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Falling Damage - Anyone else hopes falling hurts just a little bit more?
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<blockquote data-quote="IceFractal" data-source="post: 4021251" data-attributes="member: 27704"><p>Sure, as long as being set on fire, dragon bites, poison gas, rolling boulders with spikes, volleys of arrows, lightning strikes, and acid are all made more deadly as well.</p><p></p><p>Frankly, adventurers shouldn't be able to survive almost any of what they face on a daily basis, but somehow they do. I don't see why being able to survive a 100' fall is any more unlikely than surviving burning alive for an entire minute, being immersed in acid, or taking the full force of a blast that can melt gold - all of which do the same 10d6.</p><p></p><p>And keep in mind that falling is already deadly to 99%+ of the populace, perhaps moreso than in reality, in fact.</p></blockquote><p></p>
[QUOTE="IceFractal, post: 4021251, member: 27704"] Sure, as long as being set on fire, dragon bites, poison gas, rolling boulders with spikes, volleys of arrows, lightning strikes, and acid are all made more deadly as well. Frankly, adventurers shouldn't be able to survive almost any of what they face on a daily basis, but somehow they do. I don't see why being able to survive a 100' fall is any more unlikely than surviving burning alive for an entire minute, being immersed in acid, or taking the full force of a blast that can melt gold - all of which do the same 10d6. And keep in mind that falling is already deadly to 99%+ of the populace, perhaps moreso than in reality, in fact. [/QUOTE]
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Falling Damage - Anyone else hopes falling hurts just a little bit more?
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