Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Favorite villains from your games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mcmillan" data-source="post: 8965024" data-attributes="member: 6681949"><p>[USER=63]@RangerWickett[/USER] you'll probably appreciate that I think the villain from the Zeitgeist campaign was really well done (kept vague for spoiler reasons). I think a big reason was the combination of 2 main factors. First that the first few times encountering him the party didn't quite know the significance, they weren't immediately going to attack, but allowed him to pop back up later and draw connections they might have missed at first. And once they did know to recognize him, they also had more reasons to talk than fight until the climax of the campaign. Second, he was written in a way that had clear motivations the players could understand, but who was choosing a path that especially in the later parts of the campaign was still a clear villain that could be opposed. That was something I appreciated about how you wrote the campaign in general. Even the minor antagonists were setup nicely more in terms of "this is their goals and what they will do if not interfered with" so it was easy to adapt in response to player actions rather than having fixed paths I needed to force the players down or have to figure out on my own. </p><p></p><p>[SPOILER="Spoiler for a specific interaction that I don't remember if I've told you about"]During the first meeting with Miller one of the player's happened to be in a talkative mood that night so engaged him in a long philosophical conversation about wanting to improve the world, but wanting to be sure the right people were in charge. When that player wanted to change characters I got his ok to keep the original character as an NPC, so had him get recruited into the Obscurati and show up as Lya's bodyguard in Ber. That led to a nice payoff of him trying to recruit the party to join them, and a showdown when they refused. [/SPOILER]</p></blockquote><p></p>
[QUOTE="mcmillan, post: 8965024, member: 6681949"] [USER=63]@RangerWickett[/USER] you'll probably appreciate that I think the villain from the Zeitgeist campaign was really well done (kept vague for spoiler reasons). I think a big reason was the combination of 2 main factors. First that the first few times encountering him the party didn't quite know the significance, they weren't immediately going to attack, but allowed him to pop back up later and draw connections they might have missed at first. And once they did know to recognize him, they also had more reasons to talk than fight until the climax of the campaign. Second, he was written in a way that had clear motivations the players could understand, but who was choosing a path that especially in the later parts of the campaign was still a clear villain that could be opposed. That was something I appreciated about how you wrote the campaign in general. Even the minor antagonists were setup nicely more in terms of "this is their goals and what they will do if not interfered with" so it was easy to adapt in response to player actions rather than having fixed paths I needed to force the players down or have to figure out on my own. [SPOILER="Spoiler for a specific interaction that I don't remember if I've told you about"]During the first meeting with Miller one of the player's happened to be in a talkative mood that night so engaged him in a long philosophical conversation about wanting to improve the world, but wanting to be sure the right people were in charge. When that player wanted to change characters I got his ok to keep the original character as an NPC, so had him get recruited into the Obscurati and show up as Lya's bodyguard in Ber. That led to a nice payoff of him trying to recruit the party to join them, and a showdown when they refused. [/SPOILER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Favorite villains from your games
Top