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<blockquote data-quote="DEFCON 1" data-source="post: 3670107" data-attributes="member: 7006"><p><span style="font-size: 9px"><strong>Encounter A2 - Jungle Attack: Round 2 (End)</strong></span></p><p></p><p>Aern crosses off the trail back into the underbrush and begins hiding and moving northward. Having not spotted the one with the whistle, he hopes that he can find him before the creature moves out of the silenced area.</p><p></p><p>[sblock=Encounter A2 - Jungle Attack: Round 3]</p><p><strong>Initiative Order:</strong></p><p>23 <span style="color: DarkOrange">Rogan</span></p><p>17 <span style="color: Silver">Jina</span></p><p>17 <span style="color: DarkRed">Horatio</span></p><p>16 Lizard L1</p><p>13 <span style="color: Sienna">Khalia</span></p><p>12 <span style="color: RoyalBlue">Ari</span></p><p>12 <span style="color: Lime">Aern</span></p><p>5 <span style="color: Yellow">Jango</span></p><p></p><p>Inspire Courage: Rogan, Aern, Horatio, Khalia, Jango: +2 to hit & damage</p><p>Bless: Jina, Horatio, Khalia, Ari, Aern: +1 to hit & saves vs. fear</p><p></p><p></p><p>**********</p><p></p><p><span style="color: DarkOrange">Rogan</span>, <span style="color: Silver">Jina</span>, and <span style="color: DarkRed">Horatio</span> all move northward in hopes of seeing the remaining lizardman amongst the bushes. However, the one thing that poison dusk lizardfolk are good at is hiding. Their skin color makes a natural camoflauge, and they are small and nimble enough to get below the brushline and move through it without notice. As a result, the three of them do not find the creature before his incessant blowing of the whistle as he keeps moving away finally pays off. </p><p></p><p><span style="font-size: 9px"><span style="color: DimGray">(Spot check Rogan: [6] + 5 = <strong>11</strong> *failure*)</span></span></p><p><span style="font-size: 9px"><span style="color: DimGray">(Spot check Jina: [9] + 1 = <strong>10</strong> *failure*)</span></span></p><p><span style="font-size: 9px"><span style="color: DimGray">(Spot check Horatio: [14] + 3 = <strong>17</strong> *failure*)</span></span></p><p></p><p><strong>**FFFWWWWWWEEEEEEEEEE!!!**</strong></p><p></p><p>The tone is loud and shrill, and for those who would take the time to analyze the sound (like the bard), would know that yes, the sound is loud enough probably to travel up to the huts and temple. Now whether the sound produced is a specific pitch or whether it's encoded with more information other than "I'm signaling you." is unknown.</p><p></p><p>What is known NOW, however, is the creature's location. As all seven party members converge on the sound, he is easily taken down. The whistle is knocked from his lips, the attacks to subdue him begin, and unless someone takes the time to yell at the others to not kill the lizardfolk for questioning, he is quickly killed.[/sblock]</p><p></p><p>The party stands on the trail looking up to the north. If blackscales or other poison dusks are coming this way to investigate, they will probably be here in a few minutes.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 3670107, member: 7006"] [SIZE=1][B]Encounter A2 - Jungle Attack: Round 2 (End)[/B][/SIZE] Aern crosses off the trail back into the underbrush and begins hiding and moving northward. Having not spotted the one with the whistle, he hopes that he can find him before the creature moves out of the silenced area. [sblock=Encounter A2 - Jungle Attack: Round 3] [B]Initiative Order:[/B] 23 [COLOR=DarkOrange]Rogan[/COLOR] 17 [COLOR=Silver]Jina[/COLOR] 17 [COLOR=DarkRed]Horatio[/COLOR] 16 Lizard L1 13 [COLOR=Sienna]Khalia[/COLOR] 12 [COLOR=RoyalBlue]Ari[/COLOR] 12 [COLOR=Lime]Aern[/COLOR] 5 [COLOR=Yellow]Jango[/COLOR] Inspire Courage: Rogan, Aern, Horatio, Khalia, Jango: +2 to hit & damage Bless: Jina, Horatio, Khalia, Ari, Aern: +1 to hit & saves vs. fear ********** [COLOR=DarkOrange]Rogan[/COLOR], [COLOR=Silver]Jina[/COLOR], and [COLOR=DarkRed]Horatio[/COLOR] all move northward in hopes of seeing the remaining lizardman amongst the bushes. However, the one thing that poison dusk lizardfolk are good at is hiding. Their skin color makes a natural camoflauge, and they are small and nimble enough to get below the brushline and move through it without notice. As a result, the three of them do not find the creature before his incessant blowing of the whistle as he keeps moving away finally pays off. [SIZE=1][COLOR=DimGray](Spot check Rogan: [6] + 5 = [B]11[/B] *failure*)[/COLOR][/size][COLOR=DimGray][/color] [SIZE=1][COLOR=DimGray](Spot check Jina: [9] + 1 = [B]10[/B] *failure*)[/COLOR][/size][COLOR=DimGray][/color] [SIZE=1][COLOR=DimGray](Spot check Horatio: [14] + 3 = [B]17[/B] *failure*)[/COLOR][/size][COLOR=DimGray][/color] [B]**FFFWWWWWWEEEEEEEEEE!!!**[/B] The tone is loud and shrill, and for those who would take the time to analyze the sound (like the bard), would know that yes, the sound is loud enough probably to travel up to the huts and temple. Now whether the sound produced is a specific pitch or whether it's encoded with more information other than "I'm signaling you." is unknown. What is known NOW, however, is the creature's location. As all seven party members converge on the sound, he is easily taken down. The whistle is knocked from his lips, the attacks to subdue him begin, and unless someone takes the time to yell at the others to not kill the lizardfolk for questioning, he is quickly killed.[/sblock] The party stands on the trail looking up to the north. If blackscales or other poison dusks are coming this way to investigate, they will probably be here in a few minutes. [/QUOTE]
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