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FANTASY GROUNDS Goes 3D With TABLETOP CONNECT
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<blockquote data-quote="BlueDrake" data-source="post: 7681769" data-attributes="member: 6802080"><p>I think the appeal is for those GMs or players who enjoy building their own 3D maps at the table or painting miniatures. I've seen some crazy elaborate setups that people use at their table that must have taken months or even years to create. It's another aspect of the hobby. </p><p></p><p>I understand and agree with your point. It does look super time intensive, and if you're not into that sort of thing it isn't going to add much to your actual game play. I don't see myself spending a lot of time with it when it's available, but it might be cool to whip out a 3D battleground once or twice. </p><p></p><p>I also agree that there are better things they could focus on, but on the bright side they now have another person to help the port to unity. In time I think that will lead to some of the features you (and me) would like to see.</p></blockquote><p></p>
[QUOTE="BlueDrake, post: 7681769, member: 6802080"] I think the appeal is for those GMs or players who enjoy building their own 3D maps at the table or painting miniatures. I've seen some crazy elaborate setups that people use at their table that must have taken months or even years to create. It's another aspect of the hobby. I understand and agree with your point. It does look super time intensive, and if you're not into that sort of thing it isn't going to add much to your actual game play. I don't see myself spending a lot of time with it when it's available, but it might be cool to whip out a 3D battleground once or twice. I also agree that there are better things they could focus on, but on the bright side they now have another person to help the port to unity. In time I think that will lead to some of the features you (and me) would like to see. [/QUOTE]
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Community
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FANTASY GROUNDS Goes 3D With TABLETOP CONNECT
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