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<blockquote data-quote="ro" data-source="post: 7249680" data-attributes="member: 6890747"><p>It has Concentration in that it you can still lose concentration from being hit. But it wouldn't wipe out your Hunter's Mark or other substantial spell. I'm open to changing this, however.</p><p></p><p></p><p></p><p>This would be true whether or not it was before the action. The cantrip specifies that its benefit comes on the next turn, so it doesn't matter when during the turn it is cast.</p><p></p><p></p><p></p><p>The problem is, it isn't better than base ability. Attacking twice yourself has the same probability of hitting but double the damage output of casting True Strike, waiting a turn, and then attacking with advantage. As written, True Strike is usually a complete waste of a cantrip, and an action. At least with Help you can Help someone else who can have a more significant impact.</p><p></p><p>But there are edge cases, such as rogues. I don't care much about True Strike myself, but I was hoping to make it somewhat more useful than it is.</p><p></p><p>We could keep it as 1 action:</p><p>True Strike: Range of Sight, Concentration on True Strike does not prohibit other Concentration</p><p></p><p>Or we could limit it in another way:</p><p>True Strike: 1 bonus action, range of 5 feet</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="ro, post: 7249680, member: 6890747"] It has Concentration in that it you can still lose concentration from being hit. But it wouldn't wipe out your Hunter's Mark or other substantial spell. I'm open to changing this, however. This would be true whether or not it was before the action. The cantrip specifies that its benefit comes on the next turn, so it doesn't matter when during the turn it is cast. The problem is, it isn't better than base ability. Attacking twice yourself has the same probability of hitting but double the damage output of casting True Strike, waiting a turn, and then attacking with advantage. As written, True Strike is usually a complete waste of a cantrip, and an action. At least with Help you can Help someone else who can have a more significant impact. But there are edge cases, such as rogues. I don't care much about True Strike myself, but I was hoping to make it somewhat more useful than it is. We could keep it as 1 action: True Strike: Range of Sight, Concentration on True Strike does not prohibit other Concentration Or we could limit it in another way: True Strike: 1 bonus action, range of 5 feet What do you think? [/QUOTE]
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