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General Tabletop Discussion
D&D Older Editions
Explain the Warlord
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<blockquote data-quote="Retreater" data-source="post: 8838391" data-attributes="member: 42040"><p>Dusting off my old 4E books and waxing nostalgic about the previous edition, I settled on reading the entry of the Warlord in the PHB. The class is often mentioned as a high point of 4E design, and many say they wish the class would've been ported over to 5E.</p><p>In actual play, I never saw a player take a Warlord. There were more psionic Ardents (I think that's the psychic leader). And why? It was in the first PHB, so it was around from the very beginning.</p><p>I'm looking over it now, and the powers seem incredibly situational and underwhelming. If you happen to be standing adjacent to a monster and an ally is also standing adjacent to the same monster, if you hit on an attack your ally can also make a basic attack (assuming they have a basic attack that's decent). Not to mention the dependence of needing multiple great ability scores (Strength to hit, Intelligence to give a bonus, Charisma to do something else, etc). </p><p>And this is the At-Will rock on which the church of Warlord is built? A class that only works in special circumstances with a very specific party (one based on basic attacks). </p><p>It seems one of the worst designed classes in that edition. Maybe it's fondly remembered because of bragging rights, overcoming the bad design to make a character who could contribute at just a few steps below every other Leader in the game?</p></blockquote><p></p>
[QUOTE="Retreater, post: 8838391, member: 42040"] Dusting off my old 4E books and waxing nostalgic about the previous edition, I settled on reading the entry of the Warlord in the PHB. The class is often mentioned as a high point of 4E design, and many say they wish the class would've been ported over to 5E. In actual play, I never saw a player take a Warlord. There were more psionic Ardents (I think that's the psychic leader). And why? It was in the first PHB, so it was around from the very beginning. I'm looking over it now, and the powers seem incredibly situational and underwhelming. If you happen to be standing adjacent to a monster and an ally is also standing adjacent to the same monster, if you hit on an attack your ally can also make a basic attack (assuming they have a basic attack that's decent). Not to mention the dependence of needing multiple great ability scores (Strength to hit, Intelligence to give a bonus, Charisma to do something else, etc). And this is the At-Will rock on which the church of Warlord is built? A class that only works in special circumstances with a very specific party (one based on basic attacks). It seems one of the worst designed classes in that edition. Maybe it's fondly remembered because of bragging rights, overcoming the bad design to make a character who could contribute at just a few steps below every other Leader in the game? [/QUOTE]
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