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Eye of Profane Truth PCs here
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<blockquote data-quote="Lord_Raven88" data-source="post: 2895476" data-attributes="member: 31975"><p><strong>Character Sheet</strong>[CODE][B]Name:[/B] Durkon Spellslayer</p><p>[B]Class:[/B] Fighter 8 / Occult Slayer 5 / War Hulk 10</p><p>[B]XP:[/B]</p><p>[B]Race:[/B] Yak Folk</p><p>[B]Size:[/B] Large</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] LE</p><p>[B]Deity:[/B] Perfect</p><p>[B]Speed:[/B] 50'(60' Boots of Swiftness), Flight 80'(Avg)</p><p></p><p>[B]Str:[/B] 70 +30 (16p, +8 Racial, +5 Inherent, +7 Level, +20 PrC, +4 Bonus(graft), +8 Enhancement) </p><p>[B]Dex:[/B] 22 +6 (04p, +0 Racial, +4 Inherent, +6 Enhancement) </p><p>[B]Con:[/B] 34 +12 (13p, +4 Racial, +5 Inherent, +8 Enhancement) </p><p>[B]Int:[/B] 16 +3 (04p, +4 Racial) </p><p>[B]Wis:[/B] 18 +4 (01p, +4 Racial, +5 Inherent) </p><p>[B]Cha:[/B] 14 +2 (02p, +4 Racial) </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +10 +0 +5 -1 +11 +1 39</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 31</p><p></p><p>[B]Init:[/B] +10</p><p>[B]HP:[/B] 557 (10d8[62] +8d10[60] +10d12[90] +336 Con +9 Toughness)</p><p></p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 11 +12 +11 +34</p><p>[B]Ref:[/B] 7 +6 +11 +24</p><p>[B]Will:[/B] 10 +4 +11 +25</p><p>+3 save vs spells and spell-like abilities</p><p></p><p>[B]BAB:[/B] +22/+15/+9/+3 (+18 BAB +4 Epic)</p><p>[B]Grapple:[/B] +54 (+18 BAB +4 Epic, +30 Str, +4 Size)</p><p></p><p>[B]Weapon[/B]</p><p>[u]Standard Attack[/u]</p><p>Eviscerator +57 (+18 BAB +4 Epic +30 Str -1 Size +4 Enchant +1WF +1 Comp) 3d6+51 (+45 Str +4 Enchant +2 WS) 17-20x2</p><p>-Versus Extraplanar +57 (+18 BAB +4 Epic +30 Str -1 Size +4 Enchant +1WF +1 Comp) 4d6 (+1d6 vs Outsiders(Starmetal))+51 (+45 Str +4 Enchant +2 WS) 17-20x2</p><p>-Versus Evil Outsiders +57 (+18 BAB +4 Epic +30 Str -1 Size +4 Enchant +1WF +1 Comp) 6d6 (+1d6 vs Outsiders(Starmetal), +2d6 vs evil outsiders/+2d10 on Crit Hits(Sacred Burst)) +51 (+45 Str +4 Enchant +2 WS) 17-20x2</p><p>-Versus Arcane Casters +59 (+18 BAB +4 Epic +30 Str -1 Size +6 Enchant +1WF +1 Comp) 6d6 (+1d6 Weapon Bond, +2d6 vs Spellcasters (Magebane))+50 (+42 Str +6 Enchant +2 WS) 17-20x2</p><p>-Versus Undead +59 (+18 BAB +4 Epic +30 Str -1 Size +6 Enchant +1WF +1 Comp) 6d6 (+1d6 vs Undead/+1d10 on Crit Hits (Sacred Burst), +2d6 vs Undead (Undead Bane)) +53 (+45 Str +6 Enchant +2 WS) 17-20x2</p><p>-Arcane Casting Outsiders +59 (+18 BAB +4 Epic +30 Str -1 Size +6 Enchant +1WF +1 Comp) 9d6 (+1d6 Weapon Bond, +1d6 vs Outsiders(Starmetal), +2d6 vs evil outsiders/+2d10 on Crit Hits(Sacred Burst), +2d6 vs Spellcasters (Magebane)) +53 (+45 Str +6 Enchant +2 WS) 17-20x2</p><p>-Arcane Casting Undead +61 (+18 BAB +4 Epic +30 Str -1 Size +8 Enchant +1WF +1 Comp) 9d6 (+1d6 Weapon Bond, +1d6 vs Undead/+1d10 on Crit Hits (Sacred Burst), +2d6 vs Undead (Undead Bane), +2d6 vs Spellcasters (Magebane)) +55 (+45 Str +8 Enchant +2 WS) 17-20x2</p><p></p><p>Clawed Arms +52 (+18 BAB +4 Epic +30 Str -1 Size +1 Comp) 1d8+30 (+30 Str)</p><p>+1 Boulder +52 (+18 BAB +4 Epic +30 Str -1 Size +1 Enchant) 2d8+31(+30 Str +1 Enchant) 20x2</p><p>-Versus Humans +54 (+18 BAB +4 Epic +30 Str -1 Size +3 Enchant) 2d8+2d6+33(+30 Str +2 Enchant) 20x2</p><p></p><p>[u]Full Power Attack[/u]</p><p>Eviscerator +35 (as above except -22 BAB) 3d6+95[117] (as above except +44[+66 Leap Attack/Combat Brute(Momentum Swing Maneuver)] Power Attack) 17-20x2</p><p>-Versus Extraplanar +35 (as above except -22 BAB) 4d6+95[117] 17-20x2</p><p>-Versus Evil Outsiders +35 (as above except -22 BAB) 6d6+95[117] 17-20x2</p><p>-Versus Arcane Casters +37 (as above except -22 BAB) 6d6+97[119] 17-20x2</p><p>-Versus Undead +37 (as above except -22 BAB) 6d6+97[119] 17-20x2</p><p>-Arcane Casting Outsiders +37 (as above except -22 BAB) 9d6+97[119] 17-20x2</p><p>-Arcane Casting Undead +39 (as above except -22 BAB) 9d6+99[121] 17-20x2</p><p></p><p>Clawed Arms +30 (as above except -22 BAB) 1d8+52 (+30 Str +22 Feat)</p><p>+1 Boulder +30 (as above except -22 BAB) 2d8+53 (+30 Str +1 Enchant +22 Feat) 20x2</p><p>-Versus Humans +32 (as above except -22 BAB) 2d8+2d6+55 (+30 Str +2 Enchant +22 Feat) 20x2</p><p></p><p>[u]Full Attack[/u]</p><p>Eviscerator +56/+51/+46/+41</p><p>Eviscerator(Power Att) +34/+29/+24/+19</p><p>Clawed Arms +52/+52/+52/+47/+42/+37</p><p>Clawed Arms(Power Att) +30/+30/+30/+25/+20/+15</p><p></p><p>[b]Combat Effects[/b]</p><p>[u]Items[/u][list]</p><p>[*]Acid/Cold/ Elec/Fire/Sonic Resistance 30 (Armour)</p><p>[*]DR 15/Adamantine, weapons which hit Durkon may shatter, DC20 Fort save (Ring)</p><p>[*]Evasion (Boots)</p><p>[*]Freedom of movement (Ring)</p><p>[*]Immune to Criticals Hits and Sneak Attacks (Armour)</p><p>[*]Immune to all harmful vapors and gases (such as cloudkill and stinking cloud effects, as well as inhaled poisons) and can breathe, even underwater or in a vacuum. (Necklace)</p><p>[*]Spell Resistance 40 (Mantle)</p><p>[*]Sustained without food and water (Ioun Stone)[/list]</p><p></p><p>[u]Class & Other Abilities[/u][list]</p><p>[*]Fast Healing 3 (Feat)</p><p>[*]Mindblank (Occult Slayer)</p><p>[*]Non-Detection (Occult Slayer)</p><p>[/list]</p><p></p><p>[B]Languages:[/B] Common, Draconic, Abyssal, Infernal.</p><p></p><p>[B]Abilities:[/B] </p><p>Yak Folk[list]</p><p>[*]+8 Str, +4 Con, Int , Wis & Cha</p><p>[*]Monstrous Humanoid Type</p><p>[*]Monstrous Hit Dice: +5 BAB, good saves on Reflexes and Will(+1F +4R +4W), </p><p>[*]Large Size: 10' reach, -1 Attack and AC.</p><p>[*]Dark Vision: 60'</p><p>[*]Body Meld: Once per day a Yak Folk can merge it's body with a humanoid or giant of small to large size (as magic jar)</p><p>[*]Command Genie: Once per day a Yak Folk can summon and command a Janni of evil alignment.</p><p>[*]Use Staff: Can use any magical staff.</p><p>[*]5 HD +2 LA[/list]</p><p></p><p>Occultslayer[list]</p><p>[*]Magical Defense (+3 save vs spells and spell-like abilities)</p><p>[*]Weapon Bond (+1d6 damage vs spellcasters)</p><p>[*]Vicious Strike (x2 damage vs spellcasters if attack readied)</p><p>[*]Mind Over Magic 2/days (Turn spell or spell-like ability back upon caster, as spell turning)</p><p>[*]Auravision (Detect Magic as free action)</p><p>[*]Nondetection Cloak (as nondetection spell)</p><p>[*]Blank Thoughts (Become immune to mind-affecting effects[charms, compulsions, patterns, phantasms, and morale effects] this can be suppressed or resumed as a free action)</p><p>[/list]</p><p></p><p>War Hulk[list]</p><p>[*]No time to think (All Int, Wis & Cha skills treated as 0 ranks)</p><p>[*]Ability Boost (Str +20)</p><p>[*]Massive Swing: Attack all squares he threatens as a single attack, this may be combined with multiple attacks</p><p>[*]Mighty Rock Throwing (2d8 dam, 50', Add Str to attack rolls)</p><p>[*]Massive Sweeping Boulder (Affect 4 squares in a line with each attack)[/list]</p><p></p><p></p><p>[B]Feats:[/B]</p><p>1st Able Learner - (LA+1)</p><p>2nd - (LA+2)</p><p>3rd Improved Initiative(B), Power Attack - (1 HD)</p><p>4th - (2HD)</p><p>5th - (3 HD)</p><p>6th Cleave- (4 HD)</p><p>7th - (5 HD)</p><p>8th Weapon Focus(Greatsword) - (Fighter 1)</p><p>9th Improved Sunder, Combat Brute - (Fighter 2)</p><p>10th - (Fighter 3)</p><p>11th Weapon Spec (Greatsword) - (Fighter 4)</p><p>12th Leap Attack - (Fighter 5)</p><p>13th Improved Critical(Greatsword) - (Fighter 6)</p><p>14th - (Fighter 7)</p><p>15th Great Cleave, Improved Bullrush - (Fighter 8)</p><p>16th - (Occult Slayer 1)</p><p>17th - (Occult Slayer 2)</p><p>18th Powerful Charge - (Occult Slayer 3)</p><p>19th - (Occult Slayer 4)</p><p>20th - (Occult Slayer 5)</p><p>21st Awesome Blow - (War Hulk 1)</p><p>22nd - (War Hulk 2)</p><p>23rd - (War Hulk 3)</p><p>24th Fast Healing - (War Hulk 4)</p><p>25th - (War Hulk 5)</p><p>26th - (War Hulk 6)</p><p>27th Overwhelming Critical (Greatsword) - (War Hulk 7)</p><p>28th Toughness - (War Hulk 8)</p><p>29th Toughness - (War Hulk 9)</p><p>30th Devastating Critical (Greatsword), Toughness - (War Hulk 10)</p><p></p><p>[B]Skill Points:[/B] 155 [B]Max Ranks:[/B] 31/15</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance 10 +6 +22 +38 (36) ACP</p><p>Bluff 0 +2 +5 +7 (1) Fiendish Grafts</p><p>Climb 31 +28 +32 +91 (89) ACP</p><p>Intimidate 20 +4 +2 +26 (20) Fiendish Grafts</p><p>Jump 31 +28 +32 +91 (89) ACP (+28 due to 100' movement speed)</p><p>Know(Arcana) 4(0) +3 +2 +5</p><p>Ride 10 +6 +2 +18</p><p>Spellcraft 3(0) +3 +2 +5</p><p>Swim 31 +28 +2 +42 (38) ACP</p><p>Tumble 5 +6 +22 +32 (30) ACP</p><p>Use Rope 10 +6 +2 +18[/code]</p><p></p><p><strong>Equipment: Cost Weight</strong></p><p>Head: Helm of Teleportation 73500gp (3lb)</p><p>Eyes: Mask of lies 17000gp</p><p>Neck: Necklace of Adaption 9000gp</p><p>Armour: +5 Glamered, Greater Acid/Cold/ Elec/Fire/Sonic Resistance, Heavy Fortification Mithral Breastplate 441250gp (30lbs)</p><p>Vest: Vest of Resistance +5 25000gp (1lb)</p><p>Cloak: Mantle of Epic Spell Resistance (SR40) 290000gp (1lb)</p><p>Bracers: Epic Bracers of Health(+8) 640000gp (1lb)</p><p>Gloves: Glove of Storing 10000gp (Scarab of Death)</p><p>Belt: Epic Belt of Str(+8) 640000gp (1lb)</p><p>Boots: Boots of Swiftness 256000gp (1lb)</p><p>Ring1: Weaponbreaking (DR 15/Adamantine, shatters weapons that hit, DC20 Fort save) 600000gp</p><p>Ring2: Freedom of Movement 40000gp</p><p>Primary Weapon (Eviscerator): +4 Ghoststrike Sacred Burst Mage & Undead Bane Large Starmetal Greatsword 210100gp (16lb)</p><p>Secondary Weapon: +1 Human Bane, Brilliant Energy, Distance, Ghost Touch, Returning, Seeking Boulder 200600gp (50lbs)</p><p></p><p><u>Other Items:</u></p><p>Books (+5 Str, Con, Wis, +4 Dex) 522500gp</p><p></p><p>Explorers Outfit</p><p>Ioun Stones</p><p> Clear (Sustains users without food and water) 4000gp</p><p> Dusty Rose (+1 Insight bonus to AC) 5000gp</p><p> Pale Green (+1 Comp bonus to attacks, saves, skills and ability checks) 30000gp</p><p>Instant Fortress 55000gp (Includes cells, sleeping quarters armoury etc)</p><p> Various Torture Equipment 500gp</p><p>Luckstone (+1 luck bonus on saving throws, ability checks, and skill checks.) 20000gp</p><p>Portable Hole 20000gp</p><p>Potions: (5)Lesser Restoration 1500gp</p><p>Ring of Ethereal Travel 182000gp</p><p></p><p><u>Cursed Items</u></p><p>Medallion of Thought Projection 1800gp</p><p>Robe of Powerlessness 5500gp</p><p>Scarab of Death 80000gp (in metal container) </p><p></p><p><u>Grafts:</u></p><p>Antennae (Tremorsense 60') 20000gp</p><p>Charming Eye (See in complete and magical darkness normally, Charming* gaze attack DC 14) 120000gp</p><p>(2)Clawed Arms (+4 Str bonus, 1d8 damage, one extra natural attack per round in addition to normal actions if hands are empty) 100000gp</p><p>(2)Fastlegs (+20 movement, +10 to climb & jump checks) 8000gp </p><p>Fearsome Eye (See invisibility, Fear* gaze attack DC 14) 120000gp</p><p>Feathered Wings (Flight double land speed at Avg Maneuverability, Wing Buffet) 10000gp</p><p>Plated Skin (+4 NA) 64000gp</p><p>Third Eye (Anti-Magic cone 50' as 13th lvl caster 3/day) 165000gp</p><p>* These gaze attacks are ordinarily inactive (by choice).</p><p></p><p><strong>Total Weight:</strong>105lb <strong>Money:</strong> 10550gp</p><p></p><p> <strong>Lgt Med Hvy Lift Push</strong></p><p><strong>Max Weight:</strong> 4896 9808 14720 29440 73600</p><p></p><p><strong>Appearance:</strong></p><p><strong>Age:</strong> ?</p><p><strong>Height:</strong> 8'</p><p><strong>Weight:</strong> 400lb</p><p><strong>Eyes:</strong> One Ruby One Gold</p><p><strong>Skin:</strong> Dark Brown Plates</p><p></p><p>Durkon is a ridiculously muscled Yak Folk with dark plated skin, the marks of the 'Eye of Profane Truths' corrupting influence are evident in his three oddly coloured eyes, antennae, and his fiendish arms and legs.</p><p><img src="http://www.wizards.com/dnd/images/mm2_gallery/88268_620_126.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><strong>Background:</strong> </p><p>Opening his eyes, his first sight was that of the serene beautiful face of the Perfect, gazing down at his body in wonder Durkon looked up at his maker with eyes full of love and hope, then came the pain. </p><p></p><p>Doubling over Durkon vomited uselessly on the floor as his perfect body became infused with dark energies, the last thing Durkon heard was the shocked voice of the Perfect before the pain caused him to lose consciousness <span style="color: gold">"The Profane Eye of Truth, it reaches out to corrupt my perfect creation, in the hopes of thwarting my plans"</span>. </p><p></p><p>Looking down upon his creation with sorrowful eyes the Perfect watches as it's flesh seems to warp and distort before his very eyes, his creation seems to swell with muscle and grow taller and thicker as each moment passes, it's flawless white skin darkens to leathery brown, dark brown fur swiftly covers it's body, it's face lengthens and takes on a bestial look reminiscent of a Yak, while two large horns emerge from the side of it's head.</p><p></p><p>As it's body continues to change a third eye forms in it's forehead, tough leathery plates emerge to cover and protect it's vulnerable areas and finally a pair of black feathered wings sprout from it's back.</p><p></p><p>Gone is it's lithe graceful form, replaced instead by it's new hulking bestial body, kneeling down beside his creation the Perfect lays his hand upon it's chest <span style="color: gold">"You shall be called Durkon (meaning Dark Slayer), you will be my sword against the Profane Eye of Truth, you and the others I shall create, shall search the lands to find the eye, and destroy it and its wielder, whatever the cost"</span> a golden glow surrounds the Perfect's hand as he eases the pain the transformation left in its wake.</p><p></p><p>Opening his oddly coloured eyes, Durkon gazes upon his creator for the second time that day, where once there was joy love and peace, now all that remains, is a dark purpose that fulls his heart, that and a profound sense of loss for what he could have been.</p></blockquote><p></p>
[QUOTE="Lord_Raven88, post: 2895476, member: 31975"] [b]Character Sheet[/b][CODE][B]Name:[/B] Durkon Spellslayer [B]Class:[/B] Fighter 8 / Occult Slayer 5 / War Hulk 10 [B]XP:[/B] [B]Race:[/B] Yak Folk [B]Size:[/B] Large [B]Gender:[/B] Male [B]Alignment:[/B] LE [B]Deity:[/B] Perfect [B]Speed:[/B] 50'(60' Boots of Swiftness), Flight 80'(Avg) [B]Str:[/B] 70 +30 (16p, +8 Racial, +5 Inherent, +7 Level, +20 PrC, +4 Bonus(graft), +8 Enhancement) [B]Dex:[/B] 22 +6 (04p, +0 Racial, +4 Inherent, +6 Enhancement) [B]Con:[/B] 34 +12 (13p, +4 Racial, +5 Inherent, +8 Enhancement) [B]Int:[/B] 16 +3 (04p, +4 Racial) [B]Wis:[/B] 18 +4 (01p, +4 Racial, +5 Inherent) [B]Cha:[/B] 14 +2 (02p, +4 Racial) [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +10 +0 +5 -1 +11 +1 39 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 31 [B]Init:[/B] +10 [B]HP:[/B] 557 (10d8[62] +8d10[60] +10d12[90] +336 Con +9 Toughness) [B]Base Mod Misc Total[/B] [B]Fort:[/B] 11 +12 +11 +34 [B]Ref:[/B] 7 +6 +11 +24 [B]Will:[/B] 10 +4 +11 +25 +3 save vs spells and spell-like abilities [B]BAB:[/B] +22/+15/+9/+3 (+18 BAB +4 Epic) [B]Grapple:[/B] +54 (+18 BAB +4 Epic, +30 Str, +4 Size) [B]Weapon[/B] [u]Standard Attack[/u] Eviscerator +57 (+18 BAB +4 Epic +30 Str -1 Size +4 Enchant +1WF +1 Comp) 3d6+51 (+45 Str +4 Enchant +2 WS) 17-20x2 -Versus Extraplanar +57 (+18 BAB +4 Epic +30 Str -1 Size +4 Enchant +1WF +1 Comp) 4d6 (+1d6 vs Outsiders(Starmetal))+51 (+45 Str +4 Enchant +2 WS) 17-20x2 -Versus Evil Outsiders +57 (+18 BAB +4 Epic +30 Str -1 Size +4 Enchant +1WF +1 Comp) 6d6 (+1d6 vs Outsiders(Starmetal), +2d6 vs evil outsiders/+2d10 on Crit Hits(Sacred Burst)) +51 (+45 Str +4 Enchant +2 WS) 17-20x2 -Versus Arcane Casters +59 (+18 BAB +4 Epic +30 Str -1 Size +6 Enchant +1WF +1 Comp) 6d6 (+1d6 Weapon Bond, +2d6 vs Spellcasters (Magebane))+50 (+42 Str +6 Enchant +2 WS) 17-20x2 -Versus Undead +59 (+18 BAB +4 Epic +30 Str -1 Size +6 Enchant +1WF +1 Comp) 6d6 (+1d6 vs Undead/+1d10 on Crit Hits (Sacred Burst), +2d6 vs Undead (Undead Bane)) +53 (+45 Str +6 Enchant +2 WS) 17-20x2 -Arcane Casting Outsiders +59 (+18 BAB +4 Epic +30 Str -1 Size +6 Enchant +1WF +1 Comp) 9d6 (+1d6 Weapon Bond, +1d6 vs Outsiders(Starmetal), +2d6 vs evil outsiders/+2d10 on Crit Hits(Sacred Burst), +2d6 vs Spellcasters (Magebane)) +53 (+45 Str +6 Enchant +2 WS) 17-20x2 -Arcane Casting Undead +61 (+18 BAB +4 Epic +30 Str -1 Size +8 Enchant +1WF +1 Comp) 9d6 (+1d6 Weapon Bond, +1d6 vs Undead/+1d10 on Crit Hits (Sacred Burst), +2d6 vs Undead (Undead Bane), +2d6 vs Spellcasters (Magebane)) +55 (+45 Str +8 Enchant +2 WS) 17-20x2 Clawed Arms +52 (+18 BAB +4 Epic +30 Str -1 Size +1 Comp) 1d8+30 (+30 Str) +1 Boulder +52 (+18 BAB +4 Epic +30 Str -1 Size +1 Enchant) 2d8+31(+30 Str +1 Enchant) 20x2 -Versus Humans +54 (+18 BAB +4 Epic +30 Str -1 Size +3 Enchant) 2d8+2d6+33(+30 Str +2 Enchant) 20x2 [u]Full Power Attack[/u] Eviscerator +35 (as above except -22 BAB) 3d6+95[117] (as above except +44[+66 Leap Attack/Combat Brute(Momentum Swing Maneuver)] Power Attack) 17-20x2 -Versus Extraplanar +35 (as above except -22 BAB) 4d6+95[117] 17-20x2 -Versus Evil Outsiders +35 (as above except -22 BAB) 6d6+95[117] 17-20x2 -Versus Arcane Casters +37 (as above except -22 BAB) 6d6+97[119] 17-20x2 -Versus Undead +37 (as above except -22 BAB) 6d6+97[119] 17-20x2 -Arcane Casting Outsiders +37 (as above except -22 BAB) 9d6+97[119] 17-20x2 -Arcane Casting Undead +39 (as above except -22 BAB) 9d6+99[121] 17-20x2 Clawed Arms +30 (as above except -22 BAB) 1d8+52 (+30 Str +22 Feat) +1 Boulder +30 (as above except -22 BAB) 2d8+53 (+30 Str +1 Enchant +22 Feat) 20x2 -Versus Humans +32 (as above except -22 BAB) 2d8+2d6+55 (+30 Str +2 Enchant +22 Feat) 20x2 [u]Full Attack[/u] Eviscerator +56/+51/+46/+41 Eviscerator(Power Att) +34/+29/+24/+19 Clawed Arms +52/+52/+52/+47/+42/+37 Clawed Arms(Power Att) +30/+30/+30/+25/+20/+15 [b]Combat Effects[/b] [u]Items[/u][list] [*]Acid/Cold/ Elec/Fire/Sonic Resistance 30 (Armour) [*]DR 15/Adamantine, weapons which hit Durkon may shatter, DC20 Fort save (Ring) [*]Evasion (Boots) [*]Freedom of movement (Ring) [*]Immune to Criticals Hits and Sneak Attacks (Armour) [*]Immune to all harmful vapors and gases (such as cloudkill and stinking cloud effects, as well as inhaled poisons) and can breathe, even underwater or in a vacuum. (Necklace) [*]Spell Resistance 40 (Mantle) [*]Sustained without food and water (Ioun Stone)[/list] [u]Class & Other Abilities[/u][list] [*]Fast Healing 3 (Feat) [*]Mindblank (Occult Slayer) [*]Non-Detection (Occult Slayer) [/list] [B]Languages:[/B] Common, Draconic, Abyssal, Infernal. [B]Abilities:[/B] Yak Folk[list] [*]+8 Str, +4 Con, Int , Wis & Cha [*]Monstrous Humanoid Type [*]Monstrous Hit Dice: +5 BAB, good saves on Reflexes and Will(+1F +4R +4W), [*]Large Size: 10' reach, -1 Attack and AC. [*]Dark Vision: 60' [*]Body Meld: Once per day a Yak Folk can merge it's body with a humanoid or giant of small to large size (as magic jar) [*]Command Genie: Once per day a Yak Folk can summon and command a Janni of evil alignment. [*]Use Staff: Can use any magical staff. [*]5 HD +2 LA[/list] Occultslayer[list] [*]Magical Defense (+3 save vs spells and spell-like abilities) [*]Weapon Bond (+1d6 damage vs spellcasters) [*]Vicious Strike (x2 damage vs spellcasters if attack readied) [*]Mind Over Magic 2/days (Turn spell or spell-like ability back upon caster, as spell turning) [*]Auravision (Detect Magic as free action) [*]Nondetection Cloak (as nondetection spell) [*]Blank Thoughts (Become immune to mind-affecting effects[charms, compulsions, patterns, phantasms, and morale effects] this can be suppressed or resumed as a free action) [/list] War Hulk[list] [*]No time to think (All Int, Wis & Cha skills treated as 0 ranks) [*]Ability Boost (Str +20) [*]Massive Swing: Attack all squares he threatens as a single attack, this may be combined with multiple attacks [*]Mighty Rock Throwing (2d8 dam, 50', Add Str to attack rolls) [*]Massive Sweeping Boulder (Affect 4 squares in a line with each attack)[/list] [B]Feats:[/B] 1st Able Learner - (LA+1) 2nd - (LA+2) 3rd Improved Initiative(B), Power Attack - (1 HD) 4th - (2HD) 5th - (3 HD) 6th Cleave- (4 HD) 7th - (5 HD) 8th Weapon Focus(Greatsword) - (Fighter 1) 9th Improved Sunder, Combat Brute - (Fighter 2) 10th - (Fighter 3) 11th Weapon Spec (Greatsword) - (Fighter 4) 12th Leap Attack - (Fighter 5) 13th Improved Critical(Greatsword) - (Fighter 6) 14th - (Fighter 7) 15th Great Cleave, Improved Bullrush - (Fighter 8) 16th - (Occult Slayer 1) 17th - (Occult Slayer 2) 18th Powerful Charge - (Occult Slayer 3) 19th - (Occult Slayer 4) 20th - (Occult Slayer 5) 21st Awesome Blow - (War Hulk 1) 22nd - (War Hulk 2) 23rd - (War Hulk 3) 24th Fast Healing - (War Hulk 4) 25th - (War Hulk 5) 26th - (War Hulk 6) 27th Overwhelming Critical (Greatsword) - (War Hulk 7) 28th Toughness - (War Hulk 8) 29th Toughness - (War Hulk 9) 30th Devastating Critical (Greatsword), Toughness - (War Hulk 10) [B]Skill Points:[/B] 155 [B]Max Ranks:[/B] 31/15 [B]Skills Ranks Mod Misc Total[/B] Balance 10 +6 +22 +38 (36) ACP Bluff 0 +2 +5 +7 (1) Fiendish Grafts Climb 31 +28 +32 +91 (89) ACP Intimidate 20 +4 +2 +26 (20) Fiendish Grafts Jump 31 +28 +32 +91 (89) ACP (+28 due to 100' movement speed) Know(Arcana) 4(0) +3 +2 +5 Ride 10 +6 +2 +18 Spellcraft 3(0) +3 +2 +5 Swim 31 +28 +2 +42 (38) ACP Tumble 5 +6 +22 +32 (30) ACP Use Rope 10 +6 +2 +18[/code] [b]Equipment: Cost Weight[/B] Head: Helm of Teleportation 73500gp (3lb) Eyes: Mask of lies 17000gp Neck: Necklace of Adaption 9000gp Armour: +5 Glamered, Greater Acid/Cold/ Elec/Fire/Sonic Resistance, Heavy Fortification Mithral Breastplate 441250gp (30lbs) Vest: Vest of Resistance +5 25000gp (1lb) Cloak: Mantle of Epic Spell Resistance (SR40) 290000gp (1lb) Bracers: Epic Bracers of Health(+8) 640000gp (1lb) Gloves: Glove of Storing 10000gp (Scarab of Death) Belt: Epic Belt of Str(+8) 640000gp (1lb) Boots: Boots of Swiftness 256000gp (1lb) Ring1: Weaponbreaking (DR 15/Adamantine, shatters weapons that hit, DC20 Fort save) 600000gp Ring2: Freedom of Movement 40000gp Primary Weapon (Eviscerator): +4 Ghoststrike Sacred Burst Mage & Undead Bane Large Starmetal Greatsword 210100gp (16lb) Secondary Weapon: +1 Human Bane, Brilliant Energy, Distance, Ghost Touch, Returning, Seeking Boulder 200600gp (50lbs) [u]Other Items:[/u] Books (+5 Str, Con, Wis, +4 Dex) 522500gp Explorers Outfit Ioun Stones Clear (Sustains users without food and water) 4000gp Dusty Rose (+1 Insight bonus to AC) 5000gp Pale Green (+1 Comp bonus to attacks, saves, skills and ability checks) 30000gp Instant Fortress 55000gp (Includes cells, sleeping quarters armoury etc) Various Torture Equipment 500gp Luckstone (+1 luck bonus on saving throws, ability checks, and skill checks.) 20000gp Portable Hole 20000gp Potions: (5)Lesser Restoration 1500gp Ring of Ethereal Travel 182000gp [u]Cursed Items[/u] Medallion of Thought Projection 1800gp Robe of Powerlessness 5500gp Scarab of Death 80000gp (in metal container) [u]Grafts:[/u] Antennae (Tremorsense 60') 20000gp Charming Eye (See in complete and magical darkness normally, Charming* gaze attack DC 14) 120000gp (2)Clawed Arms (+4 Str bonus, 1d8 damage, one extra natural attack per round in addition to normal actions if hands are empty) 100000gp (2)Fastlegs (+20 movement, +10 to climb & jump checks) 8000gp Fearsome Eye (See invisibility, Fear* gaze attack DC 14) 120000gp Feathered Wings (Flight double land speed at Avg Maneuverability, Wing Buffet) 10000gp Plated Skin (+4 NA) 64000gp Third Eye (Anti-Magic cone 50' as 13th lvl caster 3/day) 165000gp * These gaze attacks are ordinarily inactive (by choice). [B]Total Weight:[/B]105lb [B]Money:[/B] 10550gp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 4896 9808 14720 29440 73600 [B]Appearance:[/B] [B]Age:[/B] ? [B]Height:[/B] 8' [B]Weight:[/B] 400lb [B]Eyes:[/B] One Ruby One Gold [B]Skin:[/B] Dark Brown Plates Durkon is a ridiculously muscled Yak Folk with dark plated skin, the marks of the 'Eye of Profane Truths' corrupting influence are evident in his three oddly coloured eyes, antennae, and his fiendish arms and legs. [img]http://www.wizards.com/dnd/images/mm2_gallery/88268_620_126.jpg[/img] [B]Background:[/B] Opening his eyes, his first sight was that of the serene beautiful face of the Perfect, gazing down at his body in wonder Durkon looked up at his maker with eyes full of love and hope, then came the pain. Doubling over Durkon vomited uselessly on the floor as his perfect body became infused with dark energies, the last thing Durkon heard was the shocked voice of the Perfect before the pain caused him to lose consciousness [color=gold]"The Profane Eye of Truth, it reaches out to corrupt my perfect creation, in the hopes of thwarting my plans"[/color]. Looking down upon his creation with sorrowful eyes the Perfect watches as it's flesh seems to warp and distort before his very eyes, his creation seems to swell with muscle and grow taller and thicker as each moment passes, it's flawless white skin darkens to leathery brown, dark brown fur swiftly covers it's body, it's face lengthens and takes on a bestial look reminiscent of a Yak, while two large horns emerge from the side of it's head. As it's body continues to change a third eye forms in it's forehead, tough leathery plates emerge to cover and protect it's vulnerable areas and finally a pair of black feathered wings sprout from it's back. Gone is it's lithe graceful form, replaced instead by it's new hulking bestial body, kneeling down beside his creation the Perfect lays his hand upon it's chest [color=gold]"You shall be called Durkon (meaning Dark Slayer), you will be my sword against the Profane Eye of Truth, you and the others I shall create, shall search the lands to find the eye, and destroy it and its wielder, whatever the cost"[/color] a golden glow surrounds the Perfect's hand as he eases the pain the transformation left in its wake. Opening his oddly coloured eyes, Durkon gazes upon his creator for the second time that day, where once there was joy love and peace, now all that remains, is a dark purpose that fulls his heart, that and a profound sense of loss for what he could have been. [/QUOTE]
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