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#Feminism Is A Collection of 34 "Nanogames" From Designers Around The World
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<blockquote data-quote="ArchfiendBobbie" data-source="post: 7714916" data-attributes="member: 6867728"><p>They also run into the problem that feminism itself is split into a number of divisions, some of whom disagree rather strongly with certain stances. The game about abortion, for example, runs afoul of feminists who oppose abortion. It outright implies that their idea of feminism is wrong.</p><p></p><p>And the discussion about differences in generations between feminists... that is, to put it bluntly, a minefield made of dirty nukes at best. Some of these divisions are so great, they led to groups like Women Against Feminism being founded. A major part of the rise of the women MRAs has been fueled by second-wave feminists who are angry enough at third-wave feminists that they will turn their back on a movement they see as being corrupted.</p><p></p><p>I wouldn't run that particular game around feminists who are not all from the same division of feminism. I've seen the fights when this topic comes up when there's multiple divisions of feminism involved.</p><p></p><p></p><p></p><p>This is why I prefer Pathfinder for exploring this topic. Golarion has a lot of very, very subtle feminist influences to it, and half the time you only know one is a feminist influence if you are actively looking and know what to look for. It's a very stealthy way of handling it, but one that also works well in my experience. It also avoids the minefields of the possibility that the particular brand of feminism you subscribe to will be called out as wrong by the game, thus allowing for the disagreement that exists within feminism to exist peacefully at the table and even be explored without making the players too angry to even think or consider the other viewpoints.</p><p></p><p>These games do not allow such. They peddle a very particular, very limited form of feminism. One that, in my experience, alienates most feminists.</p></blockquote><p></p>
[QUOTE="ArchfiendBobbie, post: 7714916, member: 6867728"] They also run into the problem that feminism itself is split into a number of divisions, some of whom disagree rather strongly with certain stances. The game about abortion, for example, runs afoul of feminists who oppose abortion. It outright implies that their idea of feminism is wrong. And the discussion about differences in generations between feminists... that is, to put it bluntly, a minefield made of dirty nukes at best. Some of these divisions are so great, they led to groups like Women Against Feminism being founded. A major part of the rise of the women MRAs has been fueled by second-wave feminists who are angry enough at third-wave feminists that they will turn their back on a movement they see as being corrupted. I wouldn't run that particular game around feminists who are not all from the same division of feminism. I've seen the fights when this topic comes up when there's multiple divisions of feminism involved. This is why I prefer Pathfinder for exploring this topic. Golarion has a lot of very, very subtle feminist influences to it, and half the time you only know one is a feminist influence if you are actively looking and know what to look for. It's a very stealthy way of handling it, but one that also works well in my experience. It also avoids the minefields of the possibility that the particular brand of feminism you subscribe to will be called out as wrong by the game, thus allowing for the disagreement that exists within feminism to exist peacefully at the table and even be explored without making the players too angry to even think or consider the other viewpoints. These games do not allow such. They peddle a very particular, very limited form of feminism. One that, in my experience, alienates most feminists. [/QUOTE]
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