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Fantasy craft??? will you bother?
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<blockquote data-quote="GlassJaw" data-source="post: 3746698" data-attributes="member: 22103"><p>I'll probably check it out from a curiosity standpoint only. I'm psyched for 4ed so I doubt I will be playing FantasyCraft unless it blows me away.</p><p></p><p>I'm just about to start a Spycraft campaign and my gut feeling is that it's a bit too simulationist even for me. We'll see. For fantasy though, I don't think it's necessarily a good thing. Plain and simple, Spycraft just isn't easy to introduce to people unfamiliar with the system. I predict FantasyCraft will fall in the same boat.</p><p></p><p>I love the amount of detail in Spycraft but I also think that's its major flaw. There's no doubt the Crafty guys are amazing designers. But the complexity of their system makes it inaccessible for a lot of groups.</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 3746698, member: 22103"] I'll probably check it out from a curiosity standpoint only. I'm psyched for 4ed so I doubt I will be playing FantasyCraft unless it blows me away. I'm just about to start a Spycraft campaign and my gut feeling is that it's a bit too simulationist even for me. We'll see. For fantasy though, I don't think it's necessarily a good thing. Plain and simple, Spycraft just isn't easy to introduce to people unfamiliar with the system. I predict FantasyCraft will fall in the same boat. I love the amount of detail in Spycraft but I also think that's its major flaw. There's no doubt the Crafty guys are amazing designers. But the complexity of their system makes it inaccessible for a lot of groups. [/QUOTE]
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Fantasy craft??? will you bother?
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