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General Tabletop Discussion
D&D Older Editions
Favourite 4e-inspired games?
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<blockquote data-quote="Manbearcat" data-source="post: 7042861" data-attributes="member: 6696971"><p>Strike! without a doubt. However, I wouldn't play it to try to mirror 4e. Strike! seems tailor made for Star Wars (which is what I'm currently running it for).</p><p></p><p>13th Age is above average...but it doesn't leave me excited to run it (currently running a game...to my chagrin...I'd rather it be 4e or Strike! or Dungeon World). I'm not a big fan of its noncombat action resolution engine (it basically is brutally poor man's Dungeon World in both implementation and advice) and combat isn't remotely as dynamic or satisfying, from a tactical overhead perspective, as any of the other 3 games in my parentheses directly above. OUT and ICONs are ok, but I've run so many indie games with much more satisfying Story Now! mechanics that they don't do a whole lot for me.</p><p></p><p>But I love Rob Heinsoo and Jonathon Tweet!</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7042861, member: 6696971"] Strike! without a doubt. However, I wouldn't play it to try to mirror 4e. Strike! seems tailor made for Star Wars (which is what I'm currently running it for). 13th Age is above average...but it doesn't leave me excited to run it (currently running a game...to my chagrin...I'd rather it be 4e or Strike! or Dungeon World). I'm not a big fan of its noncombat action resolution engine (it basically is brutally poor man's Dungeon World in both implementation and advice) and combat isn't remotely as dynamic or satisfying, from a tactical overhead perspective, as any of the other 3 games in my parentheses directly above. OUT and ICONs are ok, but I've run so many indie games with much more satisfying Story Now! mechanics that they don't do a whole lot for me. But I love Rob Heinsoo and Jonathon Tweet! [/QUOTE]
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