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Fellowship of the Witching Hour - Part I
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<blockquote data-quote="Dlsharrock" data-source="post: 4251846" data-attributes="member: 55833"><p>OOC</p><p>Let the game commence <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Rather than rely on plot hooks or devices of that sort, I've prepared a bunch of 'rumours' which we can assume the group have overheard in the bar, discovered during the course of their various jobs, heard on the radio, on the tram, or wherever really. It doesn't matter so much as their interpretation of the rumours and what they intend to do with them. The group have discovered a nifty way to discern false rumours from true and have managed to tune a radio set in to the local police band (thanks to Sam's expertise). By comparing police reports and on-air chit chat with rumours, they can determine what's likely to be a real event and what is probably urban legend. They've saved themselves a lot of legwork this way.</p><p></p><p>Each rumour is set in some part of Arkham, and will provide the group with one of the outings they currently enjoy undertaking. </p><p></p><p>I would suggest players introduce their characters at this point, with a description of the way characters appear and joining in any discussion. As Sam is presiding and this is her pad, I would also suggest Kook kicks off the game and takes first dibs on the order of play. If you don't know what I'm talking about, read the Fellowship of the Witching Hour Guidelines text attached to the OOC thread (I sent it to everyone by email also, so you should have it available). I've used SBLOCKs for the rumours in order to keep this first part of the thread at a manageable length.</p><p></p><p>[SBLOCK=Rumour 1]Travellers on Blasted Heath moorland west of Arkham have reported phantom automobiles rising from the bogs. Most witnesses of the sightings claim to have seen other cars at the same time, appearing out of the darkness all around them, gunning their engines, headlamps blazing. Some witnesses also report seeing shambling figures in the dark, or grey silhouettes on the horizon during the day. </p><p></p><p>Possible police band confirmation: A recent spate of missing persons reported in Dunwich and Arkham seem linked to this rumour. Consistently, the vanishings have been pinpointed on the road between the two towns just west of Arkham. Despite scouring the area around this road the police have found no clues and refuse to take reports of strange creatures or phantom cars seriously.[/SBLOCK]</p><p>[SBLOCK=Rumour 2]A strange wraith-like apparition has been witnessed at River Street, a few blocks from the University. The ghostly figure was purportedly seen by late night warehouse packers taking a drink in the River Mill bar and many of them were shaken enough by their experience to call the police. </p><p></p><p>Possible police band confirmation: Suffice to say police were unimpressed and blamed the sighting on the intake of alcohol and suggested the witnesses had merely seen 'fog'.[/SBLOCK]</p><p>[SBLOCK=Rumour 3]A student death has caused ripples of unease at Miskatonic University. The student, who died of unknown causes, was found to be horribly scarred and unrecognisable, his flesh both burned and putrified. There was only one witness to the death, which police are treating as suspicious. This witness, however, is in no fit state to testify or defend himself as he seems to have lost his mind and is currently being held in Arkham Asylum pending a decision by the Arkham Authorities on what to do next. The body, in the meantime, has been interred at Arkham morgue.</p><p></p><p>Possible police band confirmation: A death at Miskatonic University is not being talked about much on police band. The only living witness to the death is in a catatonic state and unable to offer police any leads. He's been incarcerated temporarily at Arkam Asylum, believed to be the most likely suspect for what police believe is a murder. The matter has been handed to local authorities until a decision can be made as to how best to proceed, though most police are of the opinion that the witness isn't responsible and has been falsely imprisoned by a detective known only as Daggart. The deceased is being contained at Arkham morgue, awaiting an autopsy.[/SBLOCK]</p><p>[SBLOCK=Rumour 4]This rumour is the most commonly talked about in Arkham at the moment. Two young brothers have been kidnapped from the home of a wealthy international diplomat. A large and bizarre symbol was supposedly daubed in red paint on the wall of the room where the boys were taken along with the words 'Get rid of the demon box and we will return!'. </p><p></p><p>Possible police band confirmation: Chatter about this case fills the police band. They have traced the crime to a pair of deranged old men (thought by locals to be mad but harmless) who live in the Powder Mill area of town, but the men are missing and police fear the worst. Evidence was found of both men in the diplomat's house, and there were signs of a struggle.</p><p>The deserted house where the men previously lived has been searched by police, but no further leads have been forthcoming. No ransom has been demanded and leads have dried up. A big reward is being offered for information and an even bigger one for the return of the brothers.[/SBLOCK]</p><p>[SBLOCK=Rumour 5]A gypsy carnival, situated a few miles north of Arkham, is purported to be cursed. There have been two deaths on two seperate attractions, both in mysterious circumstances. Police have closed down the carnival while they ascertain the cause of death. In the meantime, locals insist the carnival is supernatural and its arrival on the outskirts of the town has heralded a number of strange deaths among cattle and livestock. Several visitors to the Witching Hour have been overheard discussing the cursed carnival and the fearsome 'Wall of Death', whatever that may be.</p><p></p><p>Possible police band confirmation: There have been two mysterious deaths at a local gypsy carnival. Police are treating neither as suspicious, though they are reported as 'mystifying'. The carnival has been temporarily closed while police ascertain a possible cause and investigate the carnival for probable 'inadequate safety'.[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Dlsharrock, post: 4251846, member: 55833"] OOC Let the game commence :) Rather than rely on plot hooks or devices of that sort, I've prepared a bunch of 'rumours' which we can assume the group have overheard in the bar, discovered during the course of their various jobs, heard on the radio, on the tram, or wherever really. It doesn't matter so much as their interpretation of the rumours and what they intend to do with them. The group have discovered a nifty way to discern false rumours from true and have managed to tune a radio set in to the local police band (thanks to Sam's expertise). By comparing police reports and on-air chit chat with rumours, they can determine what's likely to be a real event and what is probably urban legend. They've saved themselves a lot of legwork this way. Each rumour is set in some part of Arkham, and will provide the group with one of the outings they currently enjoy undertaking. I would suggest players introduce their characters at this point, with a description of the way characters appear and joining in any discussion. As Sam is presiding and this is her pad, I would also suggest Kook kicks off the game and takes first dibs on the order of play. If you don't know what I'm talking about, read the Fellowship of the Witching Hour Guidelines text attached to the OOC thread (I sent it to everyone by email also, so you should have it available). I've used SBLOCKs for the rumours in order to keep this first part of the thread at a manageable length. [SBLOCK=Rumour 1]Travellers on Blasted Heath moorland west of Arkham have reported phantom automobiles rising from the bogs. Most witnesses of the sightings claim to have seen other cars at the same time, appearing out of the darkness all around them, gunning their engines, headlamps blazing. Some witnesses also report seeing shambling figures in the dark, or grey silhouettes on the horizon during the day. Possible police band confirmation: A recent spate of missing persons reported in Dunwich and Arkham seem linked to this rumour. Consistently, the vanishings have been pinpointed on the road between the two towns just west of Arkham. Despite scouring the area around this road the police have found no clues and refuse to take reports of strange creatures or phantom cars seriously.[/SBLOCK] [SBLOCK=Rumour 2]A strange wraith-like apparition has been witnessed at River Street, a few blocks from the University. The ghostly figure was purportedly seen by late night warehouse packers taking a drink in the River Mill bar and many of them were shaken enough by their experience to call the police. Possible police band confirmation: Suffice to say police were unimpressed and blamed the sighting on the intake of alcohol and suggested the witnesses had merely seen 'fog'.[/SBLOCK] [SBLOCK=Rumour 3]A student death has caused ripples of unease at Miskatonic University. The student, who died of unknown causes, was found to be horribly scarred and unrecognisable, his flesh both burned and putrified. There was only one witness to the death, which police are treating as suspicious. This witness, however, is in no fit state to testify or defend himself as he seems to have lost his mind and is currently being held in Arkham Asylum pending a decision by the Arkham Authorities on what to do next. The body, in the meantime, has been interred at Arkham morgue. Possible police band confirmation: A death at Miskatonic University is not being talked about much on police band. The only living witness to the death is in a catatonic state and unable to offer police any leads. He's been incarcerated temporarily at Arkam Asylum, believed to be the most likely suspect for what police believe is a murder. The matter has been handed to local authorities until a decision can be made as to how best to proceed, though most police are of the opinion that the witness isn't responsible and has been falsely imprisoned by a detective known only as Daggart. The deceased is being contained at Arkham morgue, awaiting an autopsy.[/SBLOCK] [SBLOCK=Rumour 4]This rumour is the most commonly talked about in Arkham at the moment. Two young brothers have been kidnapped from the home of a wealthy international diplomat. A large and bizarre symbol was supposedly daubed in red paint on the wall of the room where the boys were taken along with the words 'Get rid of the demon box and we will return!'. Possible police band confirmation: Chatter about this case fills the police band. They have traced the crime to a pair of deranged old men (thought by locals to be mad but harmless) who live in the Powder Mill area of town, but the men are missing and police fear the worst. Evidence was found of both men in the diplomat's house, and there were signs of a struggle. The deserted house where the men previously lived has been searched by police, but no further leads have been forthcoming. No ransom has been demanded and leads have dried up. A big reward is being offered for information and an even bigger one for the return of the brothers.[/SBLOCK] [SBLOCK=Rumour 5]A gypsy carnival, situated a few miles north of Arkham, is purported to be cursed. There have been two deaths on two seperate attractions, both in mysterious circumstances. Police have closed down the carnival while they ascertain the cause of death. In the meantime, locals insist the carnival is supernatural and its arrival on the outskirts of the town has heralded a number of strange deaths among cattle and livestock. Several visitors to the Witching Hour have been overheard discussing the cursed carnival and the fearsome 'Wall of Death', whatever that may be. Possible police band confirmation: There have been two mysterious deaths at a local gypsy carnival. Police are treating neither as suspicious, though they are reported as 'mystifying'. The carnival has been temporarily closed while police ascertain a possible cause and investigate the carnival for probable 'inadequate safety'.[/SBLOCK] [/QUOTE]
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