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Fantasy Grounds
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<blockquote data-quote="TheSwartz" data-source="post: 6644516" data-attributes="member: 6705091"><p><strong>5 out of 5 rating for Fantasy Grounds</strong></p><p></p><p>This is very brief because I don't have any experience at all with virtual table tops (which is kinda my point) and also because I don't have any experiencing with DM'ing games (which is again my point).I picked up FG and the D&D 5e modules, and after watching some YouTube videos (check out my playlist: <a href="https://www.youtube.com/playlist?list=PLBBUKUVcjCEatm4CjRhGoTRoTz8BCQxLw" target="_blank">https://www.youtube.com/playlist?list=PLBBUKUVcjCEatm4CjRhGoTRoTz8BCQxLw</a>) I'm already hosting some very interesting games for my group of old dad's who have otherwise had problems getting together regularly.Yes, there is a learning curve. I think I spent 2 or 3 nights doing nothing but watching videos and poking around. But I probably could have limited that to half the time; you learn much more after jumping in and playing. There is a wiki, there is much info in the forums, and I had immediate and personal feedback when emailing FG directly with a question.If nothing else. I highly recommend getting the basic rules module (a couple dollars) and the Lost Mines of Phandelver (if you haven't played it already) and checking it out. My suspicion is that if you like that, you'll recognize how great it is to have much of the rules/stats/etc. built in and find it worthwhile to invest into the PHB and MM modules.A couple asides. If you are reading this 'now', all the FG stuff is 30% off on their main site or on Steam. Also, the developer tells me that Princes of the Apocalypse and the PotA players companion material is coming very soon.The main "complaint" I read when thoroughly investigating FG vs. Roll20 vs. D20pro is that FG costs money whereas Roll20 is "free". Well... I spent just as much time trying to learn how to use Roll20 and got absolutely NOWHERE. And I guess I'm at a time in my life where I'm happy to spend money to get a classy, fully functional product which gives a nice experience and saves me time. To be fair, though, there are a couple of features which I would hope FG incorprates such as webcam functionality, but... here's my tip: Start a game in Roll20 and have everyone log into their webcams, and then do nothing else. Open up FG and size up your window so that Roll20 shows beneath your window (the webcams take up about 200 pixels at the bottom and that's all) and just play in FG. Now you get the best of both worlds!Sorry for a review without much details, but this is more of a "if I can do it, anyone can" sort of testimonial <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="TheSwartz, post: 6644516, member: 6705091"] [b]5 out of 5 rating for Fantasy Grounds[/b] This is very brief because I don't have any experience at all with virtual table tops (which is kinda my point) and also because I don't have any experiencing with DM'ing games (which is again my point).I picked up FG and the D&D 5e modules, and after watching some YouTube videos (check out my playlist: [url]https://www.youtube.com/playlist?list=PLBBUKUVcjCEatm4CjRhGoTRoTz8BCQxLw[/url]) I'm already hosting some very interesting games for my group of old dad's who have otherwise had problems getting together regularly.Yes, there is a learning curve. I think I spent 2 or 3 nights doing nothing but watching videos and poking around. But I probably could have limited that to half the time; you learn much more after jumping in and playing. There is a wiki, there is much info in the forums, and I had immediate and personal feedback when emailing FG directly with a question.If nothing else. I highly recommend getting the basic rules module (a couple dollars) and the Lost Mines of Phandelver (if you haven't played it already) and checking it out. My suspicion is that if you like that, you'll recognize how great it is to have much of the rules/stats/etc. built in and find it worthwhile to invest into the PHB and MM modules.A couple asides. If you are reading this 'now', all the FG stuff is 30% off on their main site or on Steam. Also, the developer tells me that Princes of the Apocalypse and the PotA players companion material is coming very soon.The main "complaint" I read when thoroughly investigating FG vs. Roll20 vs. D20pro is that FG costs money whereas Roll20 is "free". Well... I spent just as much time trying to learn how to use Roll20 and got absolutely NOWHERE. And I guess I'm at a time in my life where I'm happy to spend money to get a classy, fully functional product which gives a nice experience and saves me time. To be fair, though, there are a couple of features which I would hope FG incorprates such as webcam functionality, but... here's my tip: Start a game in Roll20 and have everyone log into their webcams, and then do nothing else. Open up FG and size up your window so that Roll20 shows beneath your window (the webcams take up about 200 pixels at the bottom and that's all) and just play in FG. Now you get the best of both worlds!Sorry for a review without much details, but this is more of a "if I can do it, anyone can" sort of testimonial :) [/QUOTE]
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