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Fallen World- 13th lvl homebrew (dark and mature)
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<blockquote data-quote="Nephtys" data-source="post: 3960949" data-attributes="member: 31780"><p>Raise Dead is a bit problematic in this setting, since all souls go directly to the Demonlords at death and they are not likely to release them to anyone but their slaves and most valued and trusted servants (and demons seldom value or trust anyone). Very few people return from death that way, and noone does it entirely unchanged. In order to raise someone from the dead without going trough the demonlords you pretty much have to do it in the same round and the same initiative as the subject dies (by a readied action or plain luck). Undeath is fairly common, but most undead-to-be souls pass trough and are tainted by the hands of the demonlords. Of course, there are many undead who are far older than the demonic rule of the world, and they are not that different from the norm.</p><p></p><p>Outsiders would probably have to be some sort of demon, or demonspawn. All other outsiders would likely be attacked at sight be any powerful demons they encounter (even non-opposed outsiders like elementals and such). The demons consider the world their posession, they have to acccept the existance of mortals because they need their souls for sustenance and power, but any outsider would be regarded as a threat to their whole world-disorder. A demonic character would have some unique problems of their own, and will be unable to enter certain areas ("enclaves" and other areas with unusual magical raditation) and be greatly weakened in others.</p><p></p><p>The game is set in the planescape multiverse, but with all planestravel cut off for millennia that's of little practical relevance to the game.</p><p></p><p></p><p></p><p></p><p>Good point. Thanks.</p></blockquote><p></p>
[QUOTE="Nephtys, post: 3960949, member: 31780"] Raise Dead is a bit problematic in this setting, since all souls go directly to the Demonlords at death and they are not likely to release them to anyone but their slaves and most valued and trusted servants (and demons seldom value or trust anyone). Very few people return from death that way, and noone does it entirely unchanged. In order to raise someone from the dead without going trough the demonlords you pretty much have to do it in the same round and the same initiative as the subject dies (by a readied action or plain luck). Undeath is fairly common, but most undead-to-be souls pass trough and are tainted by the hands of the demonlords. Of course, there are many undead who are far older than the demonic rule of the world, and they are not that different from the norm. Outsiders would probably have to be some sort of demon, or demonspawn. All other outsiders would likely be attacked at sight be any powerful demons they encounter (even non-opposed outsiders like elementals and such). The demons consider the world their posession, they have to acccept the existance of mortals because they need their souls for sustenance and power, but any outsider would be regarded as a threat to their whole world-disorder. A demonic character would have some unique problems of their own, and will be unable to enter certain areas ("enclaves" and other areas with unusual magical raditation) and be greatly weakened in others. The game is set in the planescape multiverse, but with all planestravel cut off for millennia that's of little practical relevance to the game. Good point. Thanks. [/QUOTE]
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