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<blockquote data-quote="MostlyHarmless42" data-source="post: 7141702" data-attributes="member: 6845520"><p>Overall I like most of these tweaks to feats. I do feel that the power attack feature of great weapon master should probably be -proficiency to attack and +proficiency (or +2×Proficiency) to damage, as it is way too easy to cancel out disadvantage to make the feat a meaningful choice. The player should ideally not want to *always* use it.</p><p></p><p>My only other gripe is the feat proposed for Metaphysics Adept. Like it or not, this feat should NOT exist. Wizards do not need access to metamagic and sorcerers already have a bit of an identity crisis on their hands. Metamagic is literally the only thing they have going for them as a unique feature, and while the proposed feat is admittedly weaker than it would be than the normal class features, it seriously threatens the class's "thing". A feat like this is only acceptable if one of two things is done alongside: 1) The sorcerer class is somehow altered/buffed or 2) Another feat equally desirable for sorcerers is created (i.e. outright additional spells known, and not in a magic initiate sort of way).</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 7141702, member: 6845520"] Overall I like most of these tweaks to feats. I do feel that the power attack feature of great weapon master should probably be -proficiency to attack and +proficiency (or +2×Proficiency) to damage, as it is way too easy to cancel out disadvantage to make the feat a meaningful choice. The player should ideally not want to *always* use it. My only other gripe is the feat proposed for Metaphysics Adept. Like it or not, this feat should NOT exist. Wizards do not need access to metamagic and sorcerers already have a bit of an identity crisis on their hands. Metamagic is literally the only thing they have going for them as a unique feature, and while the proposed feat is admittedly weaker than it would be than the normal class features, it seriously threatens the class's "thing". A feat like this is only acceptable if one of two things is done alongside: 1) The sorcerer class is somehow altered/buffed or 2) Another feat equally desirable for sorcerers is created (i.e. outright additional spells known, and not in a magic initiate sort of way). [/QUOTE]
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