Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Fey of the Month #3: The Scorpiontail
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Krishnath" data-source="post: 856800" data-attributes="member: 56"><p><span style="color: lightblue">It's time for the third installment in my ongoing series of new Fey, I hope you like it as much as I do <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Anyways, feel free to leave a comment or two, and tell me what you think.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Well, enough stalling, here it is:</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">-</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong><u>Scorpiontail</u></strong></span></p><p><span style="color: lightblue"><strong>Small Fey (Shapechanger)</strong></span></p><p><span style="color: lightblue"><strong>Hit Dice:</strong> 4d6 (14 hp)</span></p><p><span style="color: lightblue"><strong>Initiative:</strong> +3 (Dex)</span></p><p><span style="color: lightblue"><strong>Speed:</strong> 30'</span></p><p><span style="color: lightblue"><strong>AC:</strong> 16 (+1 size, +3 Dex, +2 Leather Armor)</span></p><p><span style="color: lightblue"><strong>Attacks:</strong> Dagger +1 melee,</span></p><p><span style="color: lightblue"><strong>Damage:</strong> Dagger 1d4-2</span></p><p><span style="color: lightblue"><strong>Face/Reach:</strong> 5'/5'</span></p><p><span style="color: lightblue"><strong>Special Attacks:</strong> Spell-like Abilities,</span></p><p><span style="color: lightblue"><strong>Special Qualities:</strong> Alternate form, DR 5/cold iron, SR 14, Evasion,</span></p><p><span style="color: lightblue"><strong>Saves:</strong> Fort +1, Ref +7, Will +6</span></p><p><span style="color: lightblue"><strong>Abilities:</strong> Str 7, Dex 17, Con 11, Int 12, Wis 14, Cha 12,</span></p><p><span style="color: lightblue"><strong>Skills:</strong> Climb +5, Hide +14 (+4), Jump +5, Listen +11 (+2), Move Silently +10, Spot +11 (+2), Survival +9,</span></p><p><span style="color: lightblue"><strong>Feats:</strong> Alertness, Desert Dweller (Savage Species),</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Climate/Terrain:</strong> Temperate and Warm Desert,</span></p><p><span style="color: lightblue"><strong>Organization:</strong> Solitary, pair, gang (3-5), or band (6-20)</span></p><p><span style="color: lightblue"><strong>Challenge Rating:</strong> 4</span></p><p><span style="color: lightblue"><strong>Treasure:</strong> Standard</span></p><p><span style="color: lightblue"><strong>Alignment:</strong> Always Neutral</span></p><p><span style="color: lightblue"><strong>Advancment:</strong> By character class</span></p><p><span style="color: lightblue"><strong>LA:</strong> +5</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">The scorpiontail is a desert dwelling fey with the supernatural ability to change shape into a large monstrous scorpion.</span></p><p><span style="color: lightblue">The scorpiontail resembles a small elf with sunburnt skin and brow hair and eyes. They usually dress in earthen tones.</span></p><p><span style="color: lightblue">A gang of scorpiontails is usually lead by a ranger and a band is inevitably lead by a druid.</span></p><p><span style="color: lightblue">Scorpion tails speak sylvan and elven, those of exceptional intelligence usually speak common as well.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Combat: </strong></span></p><p><span style="color: lightblue">Resources are scarce in the desert the scorpiontails call their homes, and thus they are incredibly aggressive creatures for their alignment. They prefer to use ambush tactics, usually setting such up in desert canyons and other places where they will gain the upper hand over their opponents. They will also raid caravans and small settlements in their hunt for water and foodstuffs.</span></p><p><span style="color: lightblue"><strong>Spell-like Abilities:</strong> 3/day - <em>Camouflage</em> (MotW), <em>Endure Elements</em>, <em>Pass Without Trace</em>, and <em>Sandblast</em> (MotW); 1/day - <em>Neutralize Poison</em> and <em>Summon Swarm</em>; These are as the spells cast by a 10th level druid, save DC: 12 plus spell level.</span></p><p><span style="color: lightblue"><strong>Alternate Form (Su):</strong> As a free action the scorpiontail can assume the form of a large monstrous scorpion, it gains all the physical and extraordinary abilities of the scorpion, but it retains all the scorpiontails special attacks and qualities. Othervise this ability functions exactly like the <em>Shapechange</em> spell cast by a 20th level caster. It can change back as a free action.</span></p><p><span style="color: lightblue"><strong>Evasion (Ex):</strong> If a spell or effect allows a save for half damage, the scorpiontail instead takes no damage on a successfull save.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Scorpiontail Characters: </strong></span></p><p><span style="color: lightblue">A scorpiontails favored class is ranger, and scorpiontail leaders are allways druids, or multiclassed druid/rangers. Scorpiontail clerics are very rare, but usually have access to two of the following domains: Animal, Earth, Protection, or Sun.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">-</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Comments and critizism is appreciated <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Later,</span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 856800, member: 56"] [color=lightblue]It's time for the third installment in my ongoing series of new Fey, I hope you like it as much as I do :D Anyways, feel free to leave a comment or two, and tell me what you think. Well, enough stalling, here it is: - [b][u]Scorpiontail[/u] Small Fey (Shapechanger) Hit Dice:[/b] 4d6 (14 hp) [b]Initiative:[/b] +3 (Dex) [b]Speed:[/b] 30' [b]AC:[/b] 16 (+1 size, +3 Dex, +2 Leather Armor) [b]Attacks:[/b] Dagger +1 melee, [b]Damage:[/b] Dagger 1d4-2 [b]Face/Reach:[/b] 5'/5' [b]Special Attacks:[/b] Spell-like Abilities, [b]Special Qualities:[/b] Alternate form, DR 5/cold iron, SR 14, Evasion, [b]Saves:[/b] Fort +1, Ref +7, Will +6 [b]Abilities:[/b] Str 7, Dex 17, Con 11, Int 12, Wis 14, Cha 12, [b]Skills:[/b] Climb +5, Hide +14 (+4), Jump +5, Listen +11 (+2), Move Silently +10, Spot +11 (+2), Survival +9, [b]Feats:[/b] Alertness, Desert Dweller (Savage Species), [b]Climate/Terrain:[/b] Temperate and Warm Desert, [b]Organization:[/b] Solitary, pair, gang (3-5), or band (6-20) [b]Challenge Rating:[/b] 4 [b]Treasure:[/b] Standard [b]Alignment:[/b] Always Neutral [b]Advancment:[/b] By character class [b]LA:[/b] +5 The scorpiontail is a desert dwelling fey with the supernatural ability to change shape into a large monstrous scorpion. The scorpiontail resembles a small elf with sunburnt skin and brow hair and eyes. They usually dress in earthen tones. A gang of scorpiontails is usually lead by a ranger and a band is inevitably lead by a druid. Scorpion tails speak sylvan and elven, those of exceptional intelligence usually speak common as well. [b]Combat: [/b] Resources are scarce in the desert the scorpiontails call their homes, and thus they are incredibly aggressive creatures for their alignment. They prefer to use ambush tactics, usually setting such up in desert canyons and other places where they will gain the upper hand over their opponents. They will also raid caravans and small settlements in their hunt for water and foodstuffs. [b]Spell-like Abilities:[/b] 3/day - [i]Camouflage[/i] (MotW), [i]Endure Elements[/i], [i]Pass Without Trace[/i], and [i]Sandblast[/i] (MotW); 1/day - [i]Neutralize Poison[/i] and [i]Summon Swarm[/i]; These are as the spells cast by a 10th level druid, save DC: 12 plus spell level. [b]Alternate Form (Su):[/b] As a free action the scorpiontail can assume the form of a large monstrous scorpion, it gains all the physical and extraordinary abilities of the scorpion, but it retains all the scorpiontails special attacks and qualities. Othervise this ability functions exactly like the [i]Shapechange[/i] spell cast by a 20th level caster. It can change back as a free action. [b]Evasion (Ex):[/b] If a spell or effect allows a save for half damage, the scorpiontail instead takes no damage on a successfull save. [b]Scorpiontail Characters: [/b] A scorpiontails favored class is ranger, and scorpiontail leaders are allways druids, or multiclassed druid/rangers. Scorpiontail clerics are very rare, but usually have access to two of the following domains: Animal, Earth, Protection, or Sun. - Comments and critizism is appreciated :D Later,[/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fey of the Month #3: The Scorpiontail
Top