Levels</strong><br /> <strong>Bonus for high Int</strong><br /> <strong>Spells Readied per Day</strong><br /> <strong>Spell Slots per Day</strong></td><td><strong>0</strong><br /> 2<br /> 5+2<br /> 2+2</td><td><strong>1</strong><br /> 2<br /> 3+2<br /> 1+2</td><td><strong>2</strong><br /> 1<br /> -<br /> -</td><td><strong>3</strong><br /> 1<br /> -<br /> -</td><td><strong>4</strong><br /> 1<br /> -<br /> -</td><td><strong>5</strong><br /> 1<br /> -<br /> -</td><td><strong>6</strong><br /> -<br /> -<br /> -</td><td><strong>7</strong><br /> -<br /> -<br /> -</td><td><strong>8</strong><br /> -<br /> -<br /> -</td><td><strong>9</strong><br /> -<br /> -<br /> -</td><td><strong>10</strong><br /> -<br /> -<br /> -</td><td><br /> </td></tr></table><p>[td]</p> </p><p>[/sblock][sblock="EQUIPMENT"]Spellbook</p><p>Magister's Staff</p><p>Spell component pouch</p><p>Backpack, with:</p><p>- Bedroll</p><p>- Waterskin</p><p>- Minifying Glass (a flawed magnifying glass that makes things smaller, no appraise bonus. For ease of reading large text books.)</p><p>Belt</p><p>- pouch</p><p>- Dagger in sheath</p><p>- 4 potions of <em>cure light wounds</em> 1d8+1 hp</p><p>[sblock="Carrying Capacity"]Light load: 25 lb. or less</p><p>Medium load: 26-50 lb.</p><p>Heavy load: 51-75 lb.</p><p>Lift over head: 75 lb.</p><p>Lift off ground: 150 lb.</p><p>Push or drag: 375 lb.[/sblock][/sblock][sblock="DESCRIPTION"]<strong>Age:</strong> 22</p><p><strong>Height:</strong> 3’ 6”</p><p><strong>Weight:</strong> 55 lbs</p><p><strong>Eyes:</strong> Pale blue</p><p><strong>Skin:</strong> Pale with a slightly bluish hue</p><p><strong>Hair:</strong> Flame red/orange</p><p><strong>Description:</strong> Aylana is a nerdy faen. She loves to talk about magic.</p><p><strong>Background:</strong></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 7193593, member: 813"] Okay, this is mostly done other than the issues above and a better background. [TABLE="width: 100%, align: left"][TR] [TD][B]Name:[/B] Aylana Sellsword [B]Race:[/B] Female Loresong Faen [B]Gestalt Class A:[/B] Wizard-1 [B]Gestalt Class B:[/B] Magister-1 [B]Alignment:[/B] Neutral Good [B]Experience:[/B] 0/1000 [/TD] [TD][B]Strength:[/B] 10 (+0) [B]Dexterity:[/B] 16 (+3) [B]Constitution:[/B] 14 (+2) [B]Intelligence:[/B] 20 (+5) [B]Wisdom:[/B] 13 (+1) [B]Charisma:[/B] 13 (+1)[/TD] [TD][b]Languages:[/b] Common, Faen, Abyssal, [indent]Celestial, Draconic, Infernal, Sylvan[/indent] [B]Initiative:[/B] +2 [B]Speed:[/B] 20 ft [B]Hit Dice:[/B] 1d6+2 [B]HP:[/B] 8/8[/TD] [/TR][/TABLE] [b]SKILLS[/b] skill name (ranks): +bonus [-]untrained skill, unusable[/-][table="width: 100%, align: left"] [tr][td][b]Appraise:[/b] +5 [b]Balance:[/b] +3 [b]Bluff:[/b] +1 [b]Climb:[/b] +0 [b]Concentration (4):[/b] +6 [b]Decipher Script (4):[/b] +9 [b]Diplomacy:[/b] +1 [-][b]Disable Device:[/b][/-] [b]Disguise:[/b] +1 [b]Escape Artist:[/b] +3 [b]Forgery:[/b] +5 [b]Gather Information:[/b] +1 [-][b]Handle Animal:[/b][/-][/td][td][b]Heal:[/b] +1 [b]Hide:[/b] +7 [b]Intimidate:[/b] +1 [b]Jump:[/b] +0 [b]Knowledge: Arcana (4):[/b] +10 [b]Knowledge: Dungeoneering (2):[/b] +7 [b]Knowledge: Geography (2):[/b] +7 [b]Knowledge: History (2):[/b] +7 [b]Knowledge: Nature (2):[/b] +7 [b]Knowledge: Planes (2):[/b] +7 [b]Knowledge: Religion (2):[/b] +7 [b]Listen:[/b] +1[/td][td][b]Move Silently:[/b] +5 [-][b]Open Lock:[/b][/-] [b]Ride:[/b] +3 [b]Search:[/b] +5 [b]Sense Motive:[/b] +1 [-][b]Sleight of Hand:[/b][/-] [b]Spellcraft (4):[/b] +16 [b]Spot:[/b] +1 [b]Survival:[/b] +1 [b]Swim:[/b] +0 [b]Tumble:[/b] +3 [-][b]Use Magic Device:[/b][/-] [b]Use Rope:[/b] +3[/td][/tr][/table] [B]OFFENSE[/B] AB: +1 (+0 base, +1 size)[table="width: 100%, align: left"] [tr][td][b]Weapon[/b] Quarterstaff, 1h ranged touch attack[/td][td="align: center"][b]To Hit[/b] +1 +4[/td][td][b]Damage[/b] 1d4 by spell[/td][td="align: center"][b]Range[/b] by spell[/td][td][b]Notes[/b] by spell[/td] [/tr] [/table][b]DEFENSE[/b][table="width: 100%, align: left"] [tr] [TD][b]AC:[/b] 18 (+3 Dex, +1 Size, +4 [i]mage armor[/i]) [indent][i]touch:[/i] 14 [i]flat-footed:[/i] 15[/indent][/td][td] [b]Fort:[/b] +2 (base +0, Con + 2) [b]Ref:[/b] +3 (base +0, Dex + 3) [b]Will:[/b] +3 (base +2, Wis + 1)[/TD] [/tr] [/table][B]Spells Prepared/Readied[/b] (and other n/day items)[indent][B]Wizard[/B] (CL:1)[Indent][b]Cantrips (3+1):[/b] [i]Mage Hand, Message, Ray of Frost, Read Magic[/i] [b]1st Level (3+1):[/b] [i]Expeditious Retreat, Grease, [-]Mage Armor[/-], Sleep[/i] [/indent][B]Magister[/B] (CL:1, 0 without staff)[Indent][b]0 Level (6/7):[/b] [i]Appropriate Size, Canny Effort, Detect Magic, Disorient, Hygiene, Repair (lesser), Seeker[/i] [b]1st Level (5/5):[/b] [i]Distraction, Mud Ball, Open Lock, Stone Blast, Transfer Wounds[/i] [/indent][b]Faen Spell-like Abilities[/b][indent][b]1/day each[/b] - [i]detect magic, ghostsound, lesser glowglobe[/i] [/indent] [b]Sudden Shift uses (3/5):[/b] gain fly, climb, or swim speed equal to normal speed.[/indent] [sblock="FEATURES AND TRAITS"][B]Armor Proficiencies:[/B] None [B]Weapons Proficiencies:[/B] club, dagger, heavy crossbow, light crossbow, and quarterstaff [B]Race:[/B] Loresong Faen[INDENT][b]Ability Score Modifiers:[/b] +2 Int, -2 Str [b]Skill bonuses:[/b] +2 Move Silently (Sneak), +2 Spellcraft, +4 Hide (small size) [b]Low-light vision[/b] [b]Innate Spell-like Abilities (Sp):[/b] 1/day -- detect magic, ghostsound, lesser glowglobe [/INDENT] [B]Feats[/B][INDENT][b]Affinity With Skill: Spellcraft (talent)[/b] - +4 inherent bonus to Spellcraft checks. [b]Eldritch Training (ceremonial)[/b] - Ability to apply eldritch template to any spells. Grants +1 competence bonus to Spellcraft and Knowledge (Arcana) check. [indent][i]Eldritch Template[/i] - Spells cast with this template gain +1 bonus to their DC, or +2 bonus when laden.[/indent] [b]Scribe Scroll (item creation)[/b] [/INDENT] [B]Class:[/B] Wizard[INDENT][b]Skill points per level:[/b] 2 + Int (x4 at first level) [b]Immediate Magic (Ex):[/b] (From PHB2, replaces Familiar) Usable Int Mod/day: 5; [i]Sudden Shift[/i] [indent][i]Sudden Shift (Sp):[/i] As an immediate action, you temporarily change your form to grant yourself a climb, fly or swim speed equal to your current land speed. If you activate this ability during your turn, it lasts until the end of the turn; otherwise it lasts until the end of your next turn.[/indent] [b]Spells:[/b] Int based [b]Default DC:[/b] 16 (10 + int mod + eldritch template + spell level) [b]Specialization School:[/b] Transmutation [b]Prohibited School:[/b] Necromancy, Illusion [table="width: 100%, align: left"] [tr][td][b]Spell Levels[/b] [b]Bonus spells for high Int[/b] [b]Spell per Day[/b] [b]Bonus Transmutations per Day[/b][/td][td][b]0[/b] - 3 1[/td][td][b]1[/b] 2 1+2 1[/td][td][b]2[/b] 1 - -[/td][td][b]3[/b] 1 - -[/td][td][b]4[/b] 1 - -[/td][td][b]5[/b] 1 - -[/td][td][b]6[/b] - - -[/td][td][b]7[/b] - - -[/td][td][b]8[/b] - - -[/td][td][b]9[/b] - - -[/td][td] [/td][/tr][td][/table][b]Spellbook:[/b] Cantrips: [i]Acid Splash, Arcane Mark, Daze, Detect Poison, Detect Magic, Dancing Lights, Flare, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance[/i] 1st Level: [i]Enlarge Person, Expeditious Retreat, Feather Fall, Grease, Identify, Mage Armor, Magic Missile, Sleep[/i] [/INDENT] [B]Class:[/B] Magister[INDENT][b]Skill points per level:[/b] 2 + Int (x4 at first level) [b]Staff:[/b] [b]Spells:[/b] Int based. [b]Default DC:[/b] 16+spell level (10 + int mod + eldritch template + spell level) [b]Available Spells:[/b] All simple and complex spells. [table="width: 100%, align: left"] [tr][td][b]Spell Levels[/b] [b]Bonus for high Int[/b] [b]Spells Readied per Day[/b] [b]Spell Slots per Day[/b][/td][td][b]0[/b] 2 5+2 2+2[/td][td][b]1[/b] 2 3+2 1+2[/td][td][b]2[/b] 1 - -[/td][td][b]3[/b] 1 - -[/td][td][b]4[/b] 1 - -[/td][td][b]5[/b] 1 - -[/td][td][b]6[/b] - - -[/td][td][b]7[/b] - - -[/td][td][b]8[/b] - - -[/td][td][b]9[/b] - - -[/td][td][b]10[/b] - - -[/td][td] [/td][/tr][td][/table] [/INDENT] [/sblock][sblock="EQUIPMENT"]Spellbook Magister's Staff Spell component pouch Backpack, with: - Bedroll - Waterskin - Minifying Glass (a flawed magnifying glass that makes things smaller, no appraise bonus. For ease of reading large text books.) Belt - pouch - Dagger in sheath - 4 potions of [i]cure light wounds[/i] 1d8+1 hp [sblock="Carrying Capacity"]Light load: 25 lb. or less Medium load: 26-50 lb. Heavy load: 51-75 lb. Lift over head: 75 lb. Lift off ground: 150 lb. Push or drag: 375 lb.[/sblock][/sblock][sblock="DESCRIPTION"][B]Age:[/B] 22 [B]Height:[/B] 3’ 6” [B]Weight:[/B] 55 lbs [B]Eyes:[/B] Pale blue [B]Skin:[/B] Pale with a slightly bluish hue [B]Hair:[/B] Flame red/orange [B]Description:[/B] Aylana is a nerdy faen. She loves to talk about magic. [B]Background:[/B] [/sblock] [/QUOTE]
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