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Fantasy Arms Race, Round Two
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 688114" data-attributes="member: 6533"><p>Poison isn't too hard to master if you can secure a supply. </p><p></p><p>Poisoning weapons is more of an individual skill you have to teach to people than an industry you have to develop and support several large groups of craftsmen for in order to secure a supply.</p><p></p><p>People with the Cressians level of organization generally do pretty well against raiders. From the three stronghold villages they can organize systems of watchmen, evacuation plans, and response teams. Most of their villages become more like camps, but overall they would still be able to utilize the coastline and the raids would cost them little while gaining them valuable experience. </p><p></p><p>Small, seaworthy, and very maneuverable boats are something the Cressians are likely to develop as a result of their magical advnatages and their need to move their boats into small protected coves and channels when the Jongans attack. Though I think that larger warships are also likely to come together.</p><p></p><p>Overall I think the Jonga raiding strategy will prove to be a very expensive means of keeping the Cressians occupied.</p><p></p><p>I wholeheartedly agree that invasion of the Jonga does not seem to be in the Cressian character, but I also think that they are going to become more powerful than the Jongans are as a result of this warfare. </p><p></p><p>The Cressians will end up masters of light infantry with some skill at heavy formations, in a far better position from which to develop cavalry, superior food supplies, a skill at naval warfare that promises to improve drastically over time, and very improved magic usage.</p><p></p><p>Eventually they will also pick up a lot of the technology. A key component of Cressian development in this conflict will be the acquisition of a Jongan force. All it would take is the Cressians isolating a Jongan force and then offering them terms. Then the Jongans are moved deep into the plains, beyond the limit of previos Jongan incursions, and put into highly controlled mixed communities. From them the Cressians will be able to acquire some very valuable Jongan techniques. Bronze working is still dang hard to do unless you have access to a vast trading network or tin is far more common in this world than on Earth, and the raiding parties are unlikely to include a highly valued bronze smith. But the prisoners are likely to have a high understanding of weapons maintenance and formation tactics and if they are treated well and given good land, they will inevitably be happy to talk. Some will certainly know and practice unique forms of Jongan agriculture and architecture. </p><p></p><p>This sort of interaction is fairly common in the early history of civilizations. And I think its very possible for the Cressians to isolate a force or two as well. They are more mobile, can prepare the terrain if they make an effort and are lucky, and they don't have to rely on boats to get the prisoners anywhere. Heck if they get agents on the Jongan island they are certain to find an unhappy aristocrat who is willing to defect with his retinue at some point, then its just a question of not killing off the right raiding party.</p><p></p><p>I love the idea of a deliberate great barrier reef. That fits perfectly with the thorny rose bushes. The Cressians are never going to get scurvy with all those rose hips around, and they are going to end up with both great defenses and fantastic ecologies.</p><p>They need it too, a diet based population boom will save them from the depredations of the large invasions.</p><p></p><p>And the Jongans are royally screwed by getting rid of their coastal forests. I just read an article on the dissapearance of the medieval European coastal forests, oddly enough a near totally natural event in most places, and the effects were horrible. Took them a long time to figure out how to fix sand dunes with North African plants and rabbits.</p><p></p><p>Classical Athens experienced some truly horrendous environmental effects from the deforestation necessary to build their fleet and the devastation caused by Spartan raids in the Pellopenessian War. </p><p></p><p>The basic equation for Cressian supremacy, however, is that to conquer one must be able to destroy the opposing army and occupy the disputed land. The Jongan's are able to do neither, and while the Cressians do not have superiority in pitched battle, they can do real damage using guerrilla tactics and they are great at occupying the land. </p><p></p><p>In the end, I see a lengthy stale mate, until one side or the other either comes up with a brilliant plan or negotiates or both. With the Cressians probably expanding and improving their empire a great deal.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 688114, member: 6533"] Poison isn't too hard to master if you can secure a supply. Poisoning weapons is more of an individual skill you have to teach to people than an industry you have to develop and support several large groups of craftsmen for in order to secure a supply. People with the Cressians level of organization generally do pretty well against raiders. From the three stronghold villages they can organize systems of watchmen, evacuation plans, and response teams. Most of their villages become more like camps, but overall they would still be able to utilize the coastline and the raids would cost them little while gaining them valuable experience. Small, seaworthy, and very maneuverable boats are something the Cressians are likely to develop as a result of their magical advnatages and their need to move their boats into small protected coves and channels when the Jongans attack. Though I think that larger warships are also likely to come together. Overall I think the Jonga raiding strategy will prove to be a very expensive means of keeping the Cressians occupied. I wholeheartedly agree that invasion of the Jonga does not seem to be in the Cressian character, but I also think that they are going to become more powerful than the Jongans are as a result of this warfare. The Cressians will end up masters of light infantry with some skill at heavy formations, in a far better position from which to develop cavalry, superior food supplies, a skill at naval warfare that promises to improve drastically over time, and very improved magic usage. Eventually they will also pick up a lot of the technology. A key component of Cressian development in this conflict will be the acquisition of a Jongan force. All it would take is the Cressians isolating a Jongan force and then offering them terms. Then the Jongans are moved deep into the plains, beyond the limit of previos Jongan incursions, and put into highly controlled mixed communities. From them the Cressians will be able to acquire some very valuable Jongan techniques. Bronze working is still dang hard to do unless you have access to a vast trading network or tin is far more common in this world than on Earth, and the raiding parties are unlikely to include a highly valued bronze smith. But the prisoners are likely to have a high understanding of weapons maintenance and formation tactics and if they are treated well and given good land, they will inevitably be happy to talk. Some will certainly know and practice unique forms of Jongan agriculture and architecture. This sort of interaction is fairly common in the early history of civilizations. And I think its very possible for the Cressians to isolate a force or two as well. They are more mobile, can prepare the terrain if they make an effort and are lucky, and they don't have to rely on boats to get the prisoners anywhere. Heck if they get agents on the Jongan island they are certain to find an unhappy aristocrat who is willing to defect with his retinue at some point, then its just a question of not killing off the right raiding party. I love the idea of a deliberate great barrier reef. That fits perfectly with the thorny rose bushes. The Cressians are never going to get scurvy with all those rose hips around, and they are going to end up with both great defenses and fantastic ecologies. They need it too, a diet based population boom will save them from the depredations of the large invasions. And the Jongans are royally screwed by getting rid of their coastal forests. I just read an article on the dissapearance of the medieval European coastal forests, oddly enough a near totally natural event in most places, and the effects were horrible. Took them a long time to figure out how to fix sand dunes with North African plants and rabbits. Classical Athens experienced some truly horrendous environmental effects from the deforestation necessary to build their fleet and the devastation caused by Spartan raids in the Pellopenessian War. The basic equation for Cressian supremacy, however, is that to conquer one must be able to destroy the opposing army and occupy the disputed land. The Jongan's are able to do neither, and while the Cressians do not have superiority in pitched battle, they can do real damage using guerrilla tactics and they are great at occupying the land. In the end, I see a lengthy stale mate, until one side or the other either comes up with a brilliant plan or negotiates or both. With the Cressians probably expanding and improving their empire a great deal. [/QUOTE]
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