Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Eyes Of The Lich Queen OOC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 3542129" data-attributes="member: 7006"><p>Character thoughts for the entrants thus far:</p><p></p><p><strong>Vertexx69:</strong> More than just a description of the character, what I really need is a background for why he is in Q'Barra, and how might he be involved with the current plotline in some fasion. Review the last couple pages of the In-Game thread... take a look at where the characters currently stand and are headed, and see what kind of character would be a part of that. Would your character really be a part of the Church of the Silver Flame? And more importantly, how would a dragonborn character interact or exist in the Eberron campaign setting? What does being a dragonborn in Khorvaire mean to him? These are the kind of questions whose answers will sell me or not on including him in the game.</p><p></p><p><strong>Mista Collins:</strong> I'm following the tenets of the Daggerspell Guardians organization in the Complete Adventurer pretty closely, and thus it isn't an organization one just happens to fall into... you active have to pursue membership, get a sponsor, go through training etc. Thus trying to fit your city rogue concept of Rogan into the spellcasting/nature fighter concept of the Guardians might not be your best option for finding a place to get Rogan involved in the scenario the characters currently are in. Keeping Rogan urban-based is fine if you can design a solid reason for him to come upon or interact with any of the current characters as they advance forward... or modifying Rogan to be more in-line to what the Daggerspell Guardians actually are. Your choice. But trying to fit your square peg into the round hole makes you face an uphill battle come character selection time.</p><p></p><p><strong>Voda Vosa:</strong> I am not opposed to shugenja at face-value... elemental spellcasters definitely have their place in Eberron. My big question is figuring out exactly how a character such as this fits into place in the world. I don't have the Player's Guide to Eberron so I don't know what their recommendation is for incorporating the class, but using the "far-away traveller" idea, my first thought is a drow. However, where/when/why a drow shugenja would arrive in Khorvaire and somehow get involved with where the party is the hard part. You'd have to wow me with a background that really ties your character into the fabric of the end of the <em>Warriors Of The Coast</em> campaign for me to select the character.</p><p></p><p><strong>Unkabear:</strong> To be honest... at the current moment in the Warriors Of The Coast plot, I do not see how a changeling detective would be involved. As the Silver Flame contingent is made up of devout templars heading out on a new crusade (with a couple hired mercenaries thrown in for additional steel), a gumshoe would not be needed. He certainly wouldn't be out with the Daggerspell Guardians in the jungle. For your character to somehow ingratiate himself with Jango would require a lot of background finagling and work on your part. Again, as I've said to the others above... it's not impossible, but you'd really need to dazzle me with a logical and believable explanation as to why your character as you've designed would find himself involved with the group.</p><p></p><p><strong>To everybody:</strong> Please understand that this is a long-running campaign game, and as I said above, <em>continuity</em> is much more important that <em>originality</em>. This is not the game to try out new character concepts/classes/ideas that you've "always wanted to try". This is for people who have seen how my game is run and who want to be a part of this specific game because of how it is run and how the characters interact with each other. I've given you all several ideas of possible character designs and easier ways to incorporate you into the story. You go against those concepts at your own peril, because I am in no rush to fill slots in the game (and have no problem starting the module with just the current characters involved if that would be best for the game). I'm not going to just select characters randomly... they HAVE to be integrated into the story. Please read the <em>WoTC</em> game thread. See where the characters are at. Design a character that logically makes sense and can be dropped into any of the scenarios I described with a minimum of effort. Because THAT is the way for you to be assured that I'll find your entry into the game more favorable.</p><p></p><p>Anyone who has read the earliest pages of the OOC <em>Warriors</em> thread when I was making selections for the initial characters of the game will see how much I'm a stickler for these kind of things. Sorry about that... but that's just the way I am when it comes to this stuff.</p><p></p><p>Thanx guys.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 3542129, member: 7006"] Character thoughts for the entrants thus far: [B]Vertexx69:[/B] More than just a description of the character, what I really need is a background for why he is in Q'Barra, and how might he be involved with the current plotline in some fasion. Review the last couple pages of the In-Game thread... take a look at where the characters currently stand and are headed, and see what kind of character would be a part of that. Would your character really be a part of the Church of the Silver Flame? And more importantly, how would a dragonborn character interact or exist in the Eberron campaign setting? What does being a dragonborn in Khorvaire mean to him? These are the kind of questions whose answers will sell me or not on including him in the game. [B]Mista Collins:[/B] I'm following the tenets of the Daggerspell Guardians organization in the Complete Adventurer pretty closely, and thus it isn't an organization one just happens to fall into... you active have to pursue membership, get a sponsor, go through training etc. Thus trying to fit your city rogue concept of Rogan into the spellcasting/nature fighter concept of the Guardians might not be your best option for finding a place to get Rogan involved in the scenario the characters currently are in. Keeping Rogan urban-based is fine if you can design a solid reason for him to come upon or interact with any of the current characters as they advance forward... or modifying Rogan to be more in-line to what the Daggerspell Guardians actually are. Your choice. But trying to fit your square peg into the round hole makes you face an uphill battle come character selection time. [B]Voda Vosa:[/B] I am not opposed to shugenja at face-value... elemental spellcasters definitely have their place in Eberron. My big question is figuring out exactly how a character such as this fits into place in the world. I don't have the Player's Guide to Eberron so I don't know what their recommendation is for incorporating the class, but using the "far-away traveller" idea, my first thought is a drow. However, where/when/why a drow shugenja would arrive in Khorvaire and somehow get involved with where the party is the hard part. You'd have to wow me with a background that really ties your character into the fabric of the end of the [I]Warriors Of The Coast[/I] campaign for me to select the character. [B]Unkabear:[/B] To be honest... at the current moment in the Warriors Of The Coast plot, I do not see how a changeling detective would be involved. As the Silver Flame contingent is made up of devout templars heading out on a new crusade (with a couple hired mercenaries thrown in for additional steel), a gumshoe would not be needed. He certainly wouldn't be out with the Daggerspell Guardians in the jungle. For your character to somehow ingratiate himself with Jango would require a lot of background finagling and work on your part. Again, as I've said to the others above... it's not impossible, but you'd really need to dazzle me with a logical and believable explanation as to why your character as you've designed would find himself involved with the group. [B]To everybody:[/B] Please understand that this is a long-running campaign game, and as I said above, [I]continuity[/I] is much more important that [I]originality[/I]. This is not the game to try out new character concepts/classes/ideas that you've "always wanted to try". This is for people who have seen how my game is run and who want to be a part of this specific game because of how it is run and how the characters interact with each other. I've given you all several ideas of possible character designs and easier ways to incorporate you into the story. You go against those concepts at your own peril, because I am in no rush to fill slots in the game (and have no problem starting the module with just the current characters involved if that would be best for the game). I'm not going to just select characters randomly... they HAVE to be integrated into the story. Please read the [I]WoTC[/I] game thread. See where the characters are at. Design a character that logically makes sense and can be dropped into any of the scenarios I described with a minimum of effort. Because THAT is the way for you to be assured that I'll find your entry into the game more favorable. Anyone who has read the earliest pages of the OOC [I]Warriors[/I] thread when I was making selections for the initial characters of the game will see how much I'm a stickler for these kind of things. Sorry about that... but that's just the way I am when it comes to this stuff. Thanx guys. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Eyes Of The Lich Queen OOC
Top