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Fantasy Grounds
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<blockquote data-quote="mattcolville" data-source="post: 6752357" data-attributes="member: 1300"><p><strong>5 out of 5 rating for Fantasy Grounds</strong></p><p></p><p>I use Fantasy Grounds for Dungeons and Dragons, I've run several games using it, I've used it as a player, it's a lot of fun.</p><p></p><p>The new 5E products make it incredibly easy to use! It's much EASIER to make a new character in Fantasy Grounds than it is in real life, or using any other excel-based solution. Just drag "Paladin" onto your character sheet, and you get all the abilities and proficiencies a Paladin gets. Couldn't be easier.</p><p></p><p>Fantasy Grounds does combat very well. Running a battle is easy and fun, and in many ways an advantage over an actual table-top. At the press of a button, you can see which enemy you're targeting, even if that enemy moves around. No more "Which orc are you attacking? That one? Is that #1 or #2? Which one did you attack last round? Oh, I gave him the wrong damage." Fantasy Grounds tracks all that for you.</p><p></p><p>Attacking and damage feels like rolling dice, just like at the table, but without any tedium. "I got a 15." "Is that before or after your bonus?" "Oh, I got a 20." Or "Ok, 17." "Is that your attack roll or damage?" The number of little ways the system speeds up play are so numerous that, summed over all of them, it makes it frustrating to go back to the table. </p><p></p><p>Outside of combat, Fantasy Grounds is also the only virtual tabletop solution that acts like a real tabletop. I can send my players handouts or maps and they each get their own copy they can open any time they want, draw on, make notes on. The map of the world gets slowly populated with lots of little pins, each representing a note from the players. "Met a cool bard here." "This place is bad news." Etc....</p><p></p><p>Also, there's a lot of little features that are just awesome. If a PC knows Orcish, he can type in English, and everyone else at the table will see the text in an Orcish script. Unless their character speaks orcish! In which case they see it in English! Amazing!The software is constantly updated. </p><p></p><p>I bought the Ultimate Edition so none of my players need to worry about cost, and we never looked back.</p></blockquote><p></p>
[QUOTE="mattcolville, post: 6752357, member: 1300"] [b]5 out of 5 rating for Fantasy Grounds[/b] I use Fantasy Grounds for Dungeons and Dragons, I've run several games using it, I've used it as a player, it's a lot of fun. The new 5E products make it incredibly easy to use! It's much EASIER to make a new character in Fantasy Grounds than it is in real life, or using any other excel-based solution. Just drag "Paladin" onto your character sheet, and you get all the abilities and proficiencies a Paladin gets. Couldn't be easier. Fantasy Grounds does combat very well. Running a battle is easy and fun, and in many ways an advantage over an actual table-top. At the press of a button, you can see which enemy you're targeting, even if that enemy moves around. No more "Which orc are you attacking? That one? Is that #1 or #2? Which one did you attack last round? Oh, I gave him the wrong damage." Fantasy Grounds tracks all that for you. Attacking and damage feels like rolling dice, just like at the table, but without any tedium. "I got a 15." "Is that before or after your bonus?" "Oh, I got a 20." Or "Ok, 17." "Is that your attack roll or damage?" The number of little ways the system speeds up play are so numerous that, summed over all of them, it makes it frustrating to go back to the table. Outside of combat, Fantasy Grounds is also the only virtual tabletop solution that acts like a real tabletop. I can send my players handouts or maps and they each get their own copy they can open any time they want, draw on, make notes on. The map of the world gets slowly populated with lots of little pins, each representing a note from the players. "Met a cool bard here." "This place is bad news." Etc.... Also, there's a lot of little features that are just awesome. If a PC knows Orcish, he can type in English, and everyone else at the table will see the text in an Orcish script. Unless their character speaks orcish! In which case they see it in English! Amazing!The software is constantly updated. I bought the Ultimate Edition so none of my players need to worry about cost, and we never looked back. [/QUOTE]
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