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FFG's Warhammer Fantasy Roleplay
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<blockquote data-quote="MortonStromgal" data-source="post: 5228817" data-attributes="member: 76231"><p>I like the system but I feel the books are horrible because they are not written with complete examples and expect you to have knowledge of the previous chapters. They also either put the information in a chart or the text not both and sometimes reference cards without putting the information on those cards in the text. They could easily have lost the "board game feel" by having the special abilities (heck even the basic melee attack) printed in the book. There is no reason the power cards or the special dice could not have had a table in the book so you could choose not to use them. The cards and dice should make things quicker not be forced at the table.</p><p></p><p>I think after you get over the "How the F does this work" its a pretty solid game and an improvement over 2e.</p></blockquote><p></p>
[QUOTE="MortonStromgal, post: 5228817, member: 76231"] I like the system but I feel the books are horrible because they are not written with complete examples and expect you to have knowledge of the previous chapters. They also either put the information in a chart or the text not both and sometimes reference cards without putting the information on those cards in the text. They could easily have lost the "board game feel" by having the special abilities (heck even the basic melee attack) printed in the book. There is no reason the power cards or the special dice could not have had a table in the book so you could choose not to use them. The cards and dice should make things quicker not be forced at the table. I think after you get over the "How the F does this work" its a pretty solid game and an improvement over 2e. [/QUOTE]
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