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<blockquote data-quote="Gli'jar" data-source="post: 3719549" data-attributes="member: 36562"><p>[sblock=Canthan]Canthan</p><p>Human Male Conjurer Variant 5/ Alienist 8</p><p>AL: NE HT: 5’4”' WT: 135 Hair: Brown Eyes: Brown Age: 27</p><p></p><p>STR: 9 (-1) [1 point]</p><p>DEX: 14 (+2) [6 points]</p><p>CON: 14 (+2) [2 points +4 amulet of health]</p><p>INT: 24 (+7) [13 points + 3 lvl + 4 enhancement]</p><p>WIS: 12 (+1) [6 points, -2 Alien blessing]</p><p>CHA: 12 (+1) [4 points]</p><p></p><p>HP: 67 (13D4 35+ 6 + 26)</p><p>AC: 18 (10 base +2 Dex + 3 bracers, +3 ring)</p><p>(Touch: 15 Flat-footed: 16)</p><p>Movement: 30 </p><p></p><p>Saves:</p><p>FORT: + 10 (3 base +2 con +1 Alien Blessing +4 cloak)</p><p>REF: + 9 (3 base +1 Alien Blessing –1 Detached +2 Dex +4 cloak)</p><p>WILL: + 17 (10 base+1 Alien Blessing +1 Detached +1 Wis +4 cloak)</p><p>Init: +2</p><p></p><p>Bab: +5 Melee: +4 Ranged: +7 Grapple: + 4</p><p>Attacks:</p><p></p><p>Skills(Total/Ranks):[108 Points, max rank 16] 8 per level, </p><p>Concentration +18, Decipher Script +15, Diplomacy –6/+4 Pseudonatural, Gather Information +4, Knowledge (arcana) +23, Knowledge (dungeoneering) +12, Knowledge (nature) +12, Knowledge (the planes) +23, Knowledge (geography) +12, Knowledge (religion) +12, Listen –1, Spellcraft +28, Spot -1</p><p></p><p>Bluff and Handle Animal –9/ +1 Pseudnatural, Speak Language(4cc, abyssal, infernal)</p><p></p><p>Languages Known: Common, Elven, Undercommon, Draconic, Abyssal, Infernal, </p><p></p><p>Feats[10]: 1, 3, 6, 9, 12 lvls, Human Bonus 1st lvl, Augment Summoning Bonus, Flaw Bonus, Alienist Metamagic secret 3rd & 7th.</p><p></p><p>Spell Focus (Conjuration), Skill Focus (Spellcraft), Augment Summoning (B), Greater Spell Focus (Conjuration ) FB, Spell Focus (transmutation) (3), Arcane Mastery (6), Spell Penetration (9), Omniscient Whispers (SRD 12), Empower Spell (AMS3), Sudden Maximize (AMS7, COA)</p><p>Flaw (Inattentive) </p><p>Trait (Detached)</p><p></p><p>Class Features:</p><p>Conjurer Variant: Rapid and Enhanced Summoning Variant in exchange for loss of familiar and wizard bonus feats (SRD). Opposed Schools: Enchantment, Necromancy. Spellcasting</p><p>Alienist: </p><p>Summon Alien</p><p>Alien Blessing </p><p>Metamagic Secret </p><p>Mad Certainty </p><p>Extra Summoning</p><p>Insane Certainty</p><p></p><p>Wizard Spells Prepared (CL 13th, can take 10 on all caster level checks to overcome spell resistance = 25, Base Spell DC is 17 + spell level Conjuration spells +2 DC, Transmutation +1 DC):</p><p>Summoned creatures, +2 DC to dispell, +6 Str and Con, Summon spells 1 std action as opposed to full round)</p><p>Spells per level, specialist spell, bonus summon spell from alienist</p><p></p><p>2+1+1, 7th - limited wish, greater teleport, summon monster VII (x2)</p><p>3+1, 6th - disintegrate, acid storm true seeing, summon monster VI</p><p>4+1, 5th - baleful polymorph, animal growth (x2), wall of stone, summon monster V</p><p>4+1, 4th – stoneskin, vortex of teeth, dim door, blast of flame, black tentacles</p><p>6+1, 3rd - dispel magic, viper gout, fly, tongues, manyjaws, unluck, summon monster III</p><p>6+1, 2nd - glitterdust, baleful transposition, rope trick, rainbow beam, detect thoughts, web, sumon monster II, </p><p>6+1, 1st - grease, benign transposition (x2), true strike, buzzing bee, nerve skitter, summon monster I</p><p>4, 0 - detect magic (x4)</p><p></p><p>Spellbook spells Known</p><p>0 - all (minus enchantment and necromancy); </p><p></p><p>1st - expeditious retreat, feather fall, grease, identify, mage armor, true strike, summon monster I, shield, benign transposition, lesser orb of acid, buzzing bee, nerveskitter </p><p></p><p>2nd –resist energy, sumon monster II, glitterdust, levitate, rope trick, detect thoughts, web, baleful transposition, ice knife, phantasmal assailants, dark way, rainbow beam </p><p></p><p>3rd - dispel magic, summon monster III, fly, tongues, water breathing, protection from energy, viper gout, acid breath, unluck, manyjaws, rainbow blast </p><p></p><p>4th - dimension door, black tentacles, polymorph, summon monster IV, phantasmal killer, stoneskin, blast of flame, translocation trick, orb of force, orb of cold, vortex of teeth</p><p></p><p>5th -teleport, summon monster V, baleful polymorph, contact other plane, wall of stone, break enchantment, animal growth, arc of lightning, vitriolic sphere, shadowfade, fireburst greater </p><p></p><p>6th - antimagic field, greater dispel magic, true seeing, wall of iron, summon monster VI, disintegrate, legend Lore, fire spiders, acid storm</p><p></p><p>7th – summon monster VII, limited wish, greater teleport, spell turning, prismatic spray, ghost trap, glass strike </p><p></p><p>Equipment: 110,000 GP</p><p></p><p>Cloak of Resistance +4 16000</p><p>Amulet of health +4 16000</p><p>Bracers of AC+3 9000</p><p>headband of Intellect +4 16000</p><p>Ring of protection +3 18000</p><p>Ring of counterspells (disintegration), 4000</p><p>Misc high dollar spell focus items 2500</p><p>Purchased multiple spells (18950)</p><p>bag of holding, type 1, 2500</p><p>silver dagger 322</p><p>3 potions of cure light wounds, 150</p><p>6578 remains, have to figure out mundane supplies.</p><p>[/sblock]</p><p></p><p>Personality: Canthan seeks to increase his power and open a portal to the far realm. Quite meticulous he is a planner and dislikes being harried. He has no qualms about who he works with as long as they do not prevent him from his ultimate goal. He sees the lords and their allies as a stumbling block in his plans as seeks to undermine their power base by pitting them against each other.</p><p></p><p>Background: It was not too long ago. It came to me in a dream. I can only describe it as a presence for my mind could not comprehend its entirety. I was consumed and reshaped with the knowledge I now carry. It gave me knowledge and whispered secrets in my ear, secrets of power. I can hear it now, on the wind, there, feast upon the desecrated, it says.</p><p></p><p>It bade me seek one of its servitors, an ancient aboleth in the husk of a ruined civilization. The beast was a wreck, its obsession obvious. It knew I was coming however and was prepared. Though it was the elder, its knowledge concerning the outside was limited. While it instructed me and passed its knowledge onto me I fed it information and sought out relics, instruments, and other items to further our joint studiesThe rotting god is the key I soon learned. Within it is enough power to open a door beyond the veil. I must retrieve and return with the flesh of the rotting god.</p><p></p><p>I have to secure aid however, this is not something I am prepared to do alone. I must work within the power structure of the world. Enclave, demon lord, human lord they are all the same. They want my allegiance, I owe allegiance only to myself.. They want my services, well that is another story. My services are always for sale if you can meet the price.</p><p></p><p>Hooks:</p><p>1) The rotting god is a font of power that can be tapped and those powers beyond the veil are whispering to Canthan how to do it.</p><p>2) Canthan is determined (obsessed) to conduct his ritual upon the rotting god and increase his power and complete the ritual</p><p>3) He is working with an aboleth, need I say more.</p></blockquote><p></p>
[QUOTE="Gli'jar, post: 3719549, member: 36562"] [sblock=Canthan]Canthan Human Male Conjurer Variant 5/ Alienist 8 AL: NE HT: 5’4”' WT: 135 Hair: Brown Eyes: Brown Age: 27 STR: 9 (-1) [1 point] DEX: 14 (+2) [6 points] CON: 14 (+2) [2 points +4 amulet of health] INT: 24 (+7) [13 points + 3 lvl + 4 enhancement] WIS: 12 (+1) [6 points, -2 Alien blessing] CHA: 12 (+1) [4 points] HP: 67 (13D4 35+ 6 + 26) AC: 18 (10 base +2 Dex + 3 bracers, +3 ring) (Touch: 15 Flat-footed: 16) Movement: 30 Saves: FORT: + 10 (3 base +2 con +1 Alien Blessing +4 cloak) REF: + 9 (3 base +1 Alien Blessing –1 Detached +2 Dex +4 cloak) WILL: + 17 (10 base+1 Alien Blessing +1 Detached +1 Wis +4 cloak) Init: +2 Bab: +5 Melee: +4 Ranged: +7 Grapple: + 4 Attacks: Skills(Total/Ranks):[108 Points, max rank 16] 8 per level, Concentration +18, Decipher Script +15, Diplomacy –6/+4 Pseudonatural, Gather Information +4, Knowledge (arcana) +23, Knowledge (dungeoneering) +12, Knowledge (nature) +12, Knowledge (the planes) +23, Knowledge (geography) +12, Knowledge (religion) +12, Listen –1, Spellcraft +28, Spot -1 Bluff and Handle Animal –9/ +1 Pseudnatural, Speak Language(4cc, abyssal, infernal) Languages Known: Common, Elven, Undercommon, Draconic, Abyssal, Infernal, Feats[10]: 1, 3, 6, 9, 12 lvls, Human Bonus 1st lvl, Augment Summoning Bonus, Flaw Bonus, Alienist Metamagic secret 3rd & 7th. Spell Focus (Conjuration), Skill Focus (Spellcraft), Augment Summoning (B), Greater Spell Focus (Conjuration ) FB, Spell Focus (transmutation) (3), Arcane Mastery (6), Spell Penetration (9), Omniscient Whispers (SRD 12), Empower Spell (AMS3), Sudden Maximize (AMS7, COA) Flaw (Inattentive) Trait (Detached) Class Features: Conjurer Variant: Rapid and Enhanced Summoning Variant in exchange for loss of familiar and wizard bonus feats (SRD). Opposed Schools: Enchantment, Necromancy. Spellcasting Alienist: Summon Alien Alien Blessing Metamagic Secret Mad Certainty Extra Summoning Insane Certainty Wizard Spells Prepared (CL 13th, can take 10 on all caster level checks to overcome spell resistance = 25, Base Spell DC is 17 + spell level Conjuration spells +2 DC, Transmutation +1 DC): Summoned creatures, +2 DC to dispell, +6 Str and Con, Summon spells 1 std action as opposed to full round) Spells per level, specialist spell, bonus summon spell from alienist 2+1+1, 7th - limited wish, greater teleport, summon monster VII (x2) 3+1, 6th - disintegrate, acid storm true seeing, summon monster VI 4+1, 5th - baleful polymorph, animal growth (x2), wall of stone, summon monster V 4+1, 4th – stoneskin, vortex of teeth, dim door, blast of flame, black tentacles 6+1, 3rd - dispel magic, viper gout, fly, tongues, manyjaws, unluck, summon monster III 6+1, 2nd - glitterdust, baleful transposition, rope trick, rainbow beam, detect thoughts, web, sumon monster II, 6+1, 1st - grease, benign transposition (x2), true strike, buzzing bee, nerve skitter, summon monster I 4, 0 - detect magic (x4) Spellbook spells Known 0 - all (minus enchantment and necromancy); 1st - expeditious retreat, feather fall, grease, identify, mage armor, true strike, summon monster I, shield, benign transposition, lesser orb of acid, buzzing bee, nerveskitter 2nd –resist energy, sumon monster II, glitterdust, levitate, rope trick, detect thoughts, web, baleful transposition, ice knife, phantasmal assailants, dark way, rainbow beam 3rd - dispel magic, summon monster III, fly, tongues, water breathing, protection from energy, viper gout, acid breath, unluck, manyjaws, rainbow blast 4th - dimension door, black tentacles, polymorph, summon monster IV, phantasmal killer, stoneskin, blast of flame, translocation trick, orb of force, orb of cold, vortex of teeth 5th -teleport, summon monster V, baleful polymorph, contact other plane, wall of stone, break enchantment, animal growth, arc of lightning, vitriolic sphere, shadowfade, fireburst greater 6th - antimagic field, greater dispel magic, true seeing, wall of iron, summon monster VI, disintegrate, legend Lore, fire spiders, acid storm 7th – summon monster VII, limited wish, greater teleport, spell turning, prismatic spray, ghost trap, glass strike Equipment: 110,000 GP Cloak of Resistance +4 16000 Amulet of health +4 16000 Bracers of AC+3 9000 headband of Intellect +4 16000 Ring of protection +3 18000 Ring of counterspells (disintegration), 4000 Misc high dollar spell focus items 2500 Purchased multiple spells (18950) bag of holding, type 1, 2500 silver dagger 322 3 potions of cure light wounds, 150 6578 remains, have to figure out mundane supplies. [/sblock] Personality: Canthan seeks to increase his power and open a portal to the far realm. Quite meticulous he is a planner and dislikes being harried. He has no qualms about who he works with as long as they do not prevent him from his ultimate goal. He sees the lords and their allies as a stumbling block in his plans as seeks to undermine their power base by pitting them against each other. Background: It was not too long ago. It came to me in a dream. I can only describe it as a presence for my mind could not comprehend its entirety. I was consumed and reshaped with the knowledge I now carry. It gave me knowledge and whispered secrets in my ear, secrets of power. I can hear it now, on the wind, there, feast upon the desecrated, it says. It bade me seek one of its servitors, an ancient aboleth in the husk of a ruined civilization. The beast was a wreck, its obsession obvious. It knew I was coming however and was prepared. Though it was the elder, its knowledge concerning the outside was limited. While it instructed me and passed its knowledge onto me I fed it information and sought out relics, instruments, and other items to further our joint studiesThe rotting god is the key I soon learned. Within it is enough power to open a door beyond the veil. I must retrieve and return with the flesh of the rotting god. I have to secure aid however, this is not something I am prepared to do alone. I must work within the power structure of the world. Enclave, demon lord, human lord they are all the same. They want my allegiance, I owe allegiance only to myself.. They want my services, well that is another story. My services are always for sale if you can meet the price. Hooks: 1) The rotting god is a font of power that can be tapped and those powers beyond the veil are whispering to Canthan how to do it. 2) Canthan is determined (obsessed) to conduct his ritual upon the rotting god and increase his power and complete the ritual 3) He is working with an aboleth, need I say more. [/QUOTE]
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