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Family Matters - Forgotten Realms Waterdeep Campaign
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 6269446" data-attributes="member: 4441"><p><strong>Session 28.5</strong></p><p></p><p>Charissa had decided to do something, take some action, make a change, to deal with the guilt she felt over Shandri's death. After speaking with Brother Jehain, she has decided it has been more than time enough to face her own past and use that heritage to protect her friends better. Charissa was abandoned at one of the Origami clan houses on Lantan as a baby, with a note that she was to go to Waterdeep someday. And more recently, Charissa has been tapping certain skills and abilities that, combined with a chance word from Evelyn, let her know her past. Somewhere in Charissa's blood is fey ichor. [DM's note, Charissa's player had been taking the Fey Heritage feats from Complete Mage to reflect this.]</p><p></p><p>And it was that touch of other that would let Charissa face her fear. Brother Jehain introduced her to Goodwife Lamb, a priestess of Chauntea, the goddess of agriculture, the closest Waterdeep had to a nature deity. The Goodwife (a title amongst Chauntea's clergy, equivalent to "Sister") listened to Charissa's unusual request, and took her on a short journey about an hour's walk out of town, in a pristine and untouched-looking little wood, carefully guarded against despoliation. In the midst of that little wood was a deep and quiet pool, frozen now, but would be a still and green place in the summer. There is a small menhir (standing stone) there, marked with the symbol of the waterfall.</p><p></p><p>"This is one of Eldath's sacred places, the goddess of still waters and peace. For all that there is fire in you, I think Thumara will be the best guide for you on your journey." The Goodwife will bow to a large tree that overhands the menhir, and leaves the clearing. You wait a while in silence, then slowly a figure appears out of the tree, one with the cold, dark wood and crowned with bare branches and ice. For all that, the dryad is beautiful and looks very serene.</p><p></p><p>She beckons you closer with a twiggy finger, and the dryad reaches out to touch your face. </p><p></p><p>"See the forge of the sun, the hammer of the wind, and the anvil of the earth?" she asks, her voice the wind in the trees. She points to a tree on the edge of the clearing, who had twisted itself at an impossible angle to reach the sun. "Do you see?" Thumara pulls you down to the snowy ground, her feet one with the roots of her tree, her clothing just thickened bark, enough to obscure details. "The Goodwife spoke true, there is fire in you. You can forge yourself anew, and quench yourself in Eldath's waters. Like the bent tree, you will reveal strength under that no one expects you have." She tilts her head, and the light from the sun focuses through the ice in her crown, making lances of heat on your skin. "Seek for the place within your heart where you dare not have looked before, not for the darkness within, but for the light." </p><p></p><p>With deft movements, Thumara carefully pulls each of your weapons out and lays them on the ground, until you are disarmed. "The one who bore you meant to leave you in love, and love you have found, have you not? Peace, you think you have lost that, but it lingers still." She leans forward, and places a cold, ice-covered acorn between your lips. You swallow it, and it doesn't seem terribly cold, oddly enough. </p><p></p><p>"As the tree grows, so shall you, in the strength of your fey blood. I ask only that you remember that peace can be as unexpected and disarming as any surprise attack. That which yields is not always weak." </p><p></p><p>You feel strange, slightly dizzy, and Thumara helps you to the frozen pool, and lets you see yourself. It is a you you didn't think you'd ever see, with knowledge behind your eyes you don't quite know how to use yet, a face subtly altered, and yet more... personal that you've even been before.</p><p></p><p>"Remember," Thumara says, and returns to her tree.</p><p></p><p>[DM's note - Charissa's character decided to take the half-fey template, which we're applying over 2 levels for the +2 LA]</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 6269446, member: 4441"] [b]Session 28.5[/b] Charissa had decided to do something, take some action, make a change, to deal with the guilt she felt over Shandri's death. After speaking with Brother Jehain, she has decided it has been more than time enough to face her own past and use that heritage to protect her friends better. Charissa was abandoned at one of the Origami clan houses on Lantan as a baby, with a note that she was to go to Waterdeep someday. And more recently, Charissa has been tapping certain skills and abilities that, combined with a chance word from Evelyn, let her know her past. Somewhere in Charissa's blood is fey ichor. [DM's note, Charissa's player had been taking the Fey Heritage feats from Complete Mage to reflect this.] And it was that touch of other that would let Charissa face her fear. Brother Jehain introduced her to Goodwife Lamb, a priestess of Chauntea, the goddess of agriculture, the closest Waterdeep had to a nature deity. The Goodwife (a title amongst Chauntea's clergy, equivalent to "Sister") listened to Charissa's unusual request, and took her on a short journey about an hour's walk out of town, in a pristine and untouched-looking little wood, carefully guarded against despoliation. In the midst of that little wood was a deep and quiet pool, frozen now, but would be a still and green place in the summer. There is a small menhir (standing stone) there, marked with the symbol of the waterfall. "This is one of Eldath's sacred places, the goddess of still waters and peace. For all that there is fire in you, I think Thumara will be the best guide for you on your journey." The Goodwife will bow to a large tree that overhands the menhir, and leaves the clearing. You wait a while in silence, then slowly a figure appears out of the tree, one with the cold, dark wood and crowned with bare branches and ice. For all that, the dryad is beautiful and looks very serene. She beckons you closer with a twiggy finger, and the dryad reaches out to touch your face. "See the forge of the sun, the hammer of the wind, and the anvil of the earth?" she asks, her voice the wind in the trees. She points to a tree on the edge of the clearing, who had twisted itself at an impossible angle to reach the sun. "Do you see?" Thumara pulls you down to the snowy ground, her feet one with the roots of her tree, her clothing just thickened bark, enough to obscure details. "The Goodwife spoke true, there is fire in you. You can forge yourself anew, and quench yourself in Eldath's waters. Like the bent tree, you will reveal strength under that no one expects you have." She tilts her head, and the light from the sun focuses through the ice in her crown, making lances of heat on your skin. "Seek for the place within your heart where you dare not have looked before, not for the darkness within, but for the light." With deft movements, Thumara carefully pulls each of your weapons out and lays them on the ground, until you are disarmed. "The one who bore you meant to leave you in love, and love you have found, have you not? Peace, you think you have lost that, but it lingers still." She leans forward, and places a cold, ice-covered acorn between your lips. You swallow it, and it doesn't seem terribly cold, oddly enough. "As the tree grows, so shall you, in the strength of your fey blood. I ask only that you remember that peace can be as unexpected and disarming as any surprise attack. That which yields is not always weak." You feel strange, slightly dizzy, and Thumara helps you to the frozen pool, and lets you see yourself. It is a you you didn't think you'd ever see, with knowledge behind your eyes you don't quite know how to use yet, a face subtly altered, and yet more... personal that you've even been before. "Remember," Thumara says, and returns to her tree. [DM's note - Charissa's character decided to take the half-fey template, which we're applying over 2 levels for the +2 LA] [/QUOTE]
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