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<blockquote data-quote="Tonguez" data-source="post: 823513" data-attributes="member: 1125"><p><strong>Scenario Revised - The Cressian Dark Ages</strong></p><p></p><p>It struck me as I was taking my son to Kindergarten - its a thousand years since the Formian Invasion, the chaos has spread and begun to settle - Cressia is now ready for its Dark Ages!</p><p></p><p>1 <strong>Cressia</strong> After the fall Cressia splintered into a myriad of small tribes with petty Warlords (mainly Deltanes and Barbarians) rising and falling with great regluarity. A Thousand years has past however and the Formian Invasion is now legend and the Petty Warlords that arose in its wake now hailed as Heroes and 'Dragon' Slayers. The descendents of these Warlords have consolidated their territories and Cressia is now a patchwork of Tribal Nations lead by hereditary chieftains split evenly between Deltanes (Wolf-Rangers) and Druids. Barbarians have also risen to prominence amongst the Cressians and although Arcane magic is viewed with distaste wandering Bards are welcomed in most communities and have a degree of freedom to move between tribes/nations (carrying news and sometimes acting as spies)</p><p></p><p>2 <strong>Stempa</strong> Hidden along the Shoulder of the Mountains the High Citadels of Stempa are home to the Wizard-Kings who rose to power in the vacuum left after the fall of the Oracles. The Wizard-Kings are isolationists and arrogant and watch the world around them from the heights of their ivory towers<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. In the Cities below the People of Stempa toil, Clerics invoke the names of distant gods, Rogues skulk in the urban shadows and Elite Fighters train to defend the Wizard-Kings from imaginary threats. </p><p></p><p>3 <strong>Ta'Jinn</strong> The Ta'Jinn Centaurs are rarely seen and for most common are legends from the ancient past. They have withdrawn and a feircely xenophobic. The Jinn (Elves perhaps?) whom they once ruled have mainly been absorbed into the Cressian or Stempa peoples although a few maintain seperate nations </p><p></p><p>The largest Jinn Nation is a Militant Theocracy of Paladins and Godsblood Scorcerer/GriffonRiders . Sworn to protect the World from Extraplanar threats and other vile evil. Clerics are also prominent here and strangely enough the Jinn have taken on the Monk class of the Ausel - Honing their minds body and spirit to face the Threat </p><p></p><p>4 <strong>Auselen</strong> Auselen is an accursed place for most - half the Island is a great Formian fortress enclosed walls, deep tunnels and great black towers - this is the realm of the Hive.</p><p></p><p>The other half of the Island is monster infested wilderness. If any humanoids survive here they are either twisted monstrosities themselves (giants maybe) or desperate wretches.</p><p></p><p><strong>Anub</strong> - like s/Lash said<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Tonguez, post: 823513, member: 1125"] [b]Scenario Revised - The Cressian Dark Ages[/b] It struck me as I was taking my son to Kindergarten - its a thousand years since the Formian Invasion, the chaos has spread and begun to settle - Cressia is now ready for its Dark Ages! 1 [b]Cressia[/b] After the fall Cressia splintered into a myriad of small tribes with petty Warlords (mainly Deltanes and Barbarians) rising and falling with great regluarity. A Thousand years has past however and the Formian Invasion is now legend and the Petty Warlords that arose in its wake now hailed as Heroes and 'Dragon' Slayers. The descendents of these Warlords have consolidated their territories and Cressia is now a patchwork of Tribal Nations lead by hereditary chieftains split evenly between Deltanes (Wolf-Rangers) and Druids. Barbarians have also risen to prominence amongst the Cressians and although Arcane magic is viewed with distaste wandering Bards are welcomed in most communities and have a degree of freedom to move between tribes/nations (carrying news and sometimes acting as spies) 2 [b]Stempa[/b] Hidden along the Shoulder of the Mountains the High Citadels of Stempa are home to the Wizard-Kings who rose to power in the vacuum left after the fall of the Oracles. The Wizard-Kings are isolationists and arrogant and watch the world around them from the heights of their ivory towers:). In the Cities below the People of Stempa toil, Clerics invoke the names of distant gods, Rogues skulk in the urban shadows and Elite Fighters train to defend the Wizard-Kings from imaginary threats. 3 [b]Ta'Jinn[/b] The Ta'Jinn Centaurs are rarely seen and for most common are legends from the ancient past. They have withdrawn and a feircely xenophobic. The Jinn (Elves perhaps?) whom they once ruled have mainly been absorbed into the Cressian or Stempa peoples although a few maintain seperate nations The largest Jinn Nation is a Militant Theocracy of Paladins and Godsblood Scorcerer/GriffonRiders . Sworn to protect the World from Extraplanar threats and other vile evil. Clerics are also prominent here and strangely enough the Jinn have taken on the Monk class of the Ausel - Honing their minds body and spirit to face the Threat 4 [b]Auselen[/b] Auselen is an accursed place for most - half the Island is a great Formian fortress enclosed walls, deep tunnels and great black towers - this is the realm of the Hive. The other half of the Island is monster infested wilderness. If any humanoids survive here they are either twisted monstrosities themselves (giants maybe) or desperate wretches. [b]Anub[/b] - like s/Lash said:D [/QUOTE]
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