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F. Wesley Schneider Is D&D's New Editor
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<blockquote data-quote="LordEntrails" data-source="post: 7776685" data-attributes="member: 6804070"><p>Agreed. And I think the industry is doing pretty well at this. One thing that I took note of recently is the bio post of the Gamma World guy a week ago on ENWorld, it took him 6 years of freelance writing before he got a full time RPG job.</p><p></p><p>People need to realize that it takes time to get the job of your dreams, or even the first in your dream career. The industry is tiny, the market hard to get into, and it takes TIME. Time to get the job, time to change the industry.</p><p></p><p></p><p>See below</p><p></p><p></p><p></p><p></p><p></p><p>The DMsGuild is a very effective model for WotC to use to select new talent. It relies upon the free market to determine who the good writers/authors are. OBS and WotC have to do very little, all they need to do is look at who gets good reviews, who tops the best sellers and gets medals time and again.</p><p></p><p>Sure, such a system may not use "artistic" criteria for selecting new talent, but more important to a publicly traded company is marketability and the resulting profitability. Besides, any type of "artistic" criteria is subjective to an individual's opinion. A market based solution is exactly that, based upon the market. What are the most number of people willing to spend their money on? Sounds like a pretty effective system to me.</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7776685, member: 6804070"] Agreed. And I think the industry is doing pretty well at this. One thing that I took note of recently is the bio post of the Gamma World guy a week ago on ENWorld, it took him 6 years of freelance writing before he got a full time RPG job. People need to realize that it takes time to get the job of your dreams, or even the first in your dream career. The industry is tiny, the market hard to get into, and it takes TIME. Time to get the job, time to change the industry. See below The DMsGuild is a very effective model for WotC to use to select new talent. It relies upon the free market to determine who the good writers/authors are. OBS and WotC have to do very little, all they need to do is look at who gets good reviews, who tops the best sellers and gets medals time and again. Sure, such a system may not use "artistic" criteria for selecting new talent, but more important to a publicly traded company is marketability and the resulting profitability. Besides, any type of "artistic" criteria is subjective to an individual's opinion. A market based solution is exactly that, based upon the market. What are the most number of people willing to spend their money on? Sounds like a pretty effective system to me. [/QUOTE]
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