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Fallen World- 13th lvl homebrew (dark and mature)
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<blockquote data-quote="Nephtys" data-source="post: 3695732" data-attributes="member: 31780"><p>It depends... I can try to make a game where the story follows you or a game where you have to follow the story. Where do I draw the line between Plot and Railroad?</p><p></p><p>I have some ideas for a couple of quests that you can take, a general idea of what the NPCs may be doing as a reaction to your actions and the actions of other NPCs, a primitive model of the game in my head. But for the why of it all... Survival is only the most basic and important of your likely goals (your goals as PCs are up to you of course, I'm not telling you what your characters have to think), and it is the need for survival that I'm hoping will ensure group-cohesion. It is quite possible to prosper even in ths world. There are humans (and other mortals) in positions of power, two of them are even Lords in their own right. The world is rich and full of power for the taking and power can be used, if not always for the greater good then for the lesser evil. </p><p>I'd prefer if the PCs were part of a team, it would be easier for me and safer for them if they were, but even as parts of a team they can still have individual agendas to pursue along with the immediate goals of the group. In my experience a character without a personal agenda, not something general like saving the world or somehow gaining wealth and power, is little more than an empty shell of stats.</p><p></p><p>Still, I can see why you asked the question. I hope I've managed to give you the answer you wanted.</p></blockquote><p></p>
[QUOTE="Nephtys, post: 3695732, member: 31780"] It depends... I can try to make a game where the story follows you or a game where you have to follow the story. Where do I draw the line between Plot and Railroad? I have some ideas for a couple of quests that you can take, a general idea of what the NPCs may be doing as a reaction to your actions and the actions of other NPCs, a primitive model of the game in my head. But for the why of it all... Survival is only the most basic and important of your likely goals (your goals as PCs are up to you of course, I'm not telling you what your characters have to think), and it is the need for survival that I'm hoping will ensure group-cohesion. It is quite possible to prosper even in ths world. There are humans (and other mortals) in positions of power, two of them are even Lords in their own right. The world is rich and full of power for the taking and power can be used, if not always for the greater good then for the lesser evil. I'd prefer if the PCs were part of a team, it would be easier for me and safer for them if they were, but even as parts of a team they can still have individual agendas to pursue along with the immediate goals of the group. In my experience a character without a personal agenda, not something general like saving the world or somehow gaining wealth and power, is little more than an empty shell of stats. Still, I can see why you asked the question. I hope I've managed to give you the answer you wanted. [/QUOTE]
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