Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Fallout module for home games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AnimeSniper" data-source="post: 7060136" data-attributes="member: 6842548"><p>First those are a few good starting points and the D20 Modern, Future, Weapons Locker, Cybertech, Apocalypse, and the others can/could be used for a Fallout-style campaign with some tweaking involved</p><p>Second, what system are you using... 5e and earlier or a different system entirely</p><p>Third, do you have any knowledge or source books of the following for reference</p><p></p><p>D20 Apocalypse</p><p>Post Apocalypse 20</p><p>Dystopia Rising System</p><p>Darwins World System</p><p>Exodus System</p><p>Mutant Epoch System</p><p></p><p>Here are a few freebie sources:</p><p></p><p><a href="http://fallout.wikia.com/wiki/Fallout_Wiki" target="_blank">http://fallout.wikia.com/wiki/Fallout_Wiki</a></p><p><a href="http://www.dandwiki.com/wiki/Fallout_(D20_Modern_Campaign_Setting)" target="_blank">http://www.dandwiki.com/wiki/Fallout_(D20_Modern_Campaign_Setting)</a></p><p><a href="http://www.dandwiki.com/wiki/Fallout_(5e_Campaign_Setting)" target="_blank">http://www.dandwiki.com/wiki/Fallout_(5e_Campaign_Setting)</a></p><p><a href="http://www.dandwiki.com/wiki/MSRD:Environment_and_Hazards#RADIATION_SICKNESS" target="_blank">http://www.dandwiki.com/wiki/MSRD:Environment_and_Hazards#RADIATION_SICKNESS</a></p><p></p><p>Now my own take on a Fallout-style Campaign...</p><p></p><p>1. Player Level and Background Origins of the players... do they come from a Vault or are Wasteland born and raised granting them access to certain equipment and more similar to the 5e Background rules. This also allows for possible lost Pre-War Classes unless the player is a Ghoul</p><p>2. What is their race... pure human, wasteland human, ghoul, near feral ghoul, super mutant, Robot A.I., Synthetic Human. Once chosen certain elements could be given similar to 5e Background rules though in the area of Feats or Skills Sets.</p><p>3. Critical Hits should happen normally except for those players equipped with a PIP-Boy or variant MIL-Boy that when activated in VATS allows them a +1 or 2 increase on their attacks i.e. 19-20 becomes 17/18-20</p><p>4. I can see just like in Fallout 4 the option of modifying ones armor so a former Vault Suit becomes the Armored Vault Suit with the application of some minor armor plating.</p><p>5.For radiation you can use the RAW set or check out what I posted recently and I am still in the process of expanding them more. <a href="http://www.enworld.org/forum/showthread.php?494120-More-Lethal-Nukes-amp-Radiation-Repost" target="_blank">http://www.enworld.org/forum/showthread.php?494120-More-Lethal-Nukes-amp-Radiation-Repost</a></p><p>6. Rest, Food, Shelter, Fatigue rules could be applied</p><p></p><p>I'll check my notes and pdf's later for more suggestions.</p></blockquote><p></p>
[QUOTE="AnimeSniper, post: 7060136, member: 6842548"] First those are a few good starting points and the D20 Modern, Future, Weapons Locker, Cybertech, Apocalypse, and the others can/could be used for a Fallout-style campaign with some tweaking involved Second, what system are you using... 5e and earlier or a different system entirely Third, do you have any knowledge or source books of the following for reference D20 Apocalypse Post Apocalypse 20 Dystopia Rising System Darwins World System Exodus System Mutant Epoch System Here are a few freebie sources: [url]http://fallout.wikia.com/wiki/Fallout_Wiki[/url] [url]http://www.dandwiki.com/wiki/Fallout_(D20_Modern_Campaign_Setting)[/url] [url]http://www.dandwiki.com/wiki/Fallout_(5e_Campaign_Setting)[/url] [url]http://www.dandwiki.com/wiki/MSRD:Environment_and_Hazards#RADIATION_SICKNESS[/url] Now my own take on a Fallout-style Campaign... 1. Player Level and Background Origins of the players... do they come from a Vault or are Wasteland born and raised granting them access to certain equipment and more similar to the 5e Background rules. This also allows for possible lost Pre-War Classes unless the player is a Ghoul 2. What is their race... pure human, wasteland human, ghoul, near feral ghoul, super mutant, Robot A.I., Synthetic Human. Once chosen certain elements could be given similar to 5e Background rules though in the area of Feats or Skills Sets. 3. Critical Hits should happen normally except for those players equipped with a PIP-Boy or variant MIL-Boy that when activated in VATS allows them a +1 or 2 increase on their attacks i.e. 19-20 becomes 17/18-20 4. I can see just like in Fallout 4 the option of modifying ones armor so a former Vault Suit becomes the Armored Vault Suit with the application of some minor armor plating. 5.For radiation you can use the RAW set or check out what I posted recently and I am still in the process of expanding them more. [url]http://www.enworld.org/forum/showthread.php?494120-More-Lethal-Nukes-amp-Radiation-Repost[/url] 6. Rest, Food, Shelter, Fatigue rules could be applied I'll check my notes and pdf's later for more suggestions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fallout module for home games
Top