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Fairy Tail Pathfinder (closed)
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<blockquote data-quote="Ruiktheforgotten" data-source="post: 6010648" data-attributes="member: 6674568"><p>Alrighty after some discussion i have decided to alter the magic a bit. But before i get into that i forgot to say Stats are 90pts no higher then 18 no lower then 10 (before racial mods of course)</p><p></p><p>But first off, Everyones Magic pool is going to be generated off your Level + any mental Trait or Con. Eg Level 8+20 Cha=13 pts. Second Off All magic will be given a Effective Spell Level depending on the effect, If your magic is emulating the effect of an existing spell use that level or if its a custom ability, talk to me and we shall decide. 3rd You may have a number of Spell levels worth of abilities equal to your level, where you can have a number of abilities, but they have to add up evenly. Eg 1 4th level abillity, 2 2nd level abilities, etc. Every level you will be allowed to alter your abilites, or forget ones to be replaced by others, still being restricted by the spell level total. We will have to discuss costs on abilities. All abilities are going to be considered Spell Like abilities for the purposes of an set mechanic.</p></blockquote><p></p>
[QUOTE="Ruiktheforgotten, post: 6010648, member: 6674568"] Alrighty after some discussion i have decided to alter the magic a bit. But before i get into that i forgot to say Stats are 90pts no higher then 18 no lower then 10 (before racial mods of course) But first off, Everyones Magic pool is going to be generated off your Level + any mental Trait or Con. Eg Level 8+20 Cha=13 pts. Second Off All magic will be given a Effective Spell Level depending on the effect, If your magic is emulating the effect of an existing spell use that level or if its a custom ability, talk to me and we shall decide. 3rd You may have a number of Spell levels worth of abilities equal to your level, where you can have a number of abilities, but they have to add up evenly. Eg 1 4th level abillity, 2 2nd level abilities, etc. Every level you will be allowed to alter your abilites, or forget ones to be replaced by others, still being restricted by the spell level total. We will have to discuss costs on abilities. All abilities are going to be considered Spell Like abilities for the purposes of an set mechanic. [/QUOTE]
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