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Fantasy Flight Games Announces Genesys RPG
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<blockquote data-quote="Dire Bare" data-source="post: 7718972" data-attributes="member: 18182"><p>To each his own and all that, if the crazy dice aren't your style that's cool, but . . . .</p><p></p><p>So many are acting like it would be near impossible to get used to this different system with a smidgen of practice. Aren't we D&D nerds supposed to be brainy and creative? I haven't had the chance to play the FFG Star Wars RPG yet, but after reading through examples of actions using the dice in one of their starter sets, the dice system seems like it would be hella confusing for a game session or two, but then begin to roll smoothly, like butta, rather quickly. And the method opens up a lot of narrative possibility I can't see with the traditional RPG dice set that came in my D&D basic rules box.</p><p></p><p>I'm hesitant to jump into FFG's Star Wars game not because of the dice, but rather because of the game being divided into three very expensive versions. If they were to publish a condensed "omnibus" edition of their game that brought the three lines together, I'd buy that in a heartbeat! It's a wait-and-see with Genesys, as good as the system might be, I'm not really looking for a new RPG system (sorry Cypher, Savage, and the many other good alternate rulesets out there). But, a really awesome campaign product might change my mind . . . .</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 7718972, member: 18182"] To each his own and all that, if the crazy dice aren't your style that's cool, but . . . . So many are acting like it would be near impossible to get used to this different system with a smidgen of practice. Aren't we D&D nerds supposed to be brainy and creative? I haven't had the chance to play the FFG Star Wars RPG yet, but after reading through examples of actions using the dice in one of their starter sets, the dice system seems like it would be hella confusing for a game session or two, but then begin to roll smoothly, like butta, rather quickly. And the method opens up a lot of narrative possibility I can't see with the traditional RPG dice set that came in my D&D basic rules box. I'm hesitant to jump into FFG's Star Wars game not because of the dice, but rather because of the game being divided into three very expensive versions. If they were to publish a condensed "omnibus" edition of their game that brought the three lines together, I'd buy that in a heartbeat! It's a wait-and-see with Genesys, as good as the system might be, I'm not really looking for a new RPG system (sorry Cypher, Savage, and the many other good alternate rulesets out there). But, a really awesome campaign product might change my mind . . . . [/QUOTE]
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